Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -25,7 +25,7 @@ namespace Content.Server.Communications
{
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IChatManager _chatManager = default!;
private bool Powered => !Owner.TryGetComponent(out ApcPowerReceiverComponent? receiver) || receiver.Powered;
private bool Powered => !IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out ApcPowerReceiverComponent? receiver) || receiver.Powered;
private RoundEndSystem RoundEndSystem => EntitySystem.Get<RoundEndSystem>();