Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -42,7 +42,7 @@ namespace Content.Server.Tabletop
if (!args.CanAccess || !args.CanInteract)
return;
if (!args.User.TryGetComponent<ActorComponent>(out var actor))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent<ActorComponent?>(args.User.Uid, out var actor))
return;
Verb verb = new();
@@ -97,7 +97,7 @@ namespace Content.Server.Tabletop
if (!EntityManager.EntityExists(gamer.Tabletop))
continue;
if (!gamer.Owner.TryGetComponent(out ActorComponent? actor))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(gamer.Owner.Uid, out ActorComponent? actor))
{
IoCManager.Resolve<IEntityManager>().RemoveComponent<TabletopGamerComponent>(gamer.Owner.Uid);
return;