Inline TryGetComponent completely, for real
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@@ -87,7 +87,7 @@ namespace Content.Server.Mind.Components
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var visiting = Mind?.VisitingEntity;
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if (visiting != null)
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{
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if (visiting.TryGetComponent(out GhostComponent? ghost))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(visiting.Uid, out GhostComponent? ghost))
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{
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EntitySystem.Get<SharedGhostSystem>().SetCanReturnToBody(ghost, false);
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}
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@@ -131,7 +131,7 @@ namespace Content.Server.Mind.Components
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}
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var dead =
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Owner.TryGetComponent<MobStateComponent>(out var state) &&
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IoCManager.Resolve<IEntityManager>().TryGetComponent<MobStateComponent?>(Owner.Uid, out var state) &&
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state.IsDead();
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if (!HasMind)
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