Inline TryGetComponent completely, for real
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@@ -62,7 +62,7 @@ namespace Content.Server.Shuttles.EntitySystems
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return;
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}
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if (!component.Owner.TryGetComponent(out PhysicsComponent? physicsComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner.Uid, out PhysicsComponent? physicsComponent))
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{
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return;
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}
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@@ -75,7 +75,7 @@ namespace Content.Server.Shuttles.EntitySystems
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public void Toggle(ShuttleComponent component)
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{
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if (!component.Owner.TryGetComponent(out PhysicsComponent? physicsComponent)) return;
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner.Uid, out PhysicsComponent? physicsComponent)) return;
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component.Enabled = !component.Enabled;
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@@ -111,7 +111,7 @@ namespace Content.Server.Shuttles.EntitySystems
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// None of the below is necessary for any cleanup if we're just deleting.
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if (EntityManager.GetComponent<MetaDataComponent>(uid).EntityLifeStage >= EntityLifeStage.Terminating) return;
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if (!component.Owner.TryGetComponent(out PhysicsComponent? physicsComponent))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(component.Owner.Uid, out PhysicsComponent? physicsComponent))
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{
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return;
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}
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