Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -102,7 +102,7 @@ namespace Content.Shared.Hands.Components
public void UpdateHandVisualizer()
{
if (!Owner.TryGetComponent(out AppearanceComponent? appearance))
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(Owner.Uid, out AppearanceComponent? appearance))
return;
var hands = new List<HandVisualState>();
@@ -111,7 +111,7 @@ namespace Content.Shared.Hands.Components
if (hand.HeldEntity == null)
continue;
if (!hand.HeldEntity.TryGetComponent(out SharedItemComponent? item) || item.RsiPath == null)
if (!IoCManager.Resolve<IEntityManager>().TryGetComponent(hand.HeldEntity.Uid, out SharedItemComponent? item) || item.RsiPath == null)
continue;
var handState = new HandVisualState(item.RsiPath, item.EquippedPrefix, hand.Location, item.Color);

View File

@@ -3,6 +3,7 @@ using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using System;
using Robust.Shared.IoC;
namespace Content.Shared.Hands
{
@@ -22,7 +23,7 @@ namespace Content.Shared.Hands
{
var entity = eventArgs.SenderSession.AttachedEntity;
if (entity == null || !entity.TryGetComponent(out SharedHandsComponent? hands))
if (entity == null || !IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out SharedHandsComponent? hands))
return;
hands.ActiveHand = msg.HandName;