Inline TryGetComponent completely, for real

This commit is contained in:
Vera Aguilera Puerto
2021-12-03 14:17:01 +01:00
parent 2ff4ec65d5
commit 69b270017b
425 changed files with 1143 additions and 995 deletions

View File

@@ -17,7 +17,7 @@ namespace Content.Shared.Movement.Components
public static bool IsWeightless(this IEntity entity, PhysicsComponent? body = null, EntityCoordinates? coords = null, IMapManager? mapManager = null, IEntityManager? entityManager = null)
{
if (body == null)
entity.TryGetComponent(out body);
IoCManager.Resolve<IEntityManager>().TryGetComponent(entity.Uid, out body);
if (IoCManager.Resolve<IEntityManager>().HasComponent<MovementIgnoreGravityComponent>(entity.Uid) ||
(body?.BodyType & (BodyType.Static | BodyType.Kinematic)) != 0) return false;