Add ESwords (now Inventory refactor compliant!) (#6000)
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
@@ -31,12 +31,14 @@
|
||||
# itemId: CrossbowEnergyMini
|
||||
# price: 8
|
||||
|
||||
# bug swept to make
|
||||
#- type: uplinkListing
|
||||
# id: UplinkESword
|
||||
# category: Weapons
|
||||
# itemId: ESword
|
||||
# price: 8
|
||||
|
||||
- type: uplinkListing
|
||||
id: UplinkEsword
|
||||
category: Weapons
|
||||
itemId: EnergySword
|
||||
listingName: Energy Sword
|
||||
description: A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on.
|
||||
price: 8
|
||||
|
||||
# bug swept to make
|
||||
#- type: uplinkListing
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
- type: entity
|
||||
name: energy sword
|
||||
parent: BaseItem
|
||||
id: EnergySword
|
||||
description: A very dangerous energy sword. Can be stored in pockets when turned off. Makes a lot of noise when used or turned on.
|
||||
components:
|
||||
- type: EnergySword
|
||||
litDamageBonus:
|
||||
types:
|
||||
Slash: 12.5
|
||||
Heat: 12.5
|
||||
Blunt: -7
|
||||
- type: Sprite
|
||||
sprite: Objects/Weapons/Melee/e_sword.rsi
|
||||
layers:
|
||||
- state: e_sword
|
||||
- state: e_sword_blade
|
||||
color: "#FFFFFF"
|
||||
visible: false
|
||||
shader: unshaded
|
||||
- type: MeleeWeapon
|
||||
damage:
|
||||
types:
|
||||
Blunt: 7
|
||||
- type: Item
|
||||
size: 5
|
||||
sprite: Objects/Weapons/Melee/e_sword.rsi
|
||||
- type: UseDelay
|
||||
delay: 1.0
|
||||
- type: PointLight
|
||||
netsync: false
|
||||
enabled: false
|
||||
radius: 2
|
||||
energy: 2
|
||||
color: white
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: EnergySwordVisualizer
|
||||
Reference in New Issue
Block a user