Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -97,7 +97,7 @@ namespace Content.Server.Crayon
// Opens the selection window
bool IUse.UseEntity(UseEntityEventArgs eventArgs)
{
if (eventArgs.User.TryGetComponent(out ActorComponent? actor))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User.Uid, out ActorComponent? actor))
{
UserInterface?.Toggle(actor.PlayerSession);
if (UserInterface?.SessionHasOpen(actor.PlayerSession) == true)
@@ -132,7 +132,7 @@ namespace Content.Server.Crayon
}
var entity = IoCManager.Resolve<IEntityManager>().SpawnEntity("CrayonDecal", eventArgs.ClickLocation);
if (entity.TryGetComponent(out AppearanceComponent? appearance))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out AppearanceComponent? appearance))
{
appearance.SetData(CrayonVisuals.State, SelectedState);
appearance.SetData(CrayonVisuals.Color, _color);
@@ -150,7 +150,7 @@ namespace Content.Server.Crayon
void IDropped.Dropped(DroppedEventArgs eventArgs)
{
if (eventArgs.User.TryGetComponent(out ActorComponent? actor))
if (IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.User.Uid, out ActorComponent? actor))
UserInterface?.Close(actor.PlayerSession);
}
}