Inline TryGetComponent completely, for real
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@@ -17,7 +17,7 @@ namespace Content.Shared.Movement.Components
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public static bool IsWeightless(this IEntity entity, PhysicsComponent? body = null, EntityCoordinates? coords = null, IMapManager? mapManager = null, IEntityManager? entityManager = null)
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{
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if (body == null)
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entity.TryGetComponent(out body);
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IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out body);
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if (IoCManager.Resolve<IEntityManager>().HasComponent<MovementIgnoreGravityComponent>(entity.Uid) ||
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(body?.BodyType & (BodyType.Static | BodyType.Kinematic)) != 0) return false;
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