diff --git a/Content.Client/Instruments/InstrumentComponent.cs b/Content.Client/Instruments/InstrumentComponent.cs
index 9d36d4e571..66f0050723 100644
--- a/Content.Client/Instruments/InstrumentComponent.cs
+++ b/Content.Client/Instruments/InstrumentComponent.cs
@@ -1,11 +1,6 @@
-using System;
-using System.Collections.Generic;
using Content.Shared.Instruments;
using Robust.Client.Audio.Midi;
using Robust.Shared.Audio.Midi;
-using Robust.Shared.GameObjects;
-using Robust.Shared.Serialization.Manager.Attributes;
-using Robust.Shared.ViewVariables;
namespace Content.Client.Instruments;
@@ -14,21 +9,26 @@ public sealed class InstrumentComponent : SharedInstrumentComponent
{
public event Action? OnMidiPlaybackEnded;
+ [ViewVariables]
public IMidiRenderer? Renderer;
+ [ViewVariables]
public uint SequenceDelay;
+ [ViewVariables]
public uint SequenceStartTick;
+ [ViewVariables]
public TimeSpan LastMeasured = TimeSpan.MinValue;
+ [ViewVariables]
public int SentWithinASec;
///
/// A queue of MidiEvents to be sent to the server.
///
[ViewVariables]
- public readonly List MidiEventBuffer = new();
+ public readonly List MidiEventBuffer = new();
///
/// Whether a midi song will loop or not.
diff --git a/Content.Client/Instruments/InstrumentSystem.cs b/Content.Client/Instruments/InstrumentSystem.cs
index 0594171dc6..55a98a4827 100644
--- a/Content.Client/Instruments/InstrumentSystem.cs
+++ b/Content.Client/Instruments/InstrumentSystem.cs
@@ -1,6 +1,3 @@
-using System;
-using System.Collections.Generic;
-using System.Diagnostics.Metrics;
using System.Linq;
using Content.Shared.CCVar;
using Content.Shared.Instruments;
@@ -9,372 +6,367 @@ using JetBrains.Annotations;
using Robust.Client.Audio.Midi;
using Robust.Shared.Audio.Midi;
using Robust.Shared.Configuration;
-using Robust.Shared.GameObjects;
-using Robust.Shared.IoC;
using Robust.Shared.Network;
using Robust.Shared.Timing;
-using SharpFont;
-namespace Content.Client.Instruments
+namespace Content.Client.Instruments;
+
+[UsedImplicitly]
+public sealed class InstrumentSystem : SharedInstrumentSystem
{
- [UsedImplicitly]
- public sealed class InstrumentSystem : SharedInstrumentSystem
+ [Dependency] private readonly IClientNetManager _netManager = default!;
+ [Dependency] private readonly IMidiManager _midiManager = default!;
+ [Dependency] private readonly IGameTiming _gameTiming = default!;
+ [Dependency] private readonly IConfigurationManager _cfg = default!;
+
+ public readonly TimeSpan OneSecAgo = TimeSpan.FromSeconds(-1);
+ public int MaxMidiEventsPerBatch { get; private set; }
+ public int MaxMidiEventsPerSecond { get; private set; }
+
+ public override void Initialize()
{
- [Dependency] private readonly IClientNetManager _netManager = default!;
- [Dependency] private readonly IMidiManager _midiManager = default!;
- [Dependency] private readonly IGameTiming _gameTiming = default!;
- [Dependency] private readonly IConfigurationManager _cfg = default!;
+ base.Initialize();
- public readonly TimeSpan OneSecAgo = TimeSpan.FromSeconds(-1);
+ UpdatesOutsidePrediction = true;
- public readonly Comparer SortMidiEventTick
- = Comparer.Create((x, y)
- => x.Tick.CompareTo(y.Tick));
+ _cfg.OnValueChanged(CCVars.MaxMidiEventsPerBatch, OnMaxMidiEventsPerBatchChanged, true);
+ _cfg.OnValueChanged(CCVars.MaxMidiEventsPerSecond, OnMaxMidiEventsPerSecondChanged, true);
