Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -5,6 +5,7 @@ using Content.Shared.Interaction;
using Content.Shared.Interaction.Helpers;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.AI.Operators.Inventory
{
@@ -34,7 +35,7 @@ namespace Content.Server.AI.Operators.Inventory
return Outcome.Failed;
}
if (!container.Owner.TryGetComponent(out EntityStorageComponent? storageComponent) ||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(container.Owner.Uid, out EntityStorageComponent? storageComponent) ||
storageComponent.IsWeldedShut)
{
return Outcome.Failed;