Adds Chemist Role (#5437)

* Added Chemist Job

* Adds chemistry airlock and configures access for chemist and CMO.

* Chemistry job spawner and chemical locker access fix

* Uncommented chemistry duffel

* Gave cap chemistry access (AA isn't automated yet) and updated packedstation and saltern for chemist job

* Added Chemistry Maintance Door (Used on packedstation)

* ElectroSR fixed Saltern and Packed for me.
This commit is contained in:
Elijahrane
2021-11-25 14:07:07 +08:00
committed by GitHub
parent d5c5cbeaf4
commit 6d5c17032f
13 changed files with 751 additions and 608 deletions

View File

@@ -32,6 +32,7 @@
- Janitor
- Theatre
- Bar
- Chemistry
- type: startingGear
id: CaptainGear

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@@ -0,0 +1,29 @@
- type: job
id: Chemist
name: "chemist"
positions: 2
spawnPositions: 2
startingGear: ChemistGear
departments:
- Medical
icon: "Chemist"
supervisors: "the chief medical officer"
access:
- Medical
- Chemistry
- type: startingGear
id: ChemistGear
equipment:
innerclothing: ClothingUniformJumpsuitChemistry
backpack: ClothingBackpackChemistryFilled
shoes: ClothingShoesColorWhite
outerclothing: ClothingOuterCoatLabChem
idcard: ChemistryPDA
ears: ClothingHeadsetMedical
belt: ClothingBeltMedical
pocket1: HandLabeler
# the purple glasses?
innerclothingskirt: ClothingUniformJumpskirtChemistry
satchel: ClothingBackpackSatchelChemistryFilled
duffelbag: ClothingBackpackDuffelChemistryFilled

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@@ -17,6 +17,7 @@
- Medical
- Command
- Maintenance
- Chemistry
- type: startingGear
id: CMOGear