Some YAML cleanup (#840)
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@@ -1,23 +1,23 @@
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- type: shader
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id: stencilClear
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id: StencilClear
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kind: source
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path: "/Shaders/stencilclear.swsl"
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path: "/Shaders/stencil_clear.swsl"
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stencil:
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ref: 0
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op: Replace
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func: Always
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- type: shader
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id: stencilMask
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id: StencilMask
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kind: source
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path: "/Shaders/stencilmask.swsl"
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path: "/Shaders/stencil_mask.swsl"
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stencil:
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ref: 1
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op: Replace
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func: Always
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- type: shader
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id: stencilDraw
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id: StencilDraw
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kind: canvas
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stencil:
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ref: 1
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@@ -1,5 +1,5 @@
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- type: shader
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id: selection_outline
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id: SelectionOutline
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kind: source
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path: "/Shaders/outline.swsl"
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params:
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@@ -7,7 +7,7 @@
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outline_color: "#FF000055"
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- type: shader
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id: selection_outline_inrange
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id: SelectionOutlineInrange
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kind: source
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path: "/Shaders/outline.swsl"
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params:
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@@ -1,9 +1,9 @@
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- type: shader
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id: circlemask
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id: CircleMask
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kind: source
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path: "/Shaders/circlemask.swsl"
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path: "/Shaders/circle_mask.swsl"
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- type: shader
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id: gradientcirclemask
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id: GradientCircleMask
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kind: source
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path: "/Shaders/gradientcirclemask.swsl"
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path: "/Shaders/gradient_circle_mask.swsl"
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