Merge branch 'master' into 2020-04-28-tool-component

This commit is contained in:
zumorica
2020-05-11 12:24:43 +02:00
114 changed files with 3532 additions and 531 deletions

View File

@@ -19,6 +19,12 @@ namespace Content.Client.Chat
{
internal sealed class ChatManager : IChatManager
{
private struct SpeechBubbleData
{
public string Message;
public SpeechBubble.SpeechType Type;
}
/// <summary>
/// The max amount of chars allowed to fit in a single speech bubble.
/// </summary>
@@ -117,7 +123,7 @@ namespace Content.Client.Chat
var msg = queueData.MessageQueue.Dequeue();
queueData.TimeLeft += BubbleDelayBase + msg.Length * BubbleDelayFactor;
queueData.TimeLeft += BubbleDelayBase + msg.Message.Length * BubbleDelayFactor;
// We keep the queue around while it has 0 items. This allows us to keep the timer.
// When the timer hits 0 and there's no messages left, THEN we can clear it up.
@@ -211,19 +217,19 @@ namespace Content.Client.Chat
case OOCAlias:
{
var conInput = text.Substring(1);
_console.ProcessCommand($"ooc \"{conInput}\"");
_console.ProcessCommand($"ooc \"{CommandParsing.Escape(conInput)}\"");
break;
}
case MeAlias:
{
var conInput = text.Substring(1);
_console.ProcessCommand($"me \"{conInput}\"");
_console.ProcessCommand($"me \"{CommandParsing.Escape(conInput)}\"");
break;
}
default:
{
var conInput = _currentChatBox.DefaultChatFormat != null
? string.Format(_currentChatBox.DefaultChatFormat, text)
? string.Format(_currentChatBox.DefaultChatFormat, CommandParsing.Escape(text))
: text;
_console.ProcessCommand(conInput);
break;
@@ -291,13 +297,23 @@ namespace Content.Client.Chat
WriteChatMessage(storedMessage);
// Local messages that have an entity attached get a speech bubble.
if ((msg.Channel == ChatChannel.Local || msg.Channel == ChatChannel.Dead) && msg.SenderEntity != default)
if (msg.SenderEntity == default)
return;
switch (msg.Channel)
{
AddSpeechBubble(msg);
case ChatChannel.Local:
case ChatChannel.Dead:
AddSpeechBubble(msg, SpeechBubble.SpeechType.Say);
break;
case ChatChannel.Emotes:
AddSpeechBubble(msg, SpeechBubble.SpeechType.Emote);
break;
}
}
private void AddSpeechBubble(MsgChatMessage msg)
private void AddSpeechBubble(MsgChatMessage msg, SpeechBubble.SpeechType speechType)
{
if (!_entityManager.TryGetEntity(msg.SenderEntity, out var entity))
{
@@ -305,8 +321,18 @@ namespace Content.Client.Chat
return;
}
var messages = SplitMessage(msg.Message);
foreach (var message in messages)
{
EnqueueSpeechBubble(entity, message, speechType);
}
}
private List<string> SplitMessage(string msg)
{
// Split message into words separated by spaces.
var words = msg.Message.Split(' ');
var words = msg.Split(' ');
var messages = new List<string>();
var currentBuffer = new List<string>();
@@ -346,13 +372,10 @@ namespace Content.Client.Chat
messages.Add(string.Join(" ", currentBuffer));
}
foreach (var message in messages)
{
EnqueueSpeechBubble(entity, message);
}
return messages;
}
private void EnqueueSpeechBubble(IEntity entity, string contents)
private void EnqueueSpeechBubble(IEntity entity, string contents, SpeechBubble.SpeechType speechType)
{
if (!_queuedSpeechBubbles.TryGetValue(entity.Uid, out var queueData))
{
@@ -360,12 +383,16 @@ namespace Content.Client.Chat
_queuedSpeechBubbles.Add(entity.Uid, queueData);
}
queueData.MessageQueue.Enqueue(contents);
queueData.MessageQueue.Enqueue(new SpeechBubbleData
{
Message = contents,
Type = speechType,
});
}
private void CreateSpeechBubble(IEntity entity, string contents)
private void CreateSpeechBubble(IEntity entity, SpeechBubbleData speechData)
{
var bubble = new SpeechBubble(contents, entity, _eyeManager, this);
var bubble = SpeechBubble.CreateSpeechBubble(speechData.Type, speechData.Message, entity, _eyeManager, this);
if (_activeSpeechBubbles.TryGetValue(entity.Uid, out var existing))
{
@@ -405,7 +432,7 @@ namespace Content.Client.Chat
/// </summary>
public float TimeLeft { get; set; }
public Queue<string> MessageQueue { get; } = new Queue<string>();
public Queue<SpeechBubbleData> MessageQueue { get; } = new Queue<SpeechBubbleData>();
}
}
}

View File

@@ -1,4 +1,5 @@
using Content.Client.Interfaces.Chat;
using System;
using Content.Client.Interfaces.Chat;
using Robust.Client.Interfaces.Graphics.ClientEye;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
@@ -9,8 +10,14 @@ using Robust.Shared.Timing;
namespace Content.Client.Chat
{
public class SpeechBubble : Control
public abstract class SpeechBubble : Control
{
public enum SpeechType
{
Emote,
Say
}
/// <summary>
/// The total time a speech bubble stays on screen.
/// </summary>
@@ -38,6 +45,21 @@ namespace Content.Client.Chat
public float ContentHeight { get; private set; }
public static SpeechBubble CreateSpeechBubble(SpeechType type, string text, IEntity senderEntity, IEyeManager eyeManager, IChatManager chatManager)
{
switch (type)
{
case SpeechType.Emote:
return new EmoteSpeechBubble(text, senderEntity, eyeManager, chatManager);
case SpeechType.Say:
return new SaySpeechBubble(text, senderEntity, eyeManager, chatManager);
default:
throw new ArgumentOutOfRangeException();
}
}
public SpeechBubble(string text, IEntity senderEntity, IEyeManager eyeManager, IChatManager chatManager)
{
_chatManager = chatManager;
@@ -47,27 +69,18 @@ namespace Content.Client.Chat
// Use text clipping so new messages don't overlap old ones being pushed up.
RectClipContent = true;
var label = new RichTextLabel
{
MaxWidth = 256,
};
label.SetMessage(text);
var bubble = BuildBubble(text);
var panel = new PanelContainer
{
StyleClasses = { "tooltipBox" },
Children = { label },
ModulateSelfOverride = Color.White.WithAlpha(0.75f)
};
AddChild(panel);
AddChild(bubble);
ForceRunStyleUpdate();
ContentHeight = panel.CombinedMinimumSize.Y;
ContentHeight = bubble.CombinedMinimumSize.Y;
_verticalOffsetAchieved = -ContentHeight;
}
protected abstract Control BuildBubble(string text);
protected override Vector2 CalculateMinimumSize()
{
return (base.CalculateMinimumSize().X, 0);
@@ -134,4 +147,57 @@ namespace Content.Client.Chat
}
}
}
public class EmoteSpeechBubble : SpeechBubble
{
public EmoteSpeechBubble(string text, IEntity senderEntity, IEyeManager eyeManager, IChatManager chatManager)
: base(text, senderEntity, eyeManager, chatManager)
{
}
protected override Control BuildBubble(string text)
{
var label = new RichTextLabel
{
MaxWidth = 256,
};
label.SetMessage(text);
var panel = new PanelContainer
{
StyleClasses = { "speechBox", "emoteBox" },
Children = { label },
ModulateSelfOverride = Color.White.WithAlpha(0.75f)
};
return panel;
}
}
public class SaySpeechBubble : SpeechBubble
{
public SaySpeechBubble(string text, IEntity senderEntity, IEyeManager eyeManager, IChatManager chatManager)
: base(text, senderEntity, eyeManager, chatManager)
{
}
protected override Control BuildBubble(string text)
{
var label = new RichTextLabel
{
MaxWidth = 256,
};
label.SetMessage(text);
var panel = new PanelContainer
{
StyleClasses = { "speechBox", "sayBox" },
Children = { label },
ModulateSelfOverride = Color.White.WithAlpha(0.75f)
};
return panel;
}
}
}

View File

@@ -31,6 +31,7 @@ namespace Content.Client
IoCManager.Register<IClientPreferencesManager, ClientPreferencesManager>();
IoCManager.Register<IItemSlotManager, ItemSlotManager>();
IoCManager.Register<IStylesheetManager, StylesheetManager>();
IoCManager.Register<IScreenshotHook, ScreenshotHook>();
}
}
}

View File

@@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using Content.Client.Interfaces;
using Content.Client.UserInterface.Stylesheets;
using Content.Shared;
using Robust.Client.Interfaces.Console;
using Robust.Client.Interfaces.Graphics.ClientEye;
@@ -57,7 +58,11 @@ namespace Content.Client
public void PopupMessage(ScreenCoordinates coordinates, string message)
{
var label = new PopupLabel {Text = message};
var label = new PopupLabel
{
Text = message,
StyleClasses = { StyleNano.StyleClassPopupMessage },
};
var minimumSize = label.CombinedMinimumSize;
LayoutContainer.SetPosition(label, label.InitialPos = coordinates.Position - minimumSize / 2);
_userInterfaceManager.PopupRoot.AddChild(label);

View File

@@ -12,9 +12,11 @@ using Content.Client.UserInterface.Stylesheets;
using Content.Shared.GameObjects.Components;
using Content.Shared.GameObjects.Components.Cargo;
using Content.Shared.GameObjects.Components.Chemistry;
using Content.Shared.GameObjects.Components.Gravity;
using Content.Shared.GameObjects.Components.Markers;
using Content.Shared.GameObjects.Components.Research;
using Content.Shared.GameObjects.Components.VendingMachines;
using Content.Shared.Kitchen;
using Robust.Client;
using Robust.Client.Interfaces;
using Robust.Client.Interfaces.Graphics.Overlays;
@@ -142,7 +144,7 @@ namespace Content.Client
"Mop",
"Bucket",
"Puddle",
"CanSpill",
"CanSpill"
};
foreach (var ignoreName in registerIgnore)
@@ -160,6 +162,8 @@ namespace Content.Client
factory.Register<SharedWiresComponent>();
factory.Register<SharedCargoConsoleComponent>();
factory.Register<SharedReagentDispenserComponent>();
factory.Register<SharedMicrowaveComponent>();
factory.Register<SharedGravityGeneratorComponent>();
prototypes.RegisterIgnore("material");
prototypes.RegisterIgnore("reaction"); //Chemical reactions only needed by server. Reactions checks are server-side.
@@ -178,6 +182,7 @@ namespace Content.Client
IoCManager.Resolve<IParallaxManager>().LoadParallax();
IoCManager.Resolve<IBaseClient>().PlayerJoinedServer += SubscribePlayerAttachmentEvents;
IoCManager.Resolve<IStylesheetManager>().Initialize();
IoCManager.Resolve<IScreenshotHook>().Initialize();
IoCManager.InjectDependencies(this);

View File

@@ -0,0 +1,104 @@
using System;
using Content.Shared.GameObjects.Components.Gravity;
using Robust.Client.GameObjects.Components.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Gravity
{
public class GravityGeneratorBoundUserInterface: BoundUserInterface
{
private GravityGeneratorWindow _window;
public bool IsOn;
public GravityGeneratorBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base (owner, uiKey)
{
SendMessage(new SharedGravityGeneratorComponent.GeneratorStatusRequestMessage());
}
protected override void Open()
{
base.Open();
IsOn = false;
_window = new GravityGeneratorWindow(this);
_window.Switch.OnPressed += (args) =>
{
SendMessage(new SharedGravityGeneratorComponent.SwitchGeneratorMessage(!IsOn));
SendMessage(new SharedGravityGeneratorComponent.GeneratorStatusRequestMessage());
};
_window.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
var castState = (SharedGravityGeneratorComponent.GeneratorState) state;
IsOn = castState.On;
_window.UpdateButton();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing) return;
_window?.Dispose();
}
}
public class GravityGeneratorWindow : SS14Window
{
public Label Status;
public Button Switch;
public GravityGeneratorBoundUserInterface Owner;
public GravityGeneratorWindow(GravityGeneratorBoundUserInterface gravityGeneratorInterface = null)
{
IoCManager.InjectDependencies(this);
Owner = gravityGeneratorInterface;
Title = Loc.GetString("Gravity Generator Control");
var vBox = new VBoxContainer
{
CustomMinimumSize = new Vector2(250, 100)
};
Status = new Label
{
Text = Loc.GetString("Current Status: " + (Owner.IsOn ? "On" : "Off")),
FontColorOverride = Owner.IsOn ? Color.ForestGreen : Color.Red
};
Switch = new Button
{
Text = Loc.GetString(Owner.IsOn ? "Turn Off" : "Turn On"),
TextAlign = Label.AlignMode.Center,
CustomMinimumSize = new Vector2(150, 60)
};
vBox.AddChild(Status);
vBox.AddChild(Switch);
Contents.AddChild(vBox);
}
public void UpdateButton()
{
Status.Text = Loc.GetString("Current Status: " + (Owner.IsOn ? "On" : "Off"));
Status.FontColorOverride = Owner.IsOn ? Color.ForestGreen : Color.Red;
Switch.Text = Loc.GetString(Owner.IsOn ? "Turn Off" : "Turn On");
}
}
}

