remove a bunch of instances of component reference (#13164)
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@@ -1,12 +1,13 @@
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Ensnaring.Components;
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/// <summary>
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/// Use this on an entity that you would like to be ensnared by anything that has the <see cref="SharedEnsnaringComponent"/>
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/// Use this on an entity that you would like to be ensnared by anything that has the <see cref="EnsnaringComponent"/>
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/// </summary>
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[NetworkedComponent]
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public abstract class SharedEnsnareableComponent : Component
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[RegisterComponent, NetworkedComponent]
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public sealed class EnsnareableComponent : Component
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{
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/// <summary>
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/// How much should this slow down the entities walk?
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@@ -28,6 +29,17 @@ public abstract class SharedEnsnareableComponent : Component
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("isEnsnared")]
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public bool IsEnsnared;
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/// <summary>
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/// The container where the <see cref="EnsnaringComponent"/> entity will be stored
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/// </summary>
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public Container Container = default!;
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[DataField("sprite")]
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public string? Sprite;
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[DataField("state")]
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public string? State;
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}
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[Serializable, NetSerializable]
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@@ -1,8 +1,12 @@
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namespace Content.Shared.Ensnaring.Components;
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using System.Threading;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Ensnaring.Components;
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/// <summary>
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/// Use this on something you want to use to ensnare an entity with
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/// </summary>
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public abstract class SharedEnsnaringComponent : Component
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[RegisterComponent, NetworkedComponent]
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public sealed class EnsnaringComponent : Component
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{
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/// <summary>
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/// How long it should take to free someone else.
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@@ -45,10 +49,19 @@ public abstract class SharedEnsnaringComponent : Component
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("ensnared")]
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public EntityUid? Ensnared;
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/// <summary>
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/// Should movement cancel breaking out?
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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[DataField("canMoveBreakout")]
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public bool CanMoveBreakout;
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public CancellationTokenSource? CancelToken;
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}
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/// <summary>
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/// Used whenever you want to do something when someone becomes ensnared by the <see cref="SharedEnsnaringComponent"/>
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/// Used whenever you want to do something when someone becomes ensnared by the <see cref="EnsnaringComponent"/>
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/// </summary>
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public sealed class EnsnareEvent : EntityEventArgs
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{
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@@ -63,9 +76,35 @@ public sealed class EnsnareEvent : EntityEventArgs
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}
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/// <summary>
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/// Used whenever you want to do something when someone is freed by the <see cref="SharedEnsnaringComponent"/>
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/// Used whenever you want to do something when someone is freed by the <see cref="EnsnaringComponent"/>
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/// </summary>
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public sealed class EnsnareRemoveEvent : CancellableEntityEventArgs
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{
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}
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/// <summary>
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/// Used for the do after event to free the entity that owns the <see cref="EnsnareableComponent"/>
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/// </summary>
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public sealed class FreeEnsnareDoAfterComplete : EntityEventArgs
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{
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public readonly EntityUid EnsnaringEntity;
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public FreeEnsnareDoAfterComplete(EntityUid ensnaringEntity)
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{
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EnsnaringEntity = ensnaringEntity;
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}
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}
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/// <summary>
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/// Used for the do after event when it fails to free the entity that owns the <see cref="EnsnareableComponent"/>
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/// </summary>
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public sealed class FreeEnsnareDoAfterCancel : EntityEventArgs
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{
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public readonly EntityUid EnsnaringEntity;
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public FreeEnsnareDoAfterCancel(EntityUid ensnaringEntity)
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{
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EnsnaringEntity = ensnaringEntity;
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}
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}
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