Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -52,7 +52,7 @@ namespace Content.Server.Chemistry.EntitySystems
vapor.Target = target;
vapor.AliveTime = aliveTime;
// Set Move
if (vapor.Owner.TryGetComponent(out PhysicsComponent? physics))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(vapor.Owner.Uid, out PhysicsComponent? physics))
{
physics.BodyStatus = BodyStatus.InAir;
physics.ApplyLinearImpulse(dir * speed);