View File

@@ -114,13 +114,13 @@ namespace Content.Client.GameObjects
}
}
protected override void HandleInventoryKeybind(BaseButton.ButtonEventArgs args, Slots slot)
protected override void HandleInventoryKeybind(GUIBoundKeyEventArgs args, Slots slot)
{
if (!_inventoryButtons.TryGetValue(slot, out var buttons))
return;
if (!Owner.TryGetSlot(slot, out var item))
return;
if (_itemSlotManager.OnButtonPressed(args.Event, item))
if (_itemSlotManager.OnButtonPressed(args, item))
return;
base.HandleInventoryKeybind(args, slot);

View File

@@ -2,8 +2,9 @@
using Content.Client.UserInterface;
using Content.Shared.GameObjects.Components.Inventory;
using Content.Shared.Input;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Input;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
@@ -62,39 +63,35 @@ namespace Content.Client.GameObjects
{
}
protected virtual void HandleInventoryKeybind(BaseButton.ButtonEventArgs args, EquipmentSlotDefines.Slots slot)
protected virtual void HandleInventoryKeybind(GUIBoundKeyEventArgs args, EquipmentSlotDefines.Slots slot)
{
if (args.Event.CanFocus)
if (args.Function == EngineKeyFunctions.UIClick)
{
UseItemOnInventory(args, slot);
UseItemOnInventory(slot);
}
}
protected void AddToInventory(BaseButton.ButtonEventArgs args, EquipmentSlotDefines.Slots slot)
protected void AddToInventory(GUIBoundKeyEventArgs args, EquipmentSlotDefines.Slots slot)
{
if (!args.Event.CanFocus)
if (args.Function != EngineKeyFunctions.UIClick)
{
return;
}
args.Button.Pressed = false;
Owner.SendEquipMessage(slot);
}
protected void UseItemOnInventory(BaseButton.ButtonEventArgs args, EquipmentSlotDefines.Slots slot)
protected void UseItemOnInventory(EquipmentSlotDefines.Slots slot)
{
args.Button.Pressed = false;
Owner.SendUseMessage(slot);
}
protected void OpenStorage(BaseButton.ButtonEventArgs args, EquipmentSlotDefines.Slots slot)
protected void OpenStorage(GUIBoundKeyEventArgs args, EquipmentSlotDefines.Slots slot)
{
if (!args.Event.CanFocus && args.Event.Function != ContentKeyFunctions.ActivateItemInWorld)
if (args.Function != EngineKeyFunctions.UIClick && args.Function != ContentKeyFunctions.ActivateItemInWorld)
{
return;
}
args.Button.Pressed = false;
Owner.SendOpenStorageUIMessage(slot);
}

View File

@@ -0,0 +1,119 @@
using Robust.Client.GameObjects.Components.UserInterface;
using Content.Shared.Kitchen;
using Robust.Shared.GameObjects.Components.UserInterface;
using Robust.Shared.IoC;
using Robust.Shared.Prototypes;
using Content.Shared.Chemistry;
using Robust.Shared.GameObjects;
using System.Collections.Generic;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Client.GameObjects;
using Robust.Client.UserInterface.Controls;
namespace Content.Client.GameObjects.Components.Kitchen
{
public class MicrowaveBoundUserInterface : BoundUserInterface
{
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
[Dependency] private readonly IPrototypeManager _prototypeManager;
#pragma warning restore 649
private MicrowaveMenu _menu;
private Dictionary<int, EntityUid> _solids = new Dictionary<int, EntityUid>();
private Dictionary<int, Solution.ReagentQuantity> _reagents =new Dictionary<int, Solution.ReagentQuantity>();
public MicrowaveBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner,uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = new MicrowaveMenu(this);
_menu.OpenCentered();
_menu.OnClose += Close;
_menu.StartButton.OnPressed += args => SendMessage(new SharedMicrowaveComponent.MicrowaveStartCookMessage());
_menu.EjectButton.OnPressed += args => SendMessage(new SharedMicrowaveComponent.MicrowaveEjectMessage());
_menu.IngredientsList.OnItemSelected += args =>
{
SendMessage(new SharedMicrowaveComponent.MicrowaveEjectSolidIndexedMessage(_solids[args.ItemIndex]));
};
_menu.IngredientsListReagents.OnItemSelected += args =>
{
SendMessage(
new SharedMicrowaveComponent.MicrowaveVaporizeReagentIndexedMessage(_reagents[args.ItemIndex]));
};
_menu.OnCookTimeSelected += args =>
{
var actualButton = args.Button as Button;
var newTime = (uint) int.Parse(actualButton.Text);
_menu.VisualCookTime = newTime;
SendMessage(new SharedMicrowaveComponent.MicrowaveSelectCookTimeMessage(newTime));
};
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
{
return;
}
_solids?.Clear();
_menu?.Dispose();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (!(state is MicrowaveUpdateUserInterfaceState cstate))
{
return;
}
RefreshContentsDisplay(cstate.ReagentsReagents, cstate.ContainedSolids);
}
private void RefreshContentsDisplay(IReadOnlyList<Solution.ReagentQuantity> reagents, List<EntityUid> solids)
{
_reagents.Clear();
_menu.IngredientsListReagents.Clear();
foreach (var reagent in reagents)
{
_prototypeManager.TryIndex(reagent.ReagentId, out ReagentPrototype proto);
var reagentAdded = _menu.IngredientsListReagents.AddItem($"{reagent.Quantity} {proto.Name}");
var reagentIndex = _menu.IngredientsListReagents.IndexOf(reagentAdded);
_reagents.Add(reagentIndex, reagent);
}
_solids.Clear();
_menu.IngredientsList.Clear();
foreach (var entityID in solids)
{
var entity = _entityManager.GetEntity(entityID);
if (entity.TryGetComponent(out IconComponent icon))
{
var solidItem = _menu.IngredientsList.AddItem(entity.Name, icon.Icon.Default);
var solidIndex = _menu.IngredientsList.IndexOf(solidItem);
_solids.Add(solidIndex, entityID);
}
}
}
}
}

