@@ -21,6 +21,82 @@
|
||||
requiredTechnologies:
|
||||
- BasicResearch
|
||||
|
||||
- type: technology
|
||||
name: "advanced botany"
|
||||
id: AdvancedBotany
|
||||
description: A better understanding of botany.
|
||||
icon: Objects/Specific/Hydroponics/potato.rsi
|
||||
requiredPoints: 1500
|
||||
requiredTechnologies:
|
||||
- BiologicalTechnology
|
||||
|
||||
- type: technology
|
||||
name: "advanced surgery"
|
||||
id: AdvancedSugery
|
||||
description: Research new surgical procedures.
|
||||
icon: Objects/Specific/Medical/surgery_tools.rsi
|
||||
requiredPoints: 1500
|
||||
requiredTechnologies:
|
||||
- BiologicalTechnology
|
||||
|
||||
# Chemistry Technology Tree
|
||||
|
||||
type: technology
|
||||
name: "chemistry technology"
|
||||
id: ChemistryTechnology
|
||||
description: A crash course in chemistry.
|
||||
icon: Objects/Specific/Chemistry/beakers.rsi
|
||||
requiredPoints: 1000
|
||||
requiredTechnologies:
|
||||
- BasicResearch
|
||||
|
||||
# Security Technology Tree
|
||||
|
||||
- type: technology
|
||||
name: "security technology"
|
||||
id: SecurityTechnology
|
||||
description: Beginning of the long hard road to exosuits.
|
||||
icon: Objects/Weapons/Melee/stunbaton.rsi
|
||||
requiredPoints: 1000
|
||||
requiredTechnologies:
|
||||
-BasicResearch
|
||||
|
||||
- type: technology
|
||||
name: "ballistic technology"
|
||||
id: BallisticTechnology
|
||||
description: Just a fancy term for guns.
|
||||
icon: Objects/Weapons/Guns/Pistols/clarissa.rsi
|
||||
requiredPoints: 1500
|
||||
requiredTechnologies:
|
||||
-SecurityTechnology
|
||||
|
||||
- type: technology
|
||||
name: "direct energy technology"
|
||||
id: DirectEnergyTechnology
|
||||
description: Basically laser guns.
|
||||
icon: Objects/Weapons/Guns/Battery/taser.rsi
|
||||
requiredPoints: 1500
|
||||
requiredTechnologies:
|
||||
-SecurityTechnology
|
||||
|
||||
- type: technology
|
||||
name: "explosives technology"
|
||||
id: ExplosivesTechnology
|
||||
description: Let's just start with grenades for now.
|
||||
icon: Objects/Weapons/Grenades/flashbang.rsi
|
||||
requiredPoints: 1500
|
||||
requiredTechnologies:
|
||||
-SecurityTechnology
|
||||
|
||||
- type: technology
|
||||
name: "armor technology"
|
||||
id: ArmorTechnology
|
||||
description: Basic protective gear for security personnel.
|
||||
icon: Clothing/OuterClothing/Vests/kevlar.rsi
|
||||
requiredPoints: 1500
|
||||
requiredTechnologies:
|
||||
-SecurityTechnology
|
||||
|
||||
# Data Theory Technology Tree
|
||||
|
||||
- type: technology
|
||||
|
||||
Reference in New Issue
Block a user