Shared Containers (#3331)

* Namespace changes for containers.
Moved ContainerSlot from content to engine.

* Merged client/server ContainerManagerComponents into a single shared version.

* Mapfile and nullability fixes.

* Upgrades map.

* Update engine.
This commit is contained in:
Acruid
2021-03-01 15:24:46 -08:00
committed by GitHub
parent adda1ee404
commit 6c081d9d8d
64 changed files with 796 additions and 1439 deletions

View File

@@ -4,7 +4,6 @@ using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Construction;
using Content.Shared.Construction;
using JetBrains.Annotations;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Log;
@@ -66,7 +65,7 @@ namespace Content.Server.Construction.Completions
var machine = entityManager.SpawnEntity(boardComponent.Prototype, entity.Transform.Coordinates);
machine.Transform.LocalRotation = entity.Transform.LocalRotation;
var boardContainer = ContainerManagerComponent.Ensure<Container>(MachineFrameComponent.BoardContainer, machine, out var existed);
var boardContainer = ContainerHelpers.EnsureContainer<Container>(machine, MachineFrameComponent.BoardContainer, out var existed);
if (existed)
{
@@ -74,7 +73,7 @@ namespace Content.Server.Construction.Completions
boardContainer.CleanContainer();
}
var partContainer = ContainerManagerComponent.Ensure<Container>(MachineFrameComponent.PartContainer, machine, out existed);
var partContainer = ContainerHelpers.EnsureContainer<Container>(machine, MachineFrameComponent.PartContainer, out existed);
if (existed)
{