Removed Old PlayerSession Functions (#5404)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Acruid
2021-11-22 23:11:48 -08:00
committed by GitHub
parent 7910928679
commit 6e54e740c7
26 changed files with 97 additions and 94 deletions

View File

@@ -143,7 +143,7 @@ namespace Content.Server.GameTicking.Presets
{
// Collate people to avoid...
var existingPlayerPoints = new List<EntityCoordinates>();
foreach (var player in _playerManager.GetAllPlayers())
foreach (var player in _playerManager.ServerSessions)
{
var avoidMeMind = player.Data.ContentData()?.Mind;
if ((avoidMeMind == null) || (avoidMeMind == ignoreMe))