uncloak ninja after attacking (#20892)

* raise MeleeAttackEvent on the user after swinging

* add disable bool to RevealNinja

* uncloak ninja after attacking

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Co-authored-by: deltanedas <@deltanedas:kde.org>
This commit is contained in:
deltanedas
2023-10-11 03:55:53 +01:00
committed by GitHub
parent 088832a295
commit 6db534ef86
4 changed files with 28 additions and 2 deletions

View File

@@ -0,0 +1,7 @@
namespace Content.Shared.Weapons.Melee.Events;
/// <summary>
/// Event raised on the user after attacking with a melee weapon, regardless of whether it hit anything.
/// </summary>
[ByRefEvent]
public record struct MeleeAttackEvent(EntityUid Weapon);