Adds Chemist Role (#5437)
* Added Chemist Job * Adds chemistry airlock and configures access for chemist and CMO. * Chemistry job spawner and chemical locker access fix * Uncommented chemistry duffel * Gave cap chemistry access (AA isn't automated yet) and updated packedstation and saltern for chemist job * Added Chemistry Maintance Door (Used on packedstation) * ElectroSR fixed Saltern and Packed for me.
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@@ -32,6 +32,7 @@
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- Janitor
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- Theatre
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- Bar
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- Chemistry
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- type: startingGear
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id: CaptainGear
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29
Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
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29
Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
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@@ -0,0 +1,29 @@
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- type: job
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id: Chemist
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name: "chemist"
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positions: 2
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spawnPositions: 2
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startingGear: ChemistGear
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departments:
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- Medical
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icon: "Chemist"
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supervisors: "the chief medical officer"
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access:
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- Medical
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- Chemistry
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- type: startingGear
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id: ChemistGear
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equipment:
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innerclothing: ClothingUniformJumpsuitChemistry
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backpack: ClothingBackpackChemistryFilled
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shoes: ClothingShoesColorWhite
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outerclothing: ClothingOuterCoatLabChem
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idcard: ChemistryPDA
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ears: ClothingHeadsetMedical
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belt: ClothingBeltMedical
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pocket1: HandLabeler
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# the purple glasses?
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innerclothingskirt: ClothingUniformJumpskirtChemistry
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satchel: ClothingBackpackSatchelChemistryFilled
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duffelbag: ClothingBackpackDuffelChemistryFilled
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@@ -17,6 +17,7 @@
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- Medical
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- Command
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- Maintenance
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- Chemistry
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- type: startingGear
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id: CMOGear
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