View File

@@ -0,0 +1,206 @@
using System;
using Robust.Client.Graphics.Drawing;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Localization;
using Robust.Shared.Maths;
namespace Content.Client.GameObjects.Components.Kitchen
{
public class MicrowaveMenu : SS14Window
{
protected override Vector2? CustomSize => (512, 256);
private MicrowaveBoundUserInterface Owner { get; set; }
public event Action<BaseButton.ButtonEventArgs> OnCookTimeSelected;
public uint VisualCookTime = 1;
public Button StartButton { get;}
public Button EjectButton { get;}
public PanelContainer TimerFacePlate { get; }
public ButtonGroup CookTimeButtonGroup { get; }
private VBoxContainer CookTimeButtonVbox { get; }
public ItemList IngredientsList { get;}
public ItemList IngredientsListReagents { get; }
private Label _cookTimeInfoLabel { get; }
public MicrowaveMenu(MicrowaveBoundUserInterface owner = null)
{
Owner = owner;
Title = Loc.GetString("Microwave");
var hSplit = new HBoxContainer
{
SizeFlagsHorizontal = SizeFlags.Fill,
SizeFlagsVertical = SizeFlags.Fill
};
IngredientsListReagents = new ItemList
{
SizeFlagsVertical = SizeFlags.FillExpand,
SizeFlagsHorizontal = SizeFlags.FillExpand,
SelectMode = ItemList.ItemListSelectMode.Button,
SizeFlagsStretchRatio = 2,
CustomMinimumSize = (100,128)
};
IngredientsList = new ItemList
{
SizeFlagsVertical = SizeFlags.FillExpand,
SizeFlagsHorizontal = SizeFlags.FillExpand,
SelectMode = ItemList.ItemListSelectMode.Button,
SizeFlagsStretchRatio = 2,
CustomMinimumSize = (100,128)
};
hSplit.AddChild(IngredientsListReagents);
//Padding between the lists.
hSplit.AddChild(new Control
{
CustomMinimumSize = (0,5),
});
hSplit.AddChild(IngredientsList);
var vSplit = new VBoxContainer
{
SizeFlagsVertical = SizeFlags.FillExpand,
SizeFlagsHorizontal = SizeFlags.FillExpand,
};
hSplit.AddChild(vSplit);
var buttonGridContainer = new VBoxContainer
{
Align = BoxContainer.AlignMode.Center,
SizeFlagsStretchRatio = 3
};
StartButton = new Button
{
Text = Loc.GetString("Start"),
TextAlign = Label.AlignMode.Center,
};
EjectButton = new Button
{
Text = Loc.GetString("Eject All Contents"),
ToolTip = Loc.GetString("This vaporizes all reagents, but ejects any solids."),
TextAlign = Label.AlignMode.Center,
};
buttonGridContainer.AddChild(StartButton);
buttonGridContainer.AddChild(EjectButton);
vSplit.AddChild(buttonGridContainer);
//Padding
vSplit.AddChild(new Control
{
CustomMinimumSize = (0, 15),
SizeFlagsVertical = SizeFlags.Fill,
});
CookTimeButtonGroup = new ButtonGroup();
CookTimeButtonVbox = new VBoxContainer
{
SizeFlagsVertical = SizeFlags.FillExpand,
Align = BoxContainer.AlignMode.Center,
};
var index = 0;
for (var i = 0; i <= 12; i++)
{
var newButton = new Button
{
Text = (index <= 0 ? 1 : index).ToString(),
TextAlign = Label.AlignMode.Center,
Group = CookTimeButtonGroup,
};
CookTimeButtonVbox.AddChild(newButton);
newButton.OnPressed += args =>
{
OnCookTimeSelected?.Invoke(args);
_cookTimeInfoLabel.Text = $"{Loc.GetString("COOK TIME")}: {VisualCookTime}";
};
index+=5;
}
var cookTimeOneSecondButton = (Button)CookTimeButtonVbox.GetChild(0);
cookTimeOneSecondButton.Pressed = true;
_cookTimeInfoLabel = new Label
{
Text = Loc.GetString($"COOK TIME: {VisualCookTime}"),
Align = Label.AlignMode.Center,
Modulate = Color.White,
SizeFlagsVertical = SizeFlags.ShrinkCenter
};
var innerTimerPanel = new PanelContainer
{
SizeFlagsVertical = SizeFlags.FillExpand,
ModulateSelfOverride = Color.Red,
CustomMinimumSize = (100, 128),
PanelOverride = new StyleBoxFlat {BackgroundColor = Color.Black.WithAlpha(0.5f)},
Children =
{
new VBoxContainer
{
Children =
{
new PanelContainer
{
PanelOverride = new StyleBoxFlat(){BackgroundColor = Color.Gray.WithAlpha(0.2f)},
Children =
{
_cookTimeInfoLabel
}
},
new ScrollContainer()
{
SizeFlagsVertical = SizeFlags.FillExpand,
Children =
{
CookTimeButtonVbox,
}
},
}
}
}
};
TimerFacePlate = new PanelContainer()
{
SizeFlagsVertical = SizeFlags.FillExpand,
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
innerTimerPanel
},
};
vSplit.AddChild(TimerFacePlate);
Contents.AddChild(hSplit);
}
}
}

View File

@@ -0,0 +1,67 @@
using Content.Client.GameObjects.Components.Sound;
using Content.Shared.GameObjects.Components.Power;
using Content.Shared.GameObjects.Components.Sound;
using Content.Shared.Kitchen;
using Robust.Client.GameObjects;
using Robust.Client.Interfaces.GameObjects.Components;
using Robust.Shared.Audio;
using Robust.Shared.Log;
namespace Content.Client.GameObjects.Components.Kitchen
{
public sealed class MicrowaveVisualizer : AppearanceVisualizer
{
private SoundComponent _soundComponent;
private const string MicrowaveSoundLoop = "/Audio/machines/microwave_loop.ogg";
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var sprite = component.Owner.GetComponent<ISpriteComponent>();
_soundComponent ??= component.Owner.GetComponent<SoundComponent>();
if (!component.TryGetData(PowerDeviceVisuals.VisualState, out MicrowaveVisualState state))
{
state = MicrowaveVisualState.Idle;
}
switch (state)
{
case MicrowaveVisualState.Idle:
sprite.LayerSetState(MicrowaveVisualizerLayers.Base, "mw");
sprite.LayerSetState(MicrowaveVisualizerLayers.BaseUnlit, "mw_unlit");
_soundComponent.StopAllSounds();
break;
case MicrowaveVisualState.Cooking:
sprite.LayerSetState(MicrowaveVisualizerLayers.Base, "mw");
sprite.LayerSetState(MicrowaveVisualizerLayers.BaseUnlit, "mw_running_unlit");
var audioParams = AudioParams.Default;
audioParams.Loop = true;
var schedSound = new ScheduledSound();
schedSound.Filename = MicrowaveSoundLoop;
schedSound.AudioParams = audioParams;
_soundComponent.AddScheduledSound(schedSound);
break;
default:
Logger.Debug($"Something terrible happened in {this}");
break;
}
var glowingPartsVisible = !(component.TryGetData(PowerDeviceVisuals.Powered, out bool powered) && !powered);
sprite.LayerSetVisible(MicrowaveVisualizerLayers.BaseUnlit, glowingPartsVisible);
}
private enum MicrowaveVisualizerLayers
{
Base,
BaseUnlit
}
}
}

View File

@@ -15,7 +15,7 @@ namespace Content.Client.GameObjects.Components.Sound
[RegisterComponent]
public class SoundComponent : SharedSoundComponent
{
private readonly List<ScheduledSound> _schedules = new List<ScheduledSound>();
private readonly Dictionary<ScheduledSound, IPlayingAudioStream> _audioStreams = new Dictionary<ScheduledSound, IPlayingAudioStream>();
private AudioSystem _audioSystem;
#pragma warning disable 649
[Dependency] private readonly IRobustRandom _random;
@@ -23,26 +23,27 @@ namespace Content.Client.GameObjects.Components.Sound
public override void StopAllSounds()
{
foreach (var schedule in _schedules)
foreach (var kvp in _audioStreams)
{
schedule.Play = false;
kvp.Key.Play = false;
kvp.Value.Stop();
}
_schedules.Clear();
_audioStreams.Clear();
}
public override void StopScheduledSound(string filename)
{
foreach (var schedule in _schedules.ToArray())
foreach (var kvp in _audioStreams)
{
if (schedule.Filename != filename) continue;
schedule.Play = false;
_schedules.Remove(schedule);
if (kvp.Key.Filename != filename) continue;
kvp.Key.Play = false;
kvp.Value.Stop();
_audioStreams.Remove(kvp.Key);
}
}
public override void AddScheduledSound(ScheduledSound schedule)
{
_schedules.Add(schedule);
Play(schedule);
}
@@ -54,16 +55,11 @@ namespace Content.Client.GameObjects.Components.Sound
{
if (!schedule.Play) return; // We make sure this hasn't changed.
if (_audioSystem == null) _audioSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<AudioSystem>();
_audioSystem.Play(schedule.Filename, Owner, schedule.AudioParams);
_audioStreams.Add(schedule,_audioSystem.Play(schedule.Filename, Owner, schedule.AudioParams));
if (schedule.Times == 0)
{
_schedules.Remove(schedule);
return;
}
if (schedule.Times == 0) return;
if (schedule.Times > 0)
schedule.Times--;
if (schedule.Times > 0) schedule.Times--;
Play(schedule);
});

