Fix no lobby, no job spawn (#6265)
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@@ -91,9 +91,13 @@ namespace Content.Server.GameTicking
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// Pick best job best on prefs.
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// Pick best job best on prefs.
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jobId ??= PickBestAvailableJob(character, station);
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jobId ??= PickBestAvailableJob(character, station);
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// If no job available, just bail out.
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// If no job available, stay in lobby, or if no lobby spawn as observer
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if (jobId is null)
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if (jobId is null)
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{
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{
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if (!LobbyEnabled)
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{
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MakeObserve(player);
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}
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_chatManager.DispatchServerMessage(player, Loc.GetString("game-ticker-player-no-jobs-available-when-joining"));
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_chatManager.DispatchServerMessage(player, Loc.GetString("game-ticker-player-no-jobs-available-when-joining"));
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return;
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return;
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}
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}
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@@ -183,8 +187,6 @@ namespace Content.Server.GameTicking
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if (DummyTicker)
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if (DummyTicker)
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return;
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return;
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if (!_playersInLobby.ContainsKey(player)) return;
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PlayerJoinGame(player);
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PlayerJoinGame(player);
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var name = GetPlayerProfile(player).Name;
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var name = GetPlayerProfile(player).Name;
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