Execute BlockGame game actions only if _running is true, added localization functions and italian strings to the blockgame UI (#2601)

* BlockGamePlayerAction are only executed if _running is true, added italian localization file for blockgame UI

* Added localization functions and files for BlockGame arcade. Removed unused public variable added in the previous commit.

* Added new line to end of file blockgame.yml

* Update Content.Client/Arcade/BlockGameMenu.cs

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>

* Moved EndLeft,EndRight and SoftdropEnd actions out of the condition as per suggestion by Paul.

* Added Loc.GetString() to "Nanotrasen" and "Nanotrasen Block Game" to enable transliteration of the name in other alphabets as per suggestion of Remie.

Co-authored-by: ShadowCommander <10494922+ShadowCommander@users.noreply.github.com>
This commit is contained in:
Morshu32
2020-11-27 11:36:04 +01:00
committed by GitHub
parent 6fd4467ee0
commit 6b413033d1
3 changed files with 89 additions and 38 deletions

View File

@@ -0,0 +1,43 @@
- msgid: New Game
msgstr: Nuova Partita
- msgid: Scoreboard
msgstr: Classifica
- msgid: Pause
msgstr: Pausa
- msgid: Unpause
msgstr: Riprendi
- msgid: Gameover!
msgstr: Partita Finita!
- msgid: Highscores
msgstr: Record
- msgid: Back
msgstr: Indietro
- msgid: Next
msgstr: Prossimo
- msgid: Hold
msgstr: Conservato
- msgid: Global
msgstr: Globale
- msgid: Local
msgstr: Locale
- msgid: Points
msgstr: Punti
- msgid: Level
msgstr: Livello
- msgid: Station
msgstr: Stazione