- public int MaxMidiEventsPerBatch { get; private set; }
- public int MaxMidiEventsPerSecond { get; private set; }
+ SubscribeNetworkEvent(OnMidiEventRx);
+ SubscribeNetworkEvent(OnMidiStart);
+ SubscribeNetworkEvent(OnMidiStop);
- public override void Initialize()
+ SubscribeLocalEvent(OnShutdown);
+ }
+
+ public override void Shutdown()
+ {
+ base.Shutdown();
+
+ _cfg.UnsubValueChanged(CCVars.MaxMidiEventsPerBatch, OnMaxMidiEventsPerBatchChanged);
+ _cfg.UnsubValueChanged(CCVars.MaxMidiEventsPerSecond, OnMaxMidiEventsPerSecondChanged);
+ }
+
+ private void OnShutdown(EntityUid uid, InstrumentComponent component, ComponentShutdown args)
+ {
+ EndRenderer(uid, false, component);
+ }
+
+ public override void SetupRenderer(EntityUid uid, bool fromStateChange, SharedInstrumentComponent? component = null)
+ {
+ if (!Resolve(uid, ref component))
+ return;
+
+ if (component is not InstrumentComponent instrument || instrument.IsRendererAlive)
+ return;
+
+ instrument.SequenceDelay = 0;
+ instrument.SequenceStartTick = 0;
+ _midiManager.OcclusionCollisionMask = (int) CollisionGroup.Impassable;
+ instrument.Renderer = _midiManager.GetNewRenderer();
+
+ if (instrument.Renderer != null)
{
- base.Initialize();
-
- UpdatesOutsidePrediction = true;
-
- _cfg.OnValueChanged(CCVars.MaxMidiEventsPerBatch, OnMaxMidiEventsPerBatchChanged, true);
- _cfg.OnValueChanged(CCVars.MaxMidiEventsPerSecond, OnMaxMidiEventsPerSecondChanged, true);
-
- SubscribeNetworkEvent(OnMidiEventRx);
- SubscribeNetworkEvent(OnMidiStart);
- SubscribeNetworkEvent(OnMidiStop);
-
- SubscribeLocalEvent(OnShutdown);
- }
-
- public override void Shutdown()
- {
- base.Shutdown();
-
- _cfg.UnsubValueChanged(CCVars.MaxMidiEventsPerBatch, OnMaxMidiEventsPerBatchChanged);
- _cfg.UnsubValueChanged(CCVars.MaxMidiEventsPerSecond, OnMaxMidiEventsPerSecondChanged);
- }
-
- private void OnShutdown(EntityUid uid, InstrumentComponent component, ComponentShutdown args)
- {
- EndRenderer(uid, false, component);
- }
-
- public override void SetupRenderer(EntityUid uid, bool fromStateChange, SharedInstrumentComponent? component = null)
- {
- if (!Resolve(uid, ref component))
- return;
-
- if (component is not InstrumentComponent instrument || instrument.IsRendererAlive)
- return;
-
- instrument.SequenceDelay = 0;
- instrument.SequenceStartTick = 0;
- _midiManager.OcclusionCollisionMask = (int) CollisionGroup.Impassable;
- instrument.Renderer = _midiManager.GetNewRenderer();
-
- if (instrument.Renderer != null)
+ instrument.Renderer.SendMidiEvent(RobustMidiEvent.SystemReset(instrument.Renderer.SequencerTick));
+ UpdateRenderer(uid, instrument);
+ instrument.Renderer.OnMidiPlayerFinished += () =>
{
- UpdateRenderer(uid, instrument);
- instrument.Renderer.OnMidiPlayerFinished += () =>
- {
- instrument.PlaybackEndedInvoke();
- EndRenderer(uid, fromStateChange, instrument);
- };
- }
-
- if (!fromStateChange)
- {
- RaiseNetworkEvent(new InstrumentStartMidiEvent(uid));
- }
+ instrument.PlaybackEndedInvoke();
+ EndRenderer(uid, fromStateChange, instrument);
+ };
}
- public void UpdateRenderer(EntityUid uid, InstrumentComponent? instrument = null)
+ if (!fromStateChange)
{
- if (!Resolve(uid, ref instrument) || instrument.Renderer == null)
- return;
+ RaiseNetworkEvent(new InstrumentStartMidiEvent(uid));
+ }
+ }
- instrument.Renderer.MidiBank = instrument.InstrumentBank;
+ public void UpdateRenderer(EntityUid uid, InstrumentComponent? instrument = null)
+ {
+ if (!Resolve(uid, ref instrument) || instrument.Renderer == null)
+ return;
+
+ instrument.Renderer.TrackingEntity = instrument.Owner;
+ instrument.Renderer.DisablePercussionChannel = !instrument.AllowPercussion;
+ instrument.Renderer.DisableProgramChangeEvent = !instrument.AllowProgramChange;
+
+ if (!instrument.AllowProgramChange)
+ {
instrument.Renderer.MidiProgram = instrument.InstrumentProgram;
- instrument.Renderer.TrackingEntity = instrument.Owner;
- instrument.Renderer.DisablePercussionChannel = !instrument.AllowPercussion;
- instrument.Renderer.DisableProgramChangeEvent = !instrument.AllowProgramChange;
- instrument.Renderer.LoopMidi = instrument.LoopMidi;
- instrument.DirtyRenderer = false;
+ instrument.Renderer.MidiBank = instrument.InstrumentBank;
}
- public override void EndRenderer(EntityUid uid, bool fromStateChange, SharedInstrumentComponent? component = null)
+ instrument.Renderer.LoopMidi = instrument.LoopMidi;
+ instrument.DirtyRenderer = false;
+ }
+
+ public override void EndRenderer(EntityUid uid, bool fromStateChange, SharedInstrumentComponent? component = null)
+ {
+ if (!Resolve(uid, ref component, false))
+ return;
+
+ if (component is not InstrumentComponent instrument)
+ return;
+
+ if (instrument.IsInputOpen)
{
- if (!Resolve(uid, ref component, false))
- return;
-
- if (component is not InstrumentComponent instrument)
- return;
-
- if (instrument.IsInputOpen)
- {
- CloseInput(uid, fromStateChange, instrument);
- return;
- }
-
- if (instrument.IsMidiOpen)
- {
- CloseMidi(uid, fromStateChange, instrument);
- return;
- }
-
- instrument.Renderer?.StopAllNotes();
-
- var renderer = instrument.Renderer;
-
- // We dispose of the synth two seconds from now to allow the last notes to stop from playing.
- // Don't use timers bound to the entity in case it is getting deleted.
- Timer.Spawn(2000, () => { renderer?.Dispose(); });
- instrument.Renderer = null;
- instrument.MidiEventBuffer.Clear();
-
- if (!fromStateChange && _netManager.IsConnected)
- {
- RaiseNetworkEvent(new InstrumentStopMidiEvent(uid));
- }
+ CloseInput(uid, fromStateChange, instrument);
+ return;
}
- public void SetPlayerTick(EntityUid uid, int playerTick, InstrumentComponent? instrument = null)
+ if (instrument.IsMidiOpen)
{
- if (!Resolve(uid, ref instrument))
- return;
-
- if (instrument.Renderer == null || instrument.Renderer.Status != MidiRendererStatus.File)
- return;
-
- instrument.MidiEventBuffer.Clear();
-
- instrument.Renderer.PlayerTick = playerTick;
- var tick = instrument.Renderer.SequencerTick;
-
- // We add a "all notes off" message.
- for (byte i = 0; i < 16; i++)
- {
- instrument.MidiEventBuffer.Add(new MidiEvent()
- {
- Tick = tick, Type = 176,
- Control = 123, Velocity = 0, Channel = i,
- });
- }
-
- // Now we add a Reset All Controllers message.
- instrument.MidiEventBuffer.Add(new MidiEvent()
- {
- Tick = tick, Type = 176,
- Control = 121, Value = 0,
- });
+ CloseMidi(uid, fromStateChange, instrument);
+ return;
}
- public bool OpenInput(EntityUid uid, InstrumentComponent? instrument = null)
+ instrument.Renderer?.StopAllNotes();
+
+ var renderer = instrument.Renderer;
+
+ // We dispose of the synth two seconds from now to allow the last notes to stop from playing.
+ // Don't use timers bound to the entity in case it is getting deleted.
