Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -7,6 +7,7 @@ using JetBrains.Annotations;
using Robust.Server.Player;
using Robust.Shared.Configuration;
using Robust.Shared.Enums;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
@@ -142,7 +143,7 @@ namespace Content.Server.Atmos.EntitySystems
{
if (!EntityManager.TryGetEntity(grid.GridEntityId, out var gridEnt)) continue;
if (!gridEnt.TryGetComponent<GridAtmosphereComponent>(out var gam)) continue;
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<GridAtmosphereComponent?>(gridEnt.Uid, out var gam)) continue;
var entityTile = grid.GetTileRef(entity.Transform.Coordinates).GridIndices;
var baseTile = new Vector2i(entityTile.X - (LocalViewRange / 2), entityTile.Y - (LocalViewRange / 2));

View File

@@ -1526,7 +1526,7 @@ namespace Content.Server.Atmos.EntitySystems
public bool TryGetMapGrid(GridAtmosphereComponent gridAtmosphere, [NotNullWhen(true)] out IMapGrid? mapGrid)
{
if (gridAtmosphere.Owner.TryGetComponent(out IMapGridComponent? mapGridComponent))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(gridAtmosphere.Owner.Uid, out IMapGridComponent? mapGridComponent))
{
mapGrid = mapGridComponent.Grid;
return true;

View File

@@ -5,6 +5,7 @@ using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Physics;
@@ -33,7 +34,7 @@ namespace Content.Server.Atmos.EntitySystems
foreach (var entity in _gridtileLookupSystem.GetEntitiesIntersecting(tile.GridIndex, tile.GridIndices))
{
if (!entity.TryGetComponent(out IPhysBody? physics)
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out IPhysBody? physics)
|| !entity.IsMovedByPressure(out var pressure)
|| entity.IsInContainer())
continue;

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@@ -225,7 +225,7 @@ namespace Content.Server.Atmos.EntitySystems
flammable.FireStacks = MathF.Min(0, flammable.FireStacks + 1);
}
flammable.Owner.TryGetComponent(out ServerAlertsComponent? status);
IoCManager.Resolve<IEntityManager>().TryGetComponent(flammable.Owner.Uid, out ServerAlertsComponent? status);
if (!flammable.OnFire)
{

View File

@@ -24,7 +24,7 @@ namespace Content.Server.Atmos.EntitySystems
private void AddOpenUIVerb(EntityUid uid, GasTankComponent component, GetActivationVerbsEvent args)
{
if (!args.CanAccess || !args.User.TryGetComponent<ActorComponent>(out var actor))
if (!args.CanAccess || !IoCManager.Resolve<IEntityManager>().TryGetComponent<ActorComponent?>(args.User.Uid, out var actor))
return;
Verb verb = new();