remove a bunch of instances of component reference (#13164)
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@@ -1,11 +1,11 @@
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using System.Threading.Tasks;
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using Content.Server.Body.Systems;
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using Content.Server.Buckle.Components;
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using Content.Server.Buckle.Systems;
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using Content.Server.Hands.Components;
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using Content.Shared.ActionBlocker;
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using Content.Shared.Body.Components;
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using Content.Shared.Body.Part;
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using Content.Shared.Buckle.Components;
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using Content.Shared.Hands.EntitySystems;
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using Content.Shared.Standing;
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using NUnit.Framework;
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@@ -2,6 +2,7 @@
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using System.Threading.Tasks;
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using Content.Server.Climbing.Components;
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using Content.Shared.Climbing;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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