@@ -0,0 +1,8 @@
|
|||||||
|
ent-BaseShinanoGrenadeAmmoProvider = { ent-BaseAmmoProvider }
|
||||||
|
.desc = { ent-BaseAmmoProvider.desc }
|
||||||
|
ent-BoxShinanoGrenadeFlash = коробка гранат (светошумовые)
|
||||||
|
.desc = Заставь их плакать.
|
||||||
|
ent-BoxShinanoGrenadeSmoke = коробка гранат (слезоточивые)
|
||||||
|
.desc = Заставь их плакать.
|
||||||
|
ent-BoxShinanoGrenadeBeanbag = коробка гранат (травматические)
|
||||||
|
.desc = Это точно никого не убьет?
|
||||||
@@ -0,0 +1,8 @@
|
|||||||
|
ent-BaseShinanoGrenade = Граната
|
||||||
|
.desc = { ent-BaseCartridge.desc }
|
||||||
|
ent-ShinanoGrenadeFlash = Светошумовая граната
|
||||||
|
.desc = { ent-BaseShinanoGrenade.desc }
|
||||||
|
ent-ShinanoGrenadeSmoke = Слезоточивая граната
|
||||||
|
.desc = { ent-BaseShinanoGrenade.desc }
|
||||||
|
ent-ShinanoGrenadeBeanbag = Травматическая граната
|
||||||
|
.desc = { ent-BaseShinanoGrenade.desc }
|
||||||
@@ -0,0 +1,2 @@
|
|||||||
|
ent-WeaponLauncherShinano = Синано
|
||||||
|
.desc = Однозарядный гранатомёт, которым снаряжаются колониальные полиции, охранные подразделения и наёмники везде, где есть влияние Нанотрейзен. Печально известен среди пикетирующих и революционеров, так как БЛУП - это первое, что они слышут, перед тем как начинается насилие.
|
||||||
@@ -19,6 +19,10 @@
|
|||||||
- id: ClothingOuterHardsuitWarden
|
- id: ClothingOuterHardsuitWarden
|
||||||
- id: OxygenTankFilled
|
- id: OxygenTankFilled
|
||||||
- id: LightModule
|
- id: LightModule
|
||||||
|
- id: WeaponLauncherShinano
|
||||||
|
- id: BoxShinanoGrenadeFlash
|
||||||
|
- id: BoxShinanoGrenadeSmoke
|
||||||
|
- id: BoxShinanoGrenadeBeanbag
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LockerWardenFilled
|
id: LockerWardenFilled
|
||||||
@@ -39,6 +43,10 @@
|
|||||||
- id: MagazinePistol
|
- id: MagazinePistol
|
||||||
- id: BoxMindshield
|
- id: BoxMindshield
|
||||||
- id: LightModule
|
- id: LightModule
|
||||||
|
- id: WeaponLauncherShinano
|
||||||
|
- id: BoxShinanoGrenadeFlash
|
||||||
|
- id: BoxShinanoGrenadeSmoke
|
||||||
|
- id: BoxShinanoGrenadeBeanbag
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
id: LockerSecurityFilled
|
id: LockerSecurityFilled
|
||||||
|
|||||||
@@ -48,6 +48,23 @@
|
|||||||
tags:
|
tags:
|
||||||
- HideContextMenu
|
- HideContextMenu
|
||||||
|
|
||||||
|
#WD EDIT
|
||||||
|
- type: entity
|
||||||
|
parent: BaseFoam
|
||||||
|
id: SmokeTear
|
||||||
|
name: smoketear
|
||||||
|
noSpawn: true
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
color: "#B54B3BBA"
|
||||||
|
sprite: Effects/chemsmoke.rsi
|
||||||
|
state: chemsmoke
|
||||||
|
- type: TimedDespawn
|
||||||
|
lifetime: 10
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- HideContextMenu
|
||||||
|
|
||||||
- type: entity
|
- type: entity
|
||||||
parent: BaseFoam
|
parent: BaseFoam
|
||||||
id: Foam
|
id: Foam
|
||||||
|
|||||||
@@ -393,6 +393,7 @@
|
|||||||
- type: SmokeOnTrigger
|
- type: SmokeOnTrigger
|
||||||
duration: 10
|
duration: 10
|
||||||
spreadAmount: 30
|
spreadAmount: 30
|
||||||
|
smokePrototype: SmokeTear # WD EDIT
|
||||||
solution:
|
solution:
|
||||||
reagents:
|
reagents:
|
||||||
- ReagentId: TearGas
|
- ReagentId: TearGas
|
||||||
|
|||||||
@@ -522,7 +522,7 @@
|
|||||||
desc: reagent-desc-tear-gas
|
desc: reagent-desc-tear-gas
|
||||||
physicalDesc: reagent-physical-desc-milky
|
physicalDesc: reagent-physical-desc-milky
|
||||||
flavor: salty
|
flavor: salty
|
||||||
color: "#96a8b5"
|
color: "#B54B3BBA"
|
||||||
boilingPoint: 255.0
|
boilingPoint: 255.0
|
||||||
meltingPoint: 36.0
|
meltingPoint: 36.0
|
||||||
metabolisms:
|
metabolisms:
|
||||||
|
|||||||
@@ -0,0 +1,50 @@
|
|||||||
|
- type: entity
|
||||||
|
parent: BaseAmmoProvider
|
||||||
|
id: BaseShinanoGrenadeAmmoProvider
|
||||||
|
abstract: true
|
||||||
|
components:
|
||||||
|
- type: BallisticAmmoProvider
|
||||||
|
mayTransfer: true
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- ShinanoGrenade
|
||||||
|
capacity: 4
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
name: shinano grenade flash dispenser
|
||||||
|
parent: BaseShinanoGrenadeAmmoProvider
|
||||||
|
id: BoxShinanoGrenadeFlash
|
||||||
|
description: A dispenser box full of flash grenade, designed for Shinano.
|
||||||
|
components:
|
||||||
|
- type: BallisticAmmoProvider
|
||||||
|
proto: ShinanoGrenadeFlash
|
||||||
|
- type: Sprite
|
||||||
|
layers:
|
||||||
|
- state: boxwide
|
||||||
|
- state: shellflash
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
name: shinano grenade smoke dispenser
|
||||||
|
parent: BaseShinanoGrenadeAmmoProvider
|
||||||
|
id: BoxShinanoGrenadeSmoke
|
||||||
|
description: A dispenser box full of smoke grenade, designed for Shinano.
|
||||||
|
components:
|
||||||
|
- type: BallisticAmmoProvider
|
||||||
|
proto: ShinanoGrenadeSmoke
|
||||||
|
- type: Sprite
|
||||||
|
layers:
|
||||||
|
- state: boxwide
|
||||||
|
- state: shellflare
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
name: shinano grenade beanbag dispenser
|
||||||
|
parent: BaseShinanoGrenadeAmmoProvider
|
||||||
|
id: BoxShinanoGrenadeBeanbag
|
||||||
|
description: A dispenser box full of beanbag grenade, designed for Shinano.
|
||||||
|
components:
|
||||||
|
- type: BallisticAmmoProvider
|
||||||
|
proto: ShinanoGrenadeBeanbag
|
||||||
|
- type: Sprite
|
||||||
|
layers:
|
||||||
|
- state: boxwide
|
||||||
|
- state: shellbeanbag
|
||||||
@@ -0,0 +1,63 @@
|
|||||||
|
- type: entity
|
||||||
|
id: BaseShinanoGrenade
|
||||||
|
name: base shinano grenade
|
||||||
|
parent: BaseItem
|
||||||
|
abstract: true
|
||||||
|
components:
|
||||||
|
- type: Tag
|
||||||
|
tags:
|
||||||
|
- ShinanoGrenade
|
||||||
|
- type: Item
|
||||||
|
size: Small
|
||||||
|
- type: Sprite
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShinanoGrenadeFlash
|
||||||
|
name: shinano flash grenade
|
||||||
|
parent: BaseShinanoGrenade
|
||||||
|
components:
|
||||||
|
- type: CartridgeAmmo
|
||||||
|
proto: ShinanoBulletGrenadeFlash
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
|
||||||
|
layers:
|
||||||
|
- state: blast
|
||||||
|
map: ["enum.AmmoVisualLayers.Base"]
|
||||||
|
- type: Appearance
|
||||||
|
- type: SpentAmmoVisuals
|
||||||
|
state: flash
|
||||||
|
suffix: false
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShinanoGrenadeSmoke
|
||||||
|
name: shinano smoke grenade
|
||||||
|
parent: BaseShinanoGrenade
|
||||||
|
components:
|
||||||
|
- type: CartridgeAmmo
|
||||||
|
proto: ShinanoBulletGrenadeSmoke
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
|
||||||
|
layers:
|
||||||
|
- state: blast
|
||||||
|
map: ["enum.AmmoVisualLayers.Base"]
|
||||||
|
- type: Appearance
|
||||||
|
- type: SpentAmmoVisuals
|
||||||
|
state: smoke
|
||||||
|
suffix: false
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShinanoGrenadeBeanbag
|
||||||
|
name: beanbag shinano grenade
|
||||||
|
parent: BaseShinanoGrenade
|
||||||
|
components:
|
||||||
|
- type: CartridgeAmmo
|
||||||
|
proto: ShinanoBulletGrenadeBeanbag
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
|
||||||
|
layers:
|
||||||
|
- state: blast
|
||||||
|
map: ["enum.AmmoVisualLayers.Base"]
|
||||||
|
- type: Appearance
|
||||||
|
- type: SpentAmmoVisuals
|
||||||
|
state: beanbag
|
||||||
|
suffix: false
|
||||||
@@ -0,0 +1,84 @@
|
|||||||
|
- type: entity
|
||||||
|
id: BaseBulletShinanoGranade
|
||||||
|
name: base shinano granade
|
||||||
|
abstract: true
|
||||||
|
components:
|
||||||
|
- type: MovedByPressure
|
||||||
|
- type: FlyBySound
|
||||||
|
- type: Clickable
|
||||||
|
- type: Sprite
|
||||||
|
noRot: false
|
||||||
|
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
||||||
|
layers:
|
||||||
|
- state: grenade
|
||||||
|
- type: Fixtures
|
||||||
|
fixtures:
|
||||||
|
fix1:
|
||||||
|
shape:
|
||||||
|
!type:PhysShapeAabb
|
||||||
|
bounds: "-0.25,-0.25,0.25,0.25"
|
||||||
|
density: 20
|
||||||
|
mask:
|
||||||
|
- ItemMask
|
||||||
|
restitution: 0.3 # fite me
|
||||||
|
friction: 0.2
|
||||||
|
- type: DeleteOnTrigger
|
||||||
|
- type: Physics
|
||||||
|
bodyType: Dynamic
|
||||||
|
- type: TimedDespawn
|
||||||
|
lifetime: 10
|
||||||
|
- type: TriggerOnLand
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShinanoBulletGrenadeFlash
|
||||||
|
name: flash shinano grenade
|
||||||
|
parent: BaseBulletShinanoGranade
|
||||||
|
noSpawn: true
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
||||||
|
layers:
|
||||||
|
- state: grenade
|
||||||
|
- type: FlashOnTrigger
|
||||||
|
range: 3
|
||||||
|
- type: SpawnOnTrigger
|
||||||
|
proto: GrenadeFlashEffect
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShinanoBulletGrenadeSmoke
|
||||||
|
name: smoke shinano grenade
|
||||||
|
parent: BaseBulletShinanoGranade
|
||||||
|
noSpawn: true
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
||||||
|
layers:
|
||||||
|
- state: grenade
|
||||||
|
- type: SmokeOnTrigger
|
||||||
|
duration: 10
|
||||||
|
spreadAmount: 30
|
||||||
|
smokePrototype: SmokeTear
|
||||||
|
solution:
|
||||||
|
reagents:
|
||||||
|
- ReagentId: TearGas
|
||||||
|
Quantity: 50
|
||||||
|
- type: SoundOnTrigger
|
||||||
|
sound: /Audio/Items/smoke_grenade_smoke.ogg
|
||||||
|
|
||||||
|
- type: entity
|
||||||
|
id: ShinanoBulletGrenadeBeanbag
|
||||||
|
name: beanbag shinano grenade
|
||||||
|
noSpawn: true
|
||||||
|
parent: [BaseBullet, BaseBulletTrail]
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
||||||
|
layers:
|
||||||
|
- state: grenade
|
||||||
|
- type: Projectile
|
||||||
|
damage:
|
||||||
|
types:
|
||||||
|
Blunt: 15
|
||||||
|
- type: StaminaDamageOnCollide
|
||||||
|
ignoreResistances: true
|
||||||
|
damage: 80
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
- type: entity
|
|
||||||
name: BaseWeaponLauncher
|
|
||||||
parent: BaseItem
|
|
||||||
id: BaseWeaponLauncher
|
|
||||||
description: A rooty tooty point and shooty.
