Some YAML cleanup (#840)
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@@ -1,6 +1,6 @@
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- type: construction
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name: Wall Light
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id: wall_light
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id: WallLight
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keywords: [fixture, lamp]
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category: Machines
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description: A simple wall-mounted light fixture.
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@@ -10,7 +10,7 @@
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sprite: Objects/Lighting/lighting.rsi
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state: on
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result: poweredlight
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result: Poweredlight
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steps:
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- material: Metal
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amount: 1
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@@ -23,12 +23,12 @@
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- type: construction
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name: Table
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id: table
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id: Table
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category: Structures
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icon:
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sprite: Buildings/table_solid.rsi
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state: plain_preview
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result: table
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result: Table
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placementmode: SnapgridCenter
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steps:
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- material: Metal
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@@ -36,14 +36,14 @@
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- type: construction
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name: Window
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id: window
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id: Window
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category: Structures
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description: Clear.
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icon:
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sprite: Buildings/window.rsi
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state: full
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objecttype: Structure
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result: window
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result: Window
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placementmode: SnapgridCenter
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steps:
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- material: Glass
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@@ -51,14 +51,14 @@
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- type: construction
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name: Low Wall
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id: low_wall
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id: LowWall
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category: Structures
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description: A low wall used for mounting windows.
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icon:
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sprite: Buildings/low_wall.rsi
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state: metal
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objecttype: Structure
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result: low_wall
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result: LowWall
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placementmode: SnapgridCenter
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steps:
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- material: Metal
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@@ -74,14 +74,14 @@
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- type: construction
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name: Rein Window
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id: rwindow
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id: ReinforcedWindow
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category: Structures
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description: Clear but tough.
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icon:
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sprite: Buildings/rwindow.rsi
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state: full
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objecttype: Structure
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result: rwindow
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result: ReinforcedWindow
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placementmode: SnapgridCenter
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steps:
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- material: Glass
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