View File

@@ -25,8 +25,6 @@ namespace Content.Client.GameObjects.EntitySystems
[UsedImplicitly]
public sealed class CombatModeSystem : SharedCombatModeSystem
{
private const float AttackTimeThreshold = 0.15f;
#pragma warning disable 649
[Dependency] private readonly IGameHud _gameHud;
[Dependency] private readonly IPlayerManager _playerManager;
@@ -37,9 +35,6 @@ namespace Content.Client.GameObjects.EntitySystems
private InputSystem _inputSystem;
public bool UseOrAttackIsDown { get; private set; }
private float _timeHeld;
public override void Initialize()
{
base.Initialize();
@@ -48,10 +43,8 @@ namespace Content.Client.GameObjects.EntitySystems
_gameHud.OnTargetingZoneChanged = OnTargetingZoneChanged;
_inputSystem = EntitySystemManager.GetEntitySystem<InputSystem>();
_inputSystem.BindMap.BindFunction(ContentKeyFunctions.UseOrAttack, new InputHandler(this));
_inputSystem.BindMap.BindFunction(ContentKeyFunctions.ToggleCombatMode,
InputCmdHandler.FromDelegate(CombatModeToggled));
_overlayManager.AddOverlay(new CombatModeOverlay(this));
}
private void CombatModeToggled(ICommonSession session)
@@ -60,20 +53,10 @@ namespace Content.Client.GameObjects.EntitySystems
{
EntityManager.RaisePredictiveEvent(
new CombatModeSystemMessages.SetCombatModeActiveMessage(!IsInCombatMode()));
// Just in case.
UseOrAttackIsDown = false;
}
}
public override void Shutdown()
{
base.Shutdown();
_overlayManager.RemoveOverlay(nameof(CombatModeOverlay));
}
private bool IsInCombatMode()
public bool IsInCombatMode()
{
var entity = _playerManager.LocalPlayer.ControlledEntity;
if (entity == null || !entity.TryGetComponent(out CombatModeComponent combatMode))
@@ -92,104 +75,6 @@ namespace Content.Client.GameObjects.EntitySystems
private void OnCombatModeChanged(bool obj)
{
EntityManager.RaisePredictiveEvent(new CombatModeSystemMessages.SetCombatModeActiveMessage(obj));
// Just in case.
UseOrAttackIsDown = false;
}
private bool HandleInputMessage(ICommonSession session, InputCmdMessage message)
{
if (!(message is FullInputCmdMessage msg))
return false;
void SendMsg(BoundKeyFunction function, BoundKeyState state)
{
var functionId = _inputManager.NetworkBindMap.KeyFunctionID(function);
var sendMsg = new FullInputCmdMessage(msg.Tick, functionId, state,
msg.Coordinates, msg.ScreenCoordinates, msg.Uid);
_inputSystem.HandleInputCommand(session, function, sendMsg);
}
// If we are not in combat mode, relay it as a regular Use instead.
if (!IsInCombatMode())
{
SendMsg(EngineKeyFunctions.Use, msg.State);
return true;
}
if (msg.State == BoundKeyState.Down)
{
UseOrAttackIsDown = true;
_timeHeld = 0;
return true;
}
// Up.
if (UseOrAttackIsDown && _timeHeld >= AttackTimeThreshold)
{
// Attack.
SendMsg(ContentKeyFunctions.Attack, BoundKeyState.Down);
SendMsg(ContentKeyFunctions.Attack, BoundKeyState.Up);
}
else
{
// Use.
SendMsg(EngineKeyFunctions.Use, BoundKeyState.Down);
SendMsg(EngineKeyFunctions.Use, BoundKeyState.Up);
}
UseOrAttackIsDown = false;
return true;
}
public override void FrameUpdate(float frameTime)
{
if (UseOrAttackIsDown)
{
_timeHeld += frameTime;
}
}
// Custom input handler type so we get the ENTIRE InputCmdMessage.
private sealed class InputHandler : InputCmdHandler
{
private readonly CombatModeSystem _combatModeSystem;
public InputHandler(CombatModeSystem combatModeSystem)
{
_combatModeSystem = combatModeSystem;
}
public override bool HandleCmdMessage(ICommonSession session, InputCmdMessage message)
{
return _combatModeSystem.HandleInputMessage(session, message);
}
}
private sealed class CombatModeOverlay : Overlay
{
private readonly CombatModeSystem _system;
public CombatModeOverlay(CombatModeSystem system) : base(nameof(CombatModeOverlay))
{
_system = system;
}
protected override void Draw(DrawingHandleBase handle)
{
var screenHandle = (DrawingHandleScreen) handle;
var mousePos = IoCManager.Resolve<IInputManager>().MouseScreenPosition;
if (_system.UseOrAttackIsDown && _system._timeHeld > AttackTimeThreshold)
{
var tex = ResC.GetTexture($"/Textures/Objects/Tools/toolbox_r.png");
screenHandle.DrawTextureRect(tex, UIBox2.FromDimensions(mousePos, tex.Size * 2));
}
}
}
}
}

View File

@@ -39,8 +39,8 @@ namespace Content.Client.GameObjects.EntitySystems
base.Update(frameTime);
var canFireSemi = _isFirstShot;
var state = _inputSystem.CmdStates.GetState(ContentKeyFunctions.Attack);
if (!_combatModeSystem.UseOrAttackIsDown && state != BoundKeyState.Down)
var state = _inputSystem.CmdStates.GetState(EngineKeyFunctions.Use);
if (!_combatModeSystem.IsInCombatMode() || state != BoundKeyState.Down)
{
_isFirstShot = true;
_blocked = false;

View File

@@ -150,7 +150,10 @@ namespace Content.Client.GameObjects.EntitySystems
if (verb.RequireInteractionRange && !VerbUtility.InVerbUseRange(user, entity))
continue;
var disabled = verb.GetVisibility(user, component) != VerbVisibility.Visible;
if (VerbUtility.IsVerbInvisible(verb, user, component, out var vis))
continue;
var disabled = vis != VerbVisibility.Visible;
var category = verb.GetCategory(user, component);
@@ -166,7 +169,10 @@ namespace Content.Client.GameObjects.EntitySystems
if (globalVerb.RequireInteractionRange && !VerbUtility.InVerbUseRange(user, entity))
continue;
var disabled = globalVerb.GetVisibility(user, entity) != VerbVisibility.Visible;
if (VerbUtility.IsVerbInvisible(globalVerb, user, entity, out var vis))
continue;
var disabled = vis != VerbVisibility.Visible;
var category = globalVerb.GetCategory(user, entity);
if(!buttons.ContainsKey(category))

View File

@@ -15,7 +15,8 @@ namespace Content.Client.Input
common.AddFunction(ContentKeyFunctions.FocusChat);
common.AddFunction(ContentKeyFunctions.ExamineEntity);
common.AddFunction(ContentKeyFunctions.OpenTutorial);
common.AddFunction(ContentKeyFunctions.UseOrAttack);
common.AddFunction(ContentKeyFunctions.TakeScreenshot);
common.AddFunction(ContentKeyFunctions.TakeScreenshotNoUI);
var human = contexts.GetContext("human");
human.AddFunction(ContentKeyFunctions.SwapHands);
@@ -27,9 +28,11 @@ namespace Content.Client.Input
human.AddFunction(ContentKeyFunctions.OpenContextMenu);
human.AddFunction(ContentKeyFunctions.OpenCraftingMenu);
human.AddFunction(ContentKeyFunctions.OpenInventoryMenu);
human.AddFunction(ContentKeyFunctions.SmartEquipBackpack);
human.AddFunction(ContentKeyFunctions.SmartEquipBelt);
human.AddFunction(ContentKeyFunctions.MouseMiddle);
human.AddFunction(ContentKeyFunctions.ToggleCombatMode);
human.AddFunction(ContentKeyFunctions.Attack);
human.AddFunction(ContentKeyFunctions.WideAttack);
var ghost = contexts.New("ghost", "common");
ghost.AddFunction(EngineKeyFunctions.MoveUp);