|
|
||||||
@@ -1,147 +0,0 @@
|
|||||||
- type: entity
|
|
||||||
name: Riot Launcher
|
|
||||||
parent: BaseItem
|
|
||||||
id: RiotWeaponLauncher
|
|
||||||
description: ShitSec Launcher
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: White/Objects/Weapons/Guns/Launchers/china_lake-icons.rsi
|
|
||||||
layers:
|
|
||||||
- state: icon
|
|
||||||
map: ["enum.GunVisualLayers.Base"]
|
|
||||||
- type: Item
|
|
||||||
sprite: White/Objects/Weapons/Guns/Launchers/china_lake-inhands.rsi
|
|
||||||
- type: Clothing
|
|
||||||
sprite: White/Objects/Weapons/Guns/Launchers/china_lake-inhands.rsi
|
|
||||||
slots:
|
|
||||||
- Back
|
|
||||||
- suitStorage
|
|
||||||
- type: AmmoCounter
|
|
||||||
- type: Gun
|
|
||||||
fireRate: 1
|
|
||||||
selectedMode: SemiAuto
|
|
||||||
projectileSpeed: 10
|
|
||||||
projectileSpeedModified: 10
|
|
||||||
availableModes:
|
|
||||||
- SemiAuto
|
|
||||||
soundGunshot:
|
|
||||||
path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg
|
|
||||||
- type: BallisticAmmoProvider
|
|
||||||
whitelist:
|
|
||||||
tags:
|
|
||||||
- RiotGrenade
|
|
||||||
capacity: 1
|
|
||||||
proto: RiotGrenadeFlash
|
|
||||||
soundInsert:
|
|
||||||
path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg
|
|
||||||
autoCycle: false
|
|
||||||
|
|
||||||
- type: entity
|
|
||||||
id: BaseRiotGrenade
|
|
||||||
name: base riot grenade
|
|
||||||
parent: BaseItem
|
|
||||||
abstract: true
|
|
||||||
components:
|
|
||||||
- type: Tag
|
|
||||||
tags:
|
|
||||||
- RiotGrenade
|
|
||||||
- type: Item
|
|
||||||
size: Small
|
|
||||||
- type: Sprite
|
|
||||||
|
|
||||||
- type: entity
|
|
||||||
id: RiotGrenadeFlash
|
|
||||||
name: riot flash grenade
|
|
||||||
parent: BaseRiotGrenade
|
|
||||||
components:
|
|
||||||
- type: CartridgeAmmo
|
|
||||||
proto: RiotBulletGrenadeFlash
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
|
|
||||||
layers:
|
|
||||||
- state: blast
|
|
||||||
map: ["enum.AmmoVisualLayers.Base"]
|
|
||||||
- type: Appearance
|
|
||||||
- type: SpentAmmoVisuals
|
|
||||||
state: flash
|
|
||||||
suffix: false
|
|
||||||
|
|
||||||
- type: entity
|
|
||||||
id: RiotGrenadeSmoke
|
|
||||||
name: riot smoke grenade
|
|
||||||
parent: BaseRiotGrenade
|
|
||||||
components:
|
|
||||||
- type: CartridgeAmmo
|
|
||||||
proto: RiotBulletGrenadeSmoke
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Objects/Weapons/Guns/Ammunition/Explosives/explosives.rsi
|
|
||||||
layers:
|
|
||||||
- state: blast
|
|
||||||
map: ["enum.AmmoVisualLayers.Base"]
|
|
||||||
- type: Appearance
|
|
||||||
- type: SpentAmmoVisuals
|
|
||||||
state: smoke
|
|
||||||
suffix: false
|
|
||||||
|
|
||||||
- type: entity
|
|
||||||
id: BaseBulletRiotGranade
|
|
||||||
name: base roit granade
|
|
||||||
abstract: true
|
|
||||||
components:
|
|
||||||
- type: MovedByPressure
|
|
||||||
- type: FlyBySound
|
|
||||||
- type: Clickable
|
|
||||||
- type: Sprite
|
|
||||||
noRot: false
|
|
||||||
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
|
||||||
layers:
|
|
||||||
- state: grenade
|
|
||||||
- type: Fixtures
|
|
||||||
fixtures:
|
|
||||||
fix1:
|
|
||||||
shape:
|
|
||||||
!type:PhysShapeAabb
|
|
||||||
bounds: "-0.25,-0.25,0.25,0.25"
|
|
||||||
density: 20
|
|
||||||
mask:
|
|
||||||
- ItemMask
|
|
||||||
restitution: 0.3 # fite me
|
|
||||||
friction: 0.2
|
|
||||||
- type: DeleteOnTrigger
|
|
||||||
- type: Physics
|
|
||||||
bodyType: Dynamic
|
|
||||||
- type: TimedDespawn
|
|
||||||
lifetime: 10
|
|
||||||
- type: TriggerOnLand
|
|
||||||
|
|
||||||
- type: entity
|
|
||||||
id: RiotBulletGrenadeFlash
|
|
||||||
name: flash riot grenade
|
|
||||||
parent: BaseBulletRiotGranade
|
|
||||||
noSpawn: true
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
|
||||||
layers:
|
|
||||||
- state: grenade
|
|
||||||
- type: FlashOnTrigger
|
|
||||||
range: 7
|
|
||||||
forceStun: true
|
|
||||||
- type: SpawnOnTrigger
|
|
||||||
proto: GrenadeFlashEffect
|
|
||||||
|
|
||||||
- type: entity
|
|
||||||
id: RiotBulletGrenadeSmoke
|
|
||||||
name: smoke riot grenade
|
|
||||||
parent: BaseBulletRiotGranade
|
|
||||||
noSpawn: true
|
|
||||||
components:
|
|
||||||
- type: Sprite
|
|
||||||
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
|
|
||||||
layers:
|
|
||||||
- state: grenade
|
|
||||||
- type: SmokeOnTrigger
|
|
||||||
duration: 30
|
|
||||||
spreadAmount: 50
|
|
||||||
- type: SoundOnTrigger
|
|
||||||
sound: /Audio/Items/smoke_grenade_smoke.ogg
|
|
||||||
@@ -0,0 +1,37 @@
|
|||||||
|
- type: entity
|
||||||
|
name: Shinano
|
||||||
|
parent: BaseItem
|
||||||
|
id: WeaponLauncherShinano
|
||||||
|
description: A single-shot grenade launcher, which is equipped with colonial police, security units and mercenaries wherever there is a Nanotrain influence. He is notorious among picketers and revolutionaries, as BLUP is the first thing they hear before violence begins.