+ Timer.Spawn(2000, () => { renderer?.Dispose(); });
+ instrument.Renderer = null;
+ instrument.MidiEventBuffer.Clear();
+
+ if (!fromStateChange && _netManager.IsConnected)
{
- if (!Resolve(uid, ref instrument, false))
- return false;
+ RaiseNetworkEvent(new InstrumentStopMidiEvent(uid));
+ }
+ }
- SetupRenderer(uid, false, instrument);
+ public void SetPlayerTick(EntityUid uid, int playerTick, InstrumentComponent? instrument = null)
+ {
+ if (!Resolve(uid, ref instrument))
+ return;
- if (instrument.Renderer != null && instrument.Renderer.OpenInput())
- {
- instrument.Renderer.OnMidiEvent += instrument.MidiEventBuffer.Add;
- return true;
- }
+ if (instrument.Renderer is not { Status: MidiRendererStatus.File })
+ return;
+ instrument.MidiEventBuffer.Clear();
+
+ var tick = instrument.Renderer.SequencerTick-1;
+
+ instrument.MidiEventBuffer.Add(RobustMidiEvent.SystemReset(tick));
+
+ // We add a "all notes off" message.
+ for (byte i = 0; i < 16; i++)
+ {
+ //instrument.MidiEventBuffer.Add(RobustMidiEvent.AllNotesOff(i, tick));
+ }
+
+ instrument.Renderer.PlayerTick = playerTick;
+ }
+
+ public bool OpenInput(EntityUid uid, InstrumentComponent? instrument = null)
+ {
+ if (!Resolve(uid, ref instrument, false))
return false;
- }
- public bool OpenMidi(EntityUid uid, ReadOnlySpan data, InstrumentComponent? instrument = null)
+ SetupRenderer(uid, false, instrument);
+
+ if (instrument.Renderer != null && instrument.Renderer.OpenInput())
{
- if (!Resolve(uid, ref instrument))
- return false;
-
- SetupRenderer(uid, false, instrument);
-
- if (instrument.Renderer == null || !instrument.Renderer.OpenMidi(data))
- {
- return false;
- }
-
instrument.Renderer.OnMidiEvent += instrument.MidiEventBuffer.Add;
return true;
}
- public bool CloseInput(EntityUid uid, bool fromStateChange, InstrumentComponent? instrument = null)
+ return false;
+ }
+
+ public bool OpenMidi(EntityUid uid, ReadOnlySpan data, InstrumentComponent? instrument = null)
+ {
+ if (!Resolve(uid, ref instrument))
+ return false;
+
+ SetupRenderer(uid, false, instrument);
+
+ if (instrument.Renderer == null || !instrument.Renderer.OpenMidi(data))
{
- if (!Resolve(uid, ref instrument))
- return false;
-
- if (instrument.Renderer == null || !instrument.Renderer.CloseInput())
- {
- return false;
- }
-
- EndRenderer(uid, fromStateChange, instrument);
- return true;
+ return false;
}
- public bool CloseMidi(EntityUid uid, bool fromStateChange, InstrumentComponent? instrument = null)
+ instrument.MidiEventBuffer.Clear();
+
+ instrument.Renderer.OnMidiEvent += instrument.MidiEventBuffer.Add;
+ return true;
+ }
+
+ public bool CloseInput(EntityUid uid, bool fromStateChange, InstrumentComponent? instrument = null)
+ {
+ if (!Resolve(uid, ref instrument))
+ return false;
+
+ if (instrument.Renderer == null || !instrument.Renderer.CloseInput())
{
- if (!Resolve(uid, ref instrument))
- return false;
-
- if (instrument.Renderer == null || !instrument.Renderer.CloseMidi())
- {
- return false;
- }
-
- EndRenderer(uid, fromStateChange, instrument);
- return true;
+ return false;
}
- private void OnMaxMidiEventsPerSecondChanged(int obj)
+ EndRenderer(uid, fromStateChange, instrument);
+ return true;
+ }
+
+ public bool CloseMidi(EntityUid uid, bool fromStateChange, InstrumentComponent? instrument = null)
+ {
+ if (!Resolve(uid, ref instrument))
+ return false;
+
+ if (instrument.Renderer == null || !instrument.Renderer.CloseMidi())
{
- MaxMidiEventsPerSecond = obj;
+ return false;
}
- private void OnMaxMidiEventsPerBatchChanged(int obj)
- {
- MaxMidiEventsPerBatch = obj;
- }
+ EndRenderer(uid, fromStateChange, instrument);
+ return true;
+ }
- private void OnMidiEventRx(InstrumentMidiEventEvent midiEv)
- {
- var uid = midiEv.Uid;
+ private void OnMaxMidiEventsPerSecondChanged(int obj)
+ {
+ MaxMidiEventsPerSecond = obj;
+ }
- if (!EntityManager.TryGetComponent(uid, out InstrumentComponent? instrument))
+ private void OnMaxMidiEventsPerBatchChanged(int obj)
+ {
+ MaxMidiEventsPerBatch = obj;
+ }
+
+ private void OnMidiEventRx(InstrumentMidiEventEvent midiEv)
+ {
+ var uid = midiEv.Uid;
+
+ if (!TryComp(uid, out InstrumentComponent? instrument))
+ return;
+
+ var renderer = instrument.Renderer;
+
+ if (renderer != null)
+ {
+ // If we're the ones sending the MidiEvents, we ignore this message.
+ if (instrument.IsInputOpen || instrument.IsMidiOpen)
return;
-
- var renderer = instrument.Renderer;
-
- if (renderer != null)
+ }
+ else
+ {
+ // if we haven't started or finished some sequence
+ if (instrument.SequenceStartTick == 0)
{
- // If we're the ones sending the MidiEvents, we ignore this message.
- if (instrument.IsInputOpen || instrument.IsMidiOpen)
- return;
- }
- else
- {
- // if we haven't started or finished some sequence
- if (instrument.SequenceStartTick == 0)
- {
- // we may have arrived late
- SetupRenderer(uid, true, instrument);
- }
-
- // might be our own notes after we already finished playing
- return;
+ // we may have arrived late
+ SetupRenderer(uid, true, instrument);
}
- if (instrument.SequenceStartTick <= 0)
- {
- instrument.SequenceStartTick = midiEv.MidiEvent.Min(x => x.Tick) - 1;
- }
-
- var sqrtLag = MathF.Sqrt(_netManager.ServerChannel!.Ping / 1000f);
- var delay = (uint) (renderer.SequencerTimeScale * (.2 + sqrtLag));
- var delta = delay - instrument.SequenceStartTick;
-
- instrument.SequenceDelay = Math.Max(instrument.SequenceDelay, delta);
-
- var currentTick = renderer.SequencerTick;
-
- // ReSharper disable once ForCanBeConvertedToForeach
- for (var i = 0; i < midiEv.MidiEvent.Length; i++)
- {
- var ev = midiEv.MidiEvent[i];
- var scheduled = ev.Tick + instrument.SequenceDelay;
-
- if (scheduled <= currentTick)
- {
- instrument.SequenceDelay += currentTick - ev.Tick;
- scheduled = ev.Tick + instrument.SequenceDelay;
- }
-
- instrument.Renderer?.ScheduleMidiEvent(ev, scheduled, true);
- }
+ // might be our own notes after we already finished playing
+ return;
}
- private void OnMidiStart(InstrumentStartMidiEvent ev)
+ if (instrument.SequenceStartTick <= 0)
{
- SetupRenderer(ev.Uid, true);
+ instrument.SequenceStartTick = midiEv.MidiEvent.Min(x => x.Tick) - 1;
}
- private void OnMidiStop(InstrumentStopMidiEvent ev)
+ var sqrtLag = MathF.Sqrt(_netManager.ServerChannel!.Ping / 1000f);
+ var delay = (uint) (renderer.SequencerTimeScale * (.2 + sqrtLag));
+ var delta = delay - instrument.SequenceStartTick;
+
+ instrument.SequenceDelay = Math.Max(instrument.SequenceDelay, delta);
+
+ var currentTick = renderer.SequencerTick;
+
+ // ReSharper disable once ForCanBeConvertedToForeach
+ for (uint i = 0; i < midiEv.MidiEvent.Length; i++)
{
- EndRenderer(ev.Uid, true);
+ var ev = midiEv.MidiEvent[i];
+
+ var scheduled = ev.Tick + instrument.SequenceDelay;
+
+ if (scheduled < currentTick)
+ {
+ instrument.SequenceDelay += currentTick - ev.Tick;
+ scheduled = ev.Tick + instrument.SequenceDelay;
+ }
+
+ // The order of events with the same timestamp is undefined in Fluidsynth's sequencer...
+ // Therefