Soapy Water & Edible Soap (#20364)

* soap reagent and soapy water

* make soapy water recognizable

* Fix tile cleaning bug

CleanDecalsReaction was able to take more than the reactVolume it was given.

* make soapy water an evaporating reagent

* Tile reactions when mopping

* Fix indescribably soap flavor

* Adjust soap flavours

Soap and soapy water now taste clean and syndie soap tastes like punishment.

* Better soap numbers & DeleteOnSolutionEmpty

* Changed TrashOnEmpty to TrashOnSolutionEmpty

* Last TrashOnSolutionEmpty change

* Fix merged code not compiling

* Requested changes.
This commit is contained in:
Psychpsyo
2023-10-31 21:39:12 +01:00
committed by GitHub
parent 672969b710
commit 6a18bdc023
57 changed files with 415 additions and 78 deletions

View File

@@ -0,0 +1,51 @@
using Content.Server.Nutrition.Components;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Components.SolutionManager;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Tag;
namespace Content.Server.Nutrition.EntitySystems
{
public sealed class TrashOnSolutionEmptySystem : EntitySystem
{
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly TagSystem _tagSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<TrashOnSolutionEmptyComponent, ComponentStartup>(OnStartup);
SubscribeLocalEvent<TrashOnSolutionEmptyComponent, SolutionChangedEvent>(OnSolutionChange);
}
public void OnStartup(EntityUid uid, TrashOnSolutionEmptyComponent component, ComponentStartup args)
{
CheckSolutions(component);
}
public void OnSolutionChange(EntityUid uid, TrashOnSolutionEmptyComponent component, SolutionChangedEvent args)
{
CheckSolutions(component);
}
public void CheckSolutions(TrashOnSolutionEmptyComponent component)
{
if (!EntityManager.HasComponent<SolutionContainerManagerComponent>((component).Owner))
return;
if (_solutionContainerSystem.TryGetSolution(component.Owner, component.Solution, out var solution))
UpdateTags(component, solution);
}
public void UpdateTags(TrashOnSolutionEmptyComponent component, Solution solution)
{
if (solution.Volume <= 0)
{
_tagSystem.AddTag(component.Owner, "Trash");
return;
}
if (_tagSystem.HasTag(component.Owner, "Trash"))
_tagSystem.RemoveTag(component.Owner, "Trash");
}
}
}