Incendiary projectiles and lava firestack reduction (#23479)

* Firestack reduction and FireStackOnHit added

* Slight lava tweak

* Remove component and tweaked incendiary pellets

* Incendiary grenade tweak

* Now ignites on projectile fixture or ignition fixture + incendiary grenade tweak

* flare shells now  ignite entities again

* Comment

* undo flare gun ignite
This commit is contained in:
Arendian
2024-01-08 06:41:42 +01:00
committed by GitHub
parent 81aa5d3a18
commit 6bf6994298
7 changed files with 30 additions and 7 deletions

View File

@@ -90,10 +90,21 @@
name: "ignite rune"
components:
- type: TriggerOnCollide
fixtureID: rune
fixtureID: ignition
- type: Fixtures
fixtures:
ignition:
shape:
!type:PhysShapeAabb
bounds: "-0.4,-0.4,0.4,0.4"
hard: false
mask:
- ItemMask
layer:
- SlipLayer
- type: DeleteOnTrigger
- type: IgniteOnCollide
fireStacks: 10
fireStacks: 5
- type: Sprite
sprite: Structures/Magic/Cult/trap.rsi
layers: