Inline TryGetComponent completely, for real
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@@ -82,7 +82,7 @@ namespace Content.Server.Tabletop
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if (session.Players.ContainsKey(player))
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return;
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if(attachedEntity.TryGetComponent<TabletopGamerComponent>(out var gamer))
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if(IoCManager.Resolve<IEntityManager>().TryGetComponent<TabletopGamerComponent?>(attachedEntity.Uid, out var gamer))
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CloseSessionFor(player, gamer.Tabletop, false);
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// Set the entity as an absolute GAMER.
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@@ -111,7 +111,7 @@ namespace Content.Server.Tabletop
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if (!session.Players.TryGetValue(player, out var data))
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return;
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if(removeGamerComponent && player.AttachedEntity is {} attachedEntity && attachedEntity.TryGetComponent(out TabletopGamerComponent? gamer))
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if(removeGamerComponent && player.AttachedEntity is {} attachedEntity && IoCManager.Resolve<IEntityManager>().TryGetComponent(attachedEntity.Uid, out TabletopGamerComponent? gamer))
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{
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// We invalidate this to prevent an infinite feedback from removing the component.
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gamer.Tabletop = EntityUid.Invalid;
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@@ -42,7 +42,7 @@ namespace Content.Server.Tabletop
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if (!args.CanAccess || !args.CanInteract)
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return;
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if (!args.User.TryGetComponent<ActorComponent>(out var actor))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ActorComponent?>(args.User.Uid, out var actor))
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return;
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Verb verb = new();
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@@ -97,7 +97,7 @@ namespace Content.Server.Tabletop
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if (!EntityManager.EntityExists(gamer.Tabletop))
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continue;
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if (!gamer.Owner.TryGetComponent(out ActorComponent? actor))
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if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(gamer.Owner.Uid, out ActorComponent? actor))
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{
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IoCManager.Resolve<IEntityManager>().RemoveComponent<TabletopGamerComponent>(gamer.Owner.Uid);
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return;
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