|
||||||
|
components:
|
||||||
|
- type: Sprite
|
||||||
|
sprite: White/Objects/Weapons/Guns/Launchers/shinano-icons.rsi
|
||||||
|
layers:
|
||||||
|
- state: icon
|
||||||
|
map: ["enum.GunVisualLayers.Base"]
|
||||||
|
- type: Item
|
||||||
|
sprite: White/Objects/Weapons/Guns/Launchers/shinano-inhands.rsi
|
||||||
|
- type: Clothing
|
||||||
|
sprite: White/Objects/Weapons/Guns/Launchers/shinano-inhands.rsi
|
||||||
|
slots:
|
||||||
|
- Back
|
||||||
|
- suitStorage
|
||||||
|
- type: AmmoCounter
|
||||||
|
- type: Gun
|
||||||
|
fireRate: 1
|
||||||
|
selectedMode: SemiAuto
|
||||||
|
projectileSpeed: 15
|
||||||
|
projectileSpeedModified: 15
|
||||||
|
availableModes:
|
||||||
|
- SemiAuto
|
||||||
|
soundGunshot:
|
||||||
|
path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg
|
||||||
|
- type: BallisticAmmoProvider
|
||||||
|
whitelist:
|
||||||
|
tags:
|
||||||
|
- ShinanoGrenade
|
||||||
|
capacity: 1
|
||||||
|
proto: ShinanoGrenadeFlash
|
||||||
|
soundInsert:
|
||||||
|
path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg
|
||||||
|
autoCycle: false
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 695 B |
Binary file not shown.
|
After Width: | Height: | Size: 684 B |
@@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-4.0",
|
||||||
|
"copyright": "Taken/modified from cev-eris at https://github.com/discordia-space/CEV-Eris/pull/6042/commits/64916c98f4847acc4adf3a2416bf78c005fd7dd7, https://github.com/discordia-space/CEV-Eris/blob/master/icons/obj/guns/launcher/grenadelauncher.dmi, backpack sprite by Peptide, backpack sling sprite edited by Boaz1111",
|
||||||
|
"size": {
|
||||||
|
"x": 48,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "icon"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "bolt-open"
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 1016 B |
Binary file not shown.
|
After Width: | Height: | Size: 1016 B |
Binary file not shown.
|
After Width: | Height: | Size: 665 B |
Binary file not shown.
|
After Width: | Height: | Size: 648 B |
@@ -0,0 +1,27 @@
|
|||||||
|
{
|
||||||
|
"version": 1,
|
||||||
|
"license": "CC-BY-SA-4.0",
|
||||||
|
"copyright": "Taken/modified from cev-eris at https://github.com/discordia-space/CEV-Eris/pull/6042/commits/64916c98f4847acc4adf3a2416bf78c005fd7dd7, https://github.com/discordia-space/CEV-Eris/blob/master/icons/obj/guns/launcher/grenadelauncher.dmi, backpack sprite by Peptide, backpack sling sprite edited by Boaz1111",
|
||||||
|
"size": {
|
||||||
|
"x": 32,
|
||||||
|
"y": 32
|
||||||
|
},
|
||||||
|
"states": [
|
||||||
|
{
|
||||||
|
"name": "inhand-left",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "inhand-right",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-BACKPACK",
|
||||||
|
"directions": 4
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "equipped-SUITSTORAGE",
|
||||||
|
"directions": 4
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user