Inline TryGetComponent completely, for real
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@@ -46,8 +46,8 @@ namespace Content.Server.Engineering.EntitySystems
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var entity = EntityManager.SpawnEntity(component.Prototype, component.Owner.Transform.Coordinates);
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if (args.User.TryGetComponent<HandsComponent>(out var hands)
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&& entity.TryGetComponent<ItemComponent>(out var item))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<HandsComponent?>(args.User.Uid, out var hands)
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&& IoCManager.Resolve<IEntityManager>().TryGetComponent<ItemComponent?>(entity.Uid, out var item))
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{
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hands.PutInHandOrDrop(item);
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}
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@@ -60,7 +60,7 @@ namespace Content.Server.Engineering.EntitySystems
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if (component.Deleted || (!IoCManager.Resolve<IEntityManager>().EntityExists(component.Owner.Uid) ? EntityLifeStage.Deleted : IoCManager.Resolve<IEntityManager>().GetComponent<MetaDataComponent>(component.Owner.Uid).EntityLifeStage) >= EntityLifeStage.Deleted)
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return;
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if (component.Owner.TryGetComponent<SharedStackComponent>(out var stackComp)
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SharedStackComponent?>(component.Owner.Uid, out var stackComp)
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&& component.RemoveOnInteract && !_stackSystem.Use(uid, 1, stackComp))
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{
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return;
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