Inline TryGetComponent completely, for real
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@@ -68,7 +68,7 @@ namespace Content.Server.Toilet
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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// are player trying place or lift of cistern lid?
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if (eventArgs.Using.TryGetComponent(out ToolComponent? tool)
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(eventArgs.Using.Uid, out ToolComponent? tool)
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&& tool.Qualities.Contains(_pryingQuality))
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{
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// check if someone is already prying this toilet
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@@ -112,7 +112,7 @@ namespace Content.Server.Toilet
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// just want to up/down seat?
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// check that nobody seats on seat right now
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if (Owner.TryGetComponent(out StrapComponent? strap))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out StrapComponent? strap))
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{
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if (strap.BuckledEntities.Count != 0)
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return false;
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@@ -143,7 +143,7 @@ namespace Content.Server.Toilet
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private void UpdateSprite()
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{
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if (Owner.TryGetComponent(out AppearanceComponent? appearance))
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AppearanceComponent? appearance))
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{
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appearance.SetData(ToiletVisuals.LidOpen, LidOpen);
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appearance.SetData(ToiletVisuals.SeatUp, IsSeatUp);
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@@ -153,7 +153,7 @@ namespace Content.Server.Toilet
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SuicideKind ISuicideAct.Suicide(IEntity victim, IChatManager chat)
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{
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// check that victim even have head
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if (victim.TryGetComponent<SharedBodyComponent>(out var body) &&
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if (IoCManager.Resolve<IEntityManager>().TryGetComponent<SharedBodyComponent?>(victim.Uid, out var body) &&
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body.HasPartOfType(BodyPartType.Head))
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{
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var othersMessage = Loc.GetString("toilet-component-suicide-head-message-others", ("victim",victim.Name),("owner", Owner.Name));
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