Content changes for mapgrid kill (#12567)
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@@ -8,6 +8,7 @@ using Content.Shared.FixedPoint;
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using NUnit.Framework;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Timing;
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namespace Content.IntegrationTests.Tests.Fluids
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@@ -54,7 +55,7 @@ namespace Content.IntegrationTests.Tests.Fluids
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var entitySystemManager = server.ResolveDependency<IEntitySystemManager>();
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var spillSystem = entitySystemManager.GetEntitySystem<SpillableSystem>();
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IMapGrid grid = null;
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MapGridComponent grid = null;
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// Remove all tiles
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await server.WaitPost(() =>
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@@ -93,7 +94,7 @@ namespace Content.IntegrationTests.Tests.Fluids
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var metaSystem = entityManager.EntitySysManager.GetEntitySystem<MetaDataSystem>();
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MapId sMapId = default;
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IMapGrid sGrid;
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MapGridComponent sGrid;
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EntityUid sGridId = default;
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EntityCoordinates sCoordinates = default;
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