You can now hide small items in potted plants.
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@@ -0,0 +1,93 @@
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using Content.Server.GameObjects.EntitySystems;
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using Content.Server.Interfaces.GameObjects;
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using Content.Shared.Audio;
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using Content.Shared.Interfaces;
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using Robust.Server.GameObjects.Components.Container;
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using Robust.Server.GameObjects.EntitySystems;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameObjects.Systems;
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using Robust.Shared.Localization;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.GameObjects.Components
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{
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[RegisterComponent]
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public class PottedPlantHideComponent : Component, IInteractUsing, IInteractHand
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{
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private const int MaxItemSize = (int) ReferenceSizes.Pocket;
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public override string Name => "PottedPlantHide";
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[ViewVariables] private ContainerSlot _itemContainer;
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public override void Initialize()
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{
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base.Initialize();
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_itemContainer =
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ContainerManagerComponent.Ensure<ContainerSlot>("flashlight_cell_container", Owner, out _);
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}
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bool IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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if (_itemContainer.ContainedEntity != null)
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{
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Rustle();
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Owner.PopupMessage(eventArgs.User, Loc.GetString("There's already something in here?!"));
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return false;
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}
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var size = eventArgs.Using.GetComponent<ItemComponent>().ObjectSize;
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// TODO: use proper text macro system for this.
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if (size > MaxItemSize)
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{
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Owner.PopupMessage(eventArgs.User,
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Loc.GetString("The {0} is too big to fit in the plant!", eventArgs.Using.Name));
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return false;
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}
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var handsComponent = eventArgs.User.GetComponent<IHandsComponent>();
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if (!handsComponent.Drop(eventArgs.Using, _itemContainer))
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{
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return false;
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}
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Owner.PopupMessage(eventArgs.User, Loc.GetString("You hide the {0} in the plant.", eventArgs.Using.Name));
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Rustle();
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return true;
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}
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bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
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{
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Rustle();
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if (_itemContainer.ContainedEntity == null)
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{
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Owner.PopupMessage(eventArgs.User, Loc.GetString("You root around in the roots."));
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return true;
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}
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Owner.PopupMessage(eventArgs.User, Loc.GetString("There was something in there!"));
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if (eventArgs.User.TryGetComponent(out HandsComponent hands))
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{
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hands.PutInHandOrDrop(_itemContainer.ContainedEntity.GetComponent<ItemComponent>());
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}
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else if (_itemContainer.Remove(_itemContainer.ContainedEntity))
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{
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_itemContainer.ContainedEntity.Transform.GridPosition = Owner.Transform.GridPosition;
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}
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return true;
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}
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private void Rustle()
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{
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EntitySystem.Get<AudioSystem>()
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.Play("/Audio/effects/plant_rustle.ogg", Owner, AudioHelpers.WithVariation(0.25f));
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}
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}
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}
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BIN
Resources/Audio/effects/plant_rustle.ogg
Normal file
BIN
Resources/Audio/effects/plant_rustle.ogg
Normal file
Binary file not shown.
@@ -11,6 +11,7 @@
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- type: Icon
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- type: Icon
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sprite: Objects/potted_plants.rsi
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sprite: Objects/potted_plants.rsi
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- type: PottedPlantHide
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- type: entity
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- type: entity
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id: PottedPlantRandom
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id: PottedPlantRandom
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