Inline TryGetComponent completely, for real
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@@ -56,7 +56,7 @@ namespace Content.Server.Administration
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private void AddDebugVerbs(GetOtherVerbsEvent args)
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{
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if (!args.User.TryGetComponent<ActorComponent>(out var actor))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ActorComponent?>(args.User.Uid, out var actor))
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return;
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var player = actor.PlayerSession;
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@@ -89,7 +89,7 @@ namespace Content.Server.Administration
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if (_groupController.CanCommand(player, "controlmob") &&
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args.User != args.Target &&
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IoCManager.Resolve<IEntityManager>().HasComponent<MindComponent>(args.User.Uid) &&
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args.Target.TryGetComponent<MindComponent>(out var targetMind))
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IoCManager.Resolve<IEntityManager>().TryGetComponent<MindComponent?>(args.Target.Uid, out var targetMind))
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{
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Verb verb = new();
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verb.Text = Loc.GetString("control-mob-verb-get-data-text");
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@@ -127,7 +127,7 @@ namespace Content.Server.Administration
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{
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var coords = args.Target.Transform.Coordinates;
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Timer.Spawn(_gameTiming.TickPeriod, () => _explosions.SpawnExplosion(coords, 0, 1, 2, 1), CancellationToken.None);
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if (args.Target.TryGetComponent(out SharedBodyComponent? body))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(args.Target.Uid, out SharedBodyComponent? body))
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{
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body.Gib();
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}
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@@ -168,7 +168,7 @@ namespace Content.Server.Administration
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// Get Disposal tube direction verb
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if (_groupController.CanCommand(player, "tubeconnections") &&
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args.Target.TryGetComponent<IDisposalTubeComponent>(out var tube))
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IoCManager.Resolve<IEntityManager>().TryGetComponent<IDisposalTubeComponent?>(args.Target.Uid, out var tube))
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{
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Verb verb = new();
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verb.Text = Loc.GetString("tube-direction-verb-get-data-text");
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@@ -194,7 +194,7 @@ namespace Content.Server.Administration
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// Configuration verb. Is this even used for anything!?
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if (_groupController.CanAdminMenu(player) &&
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args.Target.TryGetComponent<ConfigurationComponent>(out var config))
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IoCManager.Resolve<IEntityManager>().TryGetComponent<ConfigurationComponent?>(args.Target.Uid, out var config))
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{
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Verb verb = new();
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verb.Text = Loc.GetString("configure-verb-get-data-text");
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@@ -50,7 +50,7 @@ namespace Content.Server.Administration.Commands
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}
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var target = entityManager.GetEntity(eUid);
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if (!target.TryGetComponent(out MindComponent? mindComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(target.Uid, out MindComponent? mindComponent))
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{
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shell.WriteLine(Loc.GetString("shell-entity-is-not-mob"));
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return;
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@@ -59,17 +59,17 @@ namespace Content.Server.Administration.Commands
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EntitySystem.Get<StatusEffectsSystem>().TryRemoveAllStatusEffects(target.Uid);
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if (target.TryGetComponent(out FlammableComponent? flammable))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(target.Uid, out FlammableComponent? flammable))
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{
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EntitySystem.Get<FlammableSystem>().Extinguish(target.Uid, flammable);
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}
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if (target.TryGetComponent(out DamageableComponent? damageable))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(target.Uid, out DamageableComponent? damageable))
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{
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EntitySystem.Get<DamageableSystem>().SetAllDamage(damageable, 0);
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}
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if (target.TryGetComponent(out CreamPiedComponent? creamPied))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(target.Uid, out CreamPiedComponent? creamPied))
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{
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EntitySystem.Get<CreamPieSystem>().SetCreamPied(target.Uid, creamPied, false);
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}
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@@ -53,7 +53,7 @@ namespace Content.Server.Administration.Commands
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var target = entityManager.GetEntity(eUid);
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if (!target.TryGetComponent<InventoryComponent>(out var inventoryComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<InventoryComponent?>(target.Uid, out var inventoryComponent))
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{
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shell.WriteLine(Loc.GetString("shell-target-entity-does-not-have-message",("missing", "inventory")));
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return;
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@@ -82,7 +82,7 @@ namespace Content.Server.Administration.Commands
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HumanoidCharacterProfile? profile = null;
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// Check if we are setting the outfit of a player to respect the preferences
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if (target.TryGetComponent<ActorComponent>(out var actorComponent))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<ActorComponent?>(target.Uid, out var actorComponent))
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{
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var userId = actorComponent.PlayerSession.UserId;
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var preferencesManager = IoCManager.Resolve<IServerPreferencesManager>();
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@@ -100,7 +100,7 @@ namespace Content.Server.Administration.Commands
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}
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var equipmentEntity = entityManager.SpawnEntity(gearStr, target.Transform.Coordinates);
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if (slot == EquipmentSlotDefines.Slots.IDCARD &&
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equipmentEntity.TryGetComponent<PDAComponent>(out var pdaComponent) &&
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IoCManager.Resolve<IEntityManager>().TryGetComponent<PDAComponent?>(equipmentEntity.Uid, out var pdaComponent) &&
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pdaComponent.ContainedID != null)
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{
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pdaComponent.ContainedID.FullName = target.Name;
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@@ -114,7 +114,7 @@ namespace Content.Server.Administration.Commands
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if (found.GetGridId(entMan) != GridId.Invalid)
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{
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player.AttachedEntity.Transform.Coordinates = found;
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if (player.AttachedEntity.TryGetComponent(out IPhysBody? physics))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(player.AttachedEntity.Uid, out IPhysBody? physics))
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{
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physics.LinearVelocity = Vector2.Zero;
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}
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