Shared Containers (#3331)
* Namespace changes for containers. Moved ContainerSlot from content to engine. * Merged client/server ContainerManagerComponents into a single shared version. * Mapfile and nullability fixes. * Upgrades map. * Update engine.
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@@ -13,6 +13,7 @@ using Content.Shared.GameObjects.Verbs;
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using Content.Shared.Interfaces;
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using Content.Shared.Interfaces.GameObjects.Components;
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using Robust.Server.GameObjects;
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using Robust.Shared.Containers;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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@@ -123,7 +124,7 @@ namespace Content.Server.GameObjects.Components.Items.Storage
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public override void Initialize()
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{
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base.Initialize();
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Contents = ContainerManagerComponent.Ensure<Container>(nameof(EntityStorageComponent), Owner);
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Contents = ContainerHelpers.EnsureContainer<Container>(Owner, nameof(EntityStorageComponent));
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EntityQuery = new IntersectingEntityQuery(Owner);
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Contents.ShowContents = _showContents;
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