"ECS" do_after (#6531)

This commit is contained in:
metalgearsloth
2022-02-20 06:15:57 +11:00
committed by GitHub
parent 56fc6011f1
commit 6bd0de6299
5 changed files with 233 additions and 258 deletions

View File

@@ -1,11 +1,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Content.Shared.Damage;
using Content.Shared.DoAfter;
using Content.Shared.MobState;
using JetBrains.Annotations;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
namespace Content.Server.DoAfter
{
@@ -19,27 +18,81 @@ namespace Content.Server.DoAfter
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<DoAfterComponent, DamageChangedEvent>(HandleDamage);
SubscribeLocalEvent<DoAfterComponent, MobStateChangedEvent>(HandleStateChanged);
SubscribeLocalEvent<DoAfterComponent, DamageChangedEvent>(OnDamage);
SubscribeLocalEvent<DoAfterComponent, MobStateChangedEvent>(OnStateChanged);
SubscribeLocalEvent<DoAfterComponent, ComponentGetState>(OnDoAfterGetState);
}
private void HandleStateChanged(EntityUid uid, DoAfterComponent component, MobStateChangedEvent args)
public void Add(DoAfterComponent component, DoAfter doAfter)
{
component.DoAfters.Add(doAfter, component.RunningIndex);
component.RunningIndex++;
Dirty(component);
}
public void Cancelled(DoAfterComponent component, DoAfter doAfter)
{
if (!component.DoAfters.TryGetValue(doAfter, out var index))
return;
component.DoAfters.Remove(doAfter);
RaiseNetworkEvent(new CancelledDoAfterMessage(component.Owner, index));
}
/// <summary>
/// Call when the particular DoAfter is finished.
/// Client should be tracking this independently.
/// </summary>
public void Finished(DoAfterComponent component, DoAfter doAfter)
{
if (!component.DoAfters.ContainsKey(doAfter))
return;
component.DoAfters.Remove(doAfter);
}
private void OnDoAfterGetState(EntityUid uid, DoAfterComponent component, ref ComponentGetState args)
{
var toAdd = new List<ClientDoAfter>(component.DoAfters.Count);
foreach (var (doAfter, _) in component.DoAfters)
{
// THE ALMIGHTY PYRAMID
var clientDoAfter = new ClientDoAfter(
component.DoAfters[doAfter],
doAfter.UserGrid,
doAfter.TargetGrid,
doAfter.StartTime,
doAfter.EventArgs.Delay,
doAfter.EventArgs.BreakOnUserMove,
doAfter.EventArgs.BreakOnTargetMove,
doAfter.EventArgs.MovementThreshold,
doAfter.EventArgs.Target);
toAdd.Add(clientDoAfter);
}
args.State = new DoAfterComponentState(toAdd);
}
private void OnStateChanged(EntityUid uid, DoAfterComponent component, MobStateChangedEvent args)
{
if (!args.CurrentMobState.IsIncapacitated())
return;
foreach (var doAfter in component.DoAfters)
foreach (var (doAfter, _) in component.DoAfters)
{
doAfter.Cancel();
}
}
public void HandleDamage(EntityUid _, DoAfterComponent component, DamageChangedEvent args)
public void OnDamage(EntityUid _, DoAfterComponent component, DamageChangedEvent args)
{
if (!args.InterruptsDoAfters || !args.DamageIncreased)
return;
foreach (var doAfter in component.DoAfters)
foreach (var (doAfter, _) in component.DoAfters)
{
if (doAfter.EventArgs.BreakOnDamage)
{
@@ -54,7 +107,7 @@ namespace Content.Server.DoAfter
foreach (var comp in EntityManager.EntityQuery<DoAfterComponent>())
{
foreach (var doAfter in comp.DoAfters.ToArray())
foreach (var (doAfter, _) in comp.DoAfters.ToArray())
{
doAfter.Run(frameTime, EntityManager);
@@ -75,7 +128,7 @@ namespace Content.Server.DoAfter
while (_cancelled.TryDequeue(out var doAfter))
{
comp.Cancelled(doAfter);
Cancelled(comp, doAfter);
if(EntityManager.EntityExists(doAfter.EventArgs.User) && doAfter.EventArgs.UserCancelledEvent != null)
RaiseLocalEvent(doAfter.EventArgs.User, doAfter.EventArgs.UserCancelledEvent, false);
@@ -89,7 +142,7 @@ namespace Content.Server.DoAfter
while (_finished.TryDequeue(out var doAfter))
{
comp.Finished(doAfter);
Finished(comp, doAfter);
if(EntityManager.EntityExists(doAfter.EventArgs.User) && doAfter.EventArgs.UserFinishedEvent != null)
RaiseLocalEvent(doAfter.EventArgs.User, doAfter.EventArgs.UserFinishedEvent, false);
@@ -133,13 +186,13 @@ namespace Content.Server.DoAfter
// Setup
var doAfter = new DoAfter(eventArgs, EntityManager);
// Caller's gonna be responsible for this I guess
var doAfterComponent = EntityManager.GetComponent<DoAfterComponent>(eventArgs.User);
doAfterComponent.Add(doAfter);
var doAfterComponent = Comp<DoAfterComponent>(eventArgs.User);
Add(doAfterComponent, doAfter);
return doAfter;
}
}
public enum DoAfterStatus
public enum DoAfterStatus : byte
{
Running,
Cancelled,