View File

@@ -0,0 +1,85 @@
using System;
using System.IO;
using System.Threading.Tasks;
using Content.Shared.Input;
using Robust.Client.Interfaces.Graphics;
using Robust.Client.Interfaces.Input;
using Robust.Shared.Input;
using Robust.Shared.Interfaces.Resources;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Utility;
using SixLabors.ImageSharp;
namespace Content.Client
{
internal class ScreenshotHook : IScreenshotHook
{
private static readonly ResourcePath BaseScreenshotPath = new ResourcePath("/Screenshots");
[Dependency] private readonly IInputManager _inputManager = default;
[Dependency] private readonly IClyde _clyde = default;
[Dependency] private readonly IResourceManager _resourceManager = default;
public void Initialize()
{
_inputManager.SetInputCommand(ContentKeyFunctions.TakeScreenshot, InputCmdHandler.FromDelegate(_ =>
{
Take(ScreenshotType.AfterUI);
}));
_inputManager.SetInputCommand(ContentKeyFunctions.TakeScreenshotNoUI, InputCmdHandler.FromDelegate(_ =>
{
Take(ScreenshotType.BeforeUI);
}));
}
private async void Take(ScreenshotType type)
{
var screenshot = await _clyde.ScreenshotAsync(type);
var time = DateTime.Now.ToString("yyyy-M-dd_HH.mm.ss");
if (!_resourceManager.UserData.IsDir(BaseScreenshotPath))
{
_resourceManager.UserData.CreateDir(BaseScreenshotPath);
}
for (var i = 0; i < 5; i++)
{
try
{
var filename = time;
if (i != 0)
{
filename = $"{filename}-{i}";
}
await using var file =
_resourceManager.UserData.Open(BaseScreenshotPath / $"{filename}.png", FileMode.CreateNew);
await Task.Run(() =>
{
// Saving takes forever, so don't hang the game on it.
screenshot.SaveAsPng(file);
});
Logger.InfoS("screenshot", "Screenshot taken as {0}.png", filename);
return;
}
catch (IOException e)
{
Logger.WarningS("screenshot", "Failed to save screenshot, retrying?:\n{0}", e);
}
}
Logger.ErrorS("screenshot", "Unable to save screenshot.");
}
}
public interface IScreenshotHook
{
void Initialize();
}
}

View File

@@ -7,6 +7,7 @@ using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.Player;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Timing;
@@ -57,10 +58,10 @@ namespace Content.Client.UserInterface
AddChild(hBox);
_leftButton.OnPressed += args => HandKeyBindDown(args.Event, HandNameLeft);
_leftButton.OnStoragePressed += args => _OnStoragePressed(args.Event, HandNameLeft);
_rightButton.OnPressed += args => HandKeyBindDown(args.Event, HandNameRight);
_rightButton.OnStoragePressed += args => _OnStoragePressed(args.Event, HandNameRight);
_leftButton.OnPressed += args => HandKeyBindDown(args, HandNameLeft);
_leftButton.OnStoragePressed += args => _OnStoragePressed(args, HandNameLeft);
_rightButton.OnPressed += args => HandKeyBindDown(args, HandNameRight);
_rightButton.OnStoragePressed += args => _OnStoragePressed(args, HandNameRight);
// Active hand
_leftButton.AddChild(ActiveHandRect = new TextureRect
@@ -118,31 +119,34 @@ namespace Content.Client.UserInterface
private void HandKeyBindDown(GUIBoundKeyEventArgs args, string handIndex)
{
args.Handle();
if (!TryGetHands(out var hands))
return;
if (args.Function == ContentKeyFunctions.MouseMiddle)
{
hands.SendChangeHand(handIndex);
args.Handle();
return;
}
var entity = hands.GetEntity(handIndex);
if (entity == null)
{
if (args.CanFocus && hands.ActiveIndex != handIndex)
if (args.Function == EngineKeyFunctions.UIClick && hands.ActiveIndex != handIndex)
{
hands.SendChangeHand(handIndex);
args.Handle();
}
return;
}
if (_itemSlotManager.OnButtonPressed(args, entity))
{
args.Handle();
return;
}
if (args.CanFocus)
if (args.Function == EngineKeyFunctions.UIClick)
{
if (hands.ActiveIndex == handIndex)
{
@@ -152,13 +156,14 @@ namespace Content.Client.UserInterface
{
hands.AttackByInHand(handIndex);
}
args.Handle();
return;
}
}
private void _OnStoragePressed(GUIBoundKeyEventArgs args, string handIndex)
{
if (!args.CanFocus)
if (args.Function != EngineKeyFunctions.UIClick)
return;
if (!TryGetHands(out var hands))
return;

View File

@@ -1,5 +1,7 @@
using System;
using Content.Shared.Input;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Input;
using Robust.Shared.Maths;
@@ -8,26 +10,26 @@ namespace Content.Client.GameObjects
{
public sealed class ItemSlotButton : MarginContainer
{
public BaseButton Button { get; }
public TextureRect Button { get; }
public SpriteView SpriteView { get; }
public BaseButton StorageButton { get; }
public TextureRect CooldownCircle { get; }
public Action<BaseButton.ButtonEventArgs> OnPressed { get; set; }
public Action<BaseButton.ButtonEventArgs> OnStoragePressed { get; set; }
public Action<GUIBoundKeyEventArgs> OnPressed { get; set; }
public Action<GUIBoundKeyEventArgs> OnStoragePressed { get; set; }
public ItemSlotButton(Texture texture, Texture storageTexture)
{
CustomMinimumSize = (64, 64);
AddChild(Button = new TextureButton
AddChild(Button = new TextureRect
{
TextureNormal = texture,
Scale = (2, 2),
EnableAllKeybinds = true
Texture = texture,
TextureScale = (2, 2),
MouseFilter = MouseFilterMode.Stop
});
Button.OnPressed += OnButtonPressed;
Button.OnKeyBindDown += OnButtonPressed;
AddChild(SpriteView = new SpriteView
{
@@ -42,9 +44,16 @@ namespace Content.Client.GameObjects
SizeFlagsHorizontal = SizeFlags.ShrinkEnd,
SizeFlagsVertical = SizeFlags.ShrinkEnd,
Visible = false,
EnableAllKeybinds = true
});
StorageButton.OnKeyBindDown += args =>
{
if (args.Function != EngineKeyFunctions.UIClick)
{
OnButtonPressed(args);
}
};
StorageButton.OnPressed += OnStorageButtonPressed;
AddChild(CooldownCircle = new TextureRect
@@ -57,20 +66,20 @@ namespace Content.Client.GameObjects
});
}
private void OnButtonPressed(BaseButton.ButtonEventArgs args)
private void OnButtonPressed(GUIBoundKeyEventArgs args)
{
OnPressed?.Invoke(args);
}
private void OnStorageButtonPressed(BaseButton.ButtonEventArgs args)
{
if (args.Event.Function == EngineKeyFunctions.Use)
if (args.Event.Function == EngineKeyFunctions.UIClick)
{
OnStoragePressed?.Invoke(args);
OnStoragePressed?.Invoke(args.Event);
}
else
{
OnPressed?.Invoke(args);
OnPressed?.Invoke(args.Event);
}
}
}

View File

@@ -65,8 +65,6 @@ namespace Content.Client.UserInterface
public bool OnButtonPressed(GUIBoundKeyEventArgs args, IEntity item)
{
args.Handle();
if (item == null)
return false;
@@ -99,6 +97,7 @@ namespace Content.Client.UserInterface
{
return false;
}
args.Handle();
return true;
}

View File

@@ -21,6 +21,7 @@ namespace Content.Client.UserInterface.Stylesheets
public const string StyleClassLabelSecondaryColor = "LabelSecondaryColor";
public const string StyleClassLabelBig = "LabelBig";
public const string StyleClassButtonBig = "ButtonBig";
public const string StyleClassPopupMessage = "PopupMessage";
public static readonly Color NanoGold = Color.FromHex("#A88B5E");
@@ -41,7 +42,9 @@ namespace Content.Client.UserInterface.Stylesheets
public StyleNano(IResourceCache resCache) : base(resCache)
{
var notoSans10 = resCache.GetFont("/Nano/NotoSans/NotoSans-Regular.ttf", 10);
var notoSansItalic10 = resCache.GetFont("/Nano/NotoSans/NotoSans-Italic.ttf", 10);
var notoSans12 = resCache.GetFont("/Nano/NotoSans/NotoSans-Regular.ttf", 12);
var notoSansItalic12 = resCache.GetFont("/Nano/NotoSans/NotoSans-Italic.ttf", 12);
var notoSansBold12 = resCache.GetFont("/Nano/NotoSans/NotoSans-Bold.ttf", 12);
var notoSansDisplayBold14 = resCache.GetFont("/Fonts/NotoSansDisplay/NotoSansDisplay-Bold.ttf", 14);
var notoSans16 = resCache.GetFont("/Nano/NotoSans/NotoSans-Regular.ttf", 16);
@@ -449,6 +452,19 @@ namespace Content.Client.UserInterface.Stylesheets
new StyleProperty(PanelContainer.StylePropertyPanel, tooltipBox)
}),
new StyleRule(new SelectorElement(typeof(PanelContainer), new[] {"speechBox", "sayBox"}, null, null), new[]
{
new StyleProperty(PanelContainer.StylePropertyPanel, tooltipBox)
}),
new StyleRule(new SelectorChild(
new SelectorElement(typeof(PanelContainer), new[] {"speechBox", "emoteBox"}, null, null),
new SelectorElement(typeof(RichTextLabel), null, null, null)),
new[]
{
new StyleProperty("font", notoSansItalic12),
}),
// Entity tooltip
new StyleRule(
new SelectorElement(typeof(PanelContainer), new[] {ExamineSystem.StyleClassEntityTooltip}, null,
@@ -552,6 +568,14 @@ namespace Content.Client.UserInterface.Stylesheets
new StyleProperty("font", notoSans16)
}),
// Popup messages
new StyleRule(new SelectorElement(typeof(Label), new[] {StyleClassPopupMessage}, null, null),
new[]
{
new StyleProperty("font", notoSansItalic10),
new StyleProperty("font-color", Color.LightGray),
}),
//APC and SMES power state label colors
new StyleRule(new SelectorElement(typeof(Label), new[] {StyleClassPowerStateNone}, null, null), new[]
{

View File

@@ -69,10 +69,14 @@ namespace Content.Client.UserInterface
Switch hands: [color=#a4885c]{4}[/color]
Use held item: [color=#a4885c]{5}[/color]
Drop held item: [color=#a4885c]{6}[/color]
Smart equip from backpack: [color=#a4885c]{24}[/color]
Smart equip from belt: [color=#a4885c]{25}[/color]
Open inventory: [color=#a4885c]{7}[/color]
Open character window: [color=#a4885c]{8}[/color]
Open crafting window: [color=#a4885c]{9}[/color]
Focus chat: [color=#a4885c]{10}[/color]
Use hand/object in hand: [color=#a4885c]{22}[/color]
Do wide attack: [color=#a4885c]{23}[/color]
Use targeted entity: [color=#a4885c]{11}[/color]
Throw held item: [color=#a4885c]{12}[/color]
Examine entity: [color=#a4885c]{13}[/color]
@@ -102,16 +106,20 @@ Toggle sandbox window: [color=#a4885c]{21}[/color]",
Key(ShowDebugMonitors),
Key(OpenEntitySpawnWindow),
Key(OpenTileSpawnWindow),
Key(OpenSandboxWindow)));
//Gameplay
VBox.AddChild(new Label { FontOverride = headerFont, Text = Loc.GetString("\nSandbox spawner", Key(OpenSandboxWindow)) });
AddFormattedText(SandboxSpawnerContents);
Key(OpenSandboxWindow),
Key(Use),
Key(WideAttack),
Key(SmartEquipBackpack),
Key(SmartEquipBelt)));
//Gameplay
VBox.AddChild(new Label { FontOverride = headerFont, Text = "\nGameplay" });
AddFormattedText(GameplayContents);
//Gameplay
VBox.AddChild(new Label { FontOverride = headerFont, Text = Loc.GetString("\nSandbox spawner", Key(OpenSandboxWindow)) });
AddFormattedText(SandboxSpawnerContents);
//Feedback
VBox.AddChild(new Label { FontOverride = headerFont, Text = "\nFeedback" });
AddFormattedText(FeedbackContents);