Inline TryGetComponent completely, for real
This commit is contained in:
@@ -32,7 +32,7 @@ namespace Content.Server.Jobs
|
||||
|
||||
var entity = IoCManager.Resolve<IEntityManager>().SpawnEntity(Prototype, mob.Transform.Coordinates);
|
||||
|
||||
if (!entity.TryGetComponent(out ItemComponent? item) || !mob.TryGetComponent(out HandsComponent? hands))
|
||||
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out ItemComponent? item) || !IoCManager.Resolve<IEntityManager>().TryGetComponent(mob.Uid, out HandsComponent? hands))
|
||||
return;
|
||||
|
||||
hands.PutInHand(item, false);
|
||||
|
||||
Reference in New Issue
Block a user