Nerf gasping and reenable metabolism (#2261)
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@@ -1,11 +0,0 @@
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using JetBrains.Annotations;
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using Robust.Shared.GameObjects.Systems;
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namespace Content.Shared.GameObjects.EntitySystems
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{
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[UsedImplicitly]
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public class SharedMetabolismSystem : EntitySystem
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{
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// TODO move metabolism updates here from body entity system
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}
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}
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