StunnableComponent cleanup, proper prediction for stuns and slips. (#3552)
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@@ -106,12 +106,18 @@
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- type: Slippery
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paralyzeTime: 2.5
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- type: Physics
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bodyType: Dynamic
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mass: 5
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fixtures:
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- shape:
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!type:PhysShapeAabb
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.3,-0.4,0.3,0.4"
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layer:
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- MobImpassable
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layer:
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- SmallImpassable
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mask:
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- SmallImpassable
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- MobImpassable
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hard: false
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- type: entity
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name: soap
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@@ -20,9 +20,12 @@
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- shape:
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!type:PhysShapeAabb
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bounds: "-0.4,-0.4,0.4,0.4"
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hard: false
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layer:
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- MobImpassable
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- SmallImpassable
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mask:
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- SmallImpassable
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- MobImpassable
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hard: false
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- type: entity
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name: puddle
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