Fix item construction using nearby anchored items (pipes)
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@@ -77,7 +77,7 @@ namespace Content.Server.Construction
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}
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}
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}
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}
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foreach (var near in IoCManager.Resolve<IEntityLookup>().GetEntitiesInRange(user!, 2f, LookupFlags.Approximate | LookupFlags.IncludeAnchored))
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foreach (var near in IoCManager.Resolve<IEntityLookup>().GetEntitiesInRange(user!, 2f, LookupFlags.Approximate))
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{
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{
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yield return near;
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yield return near;
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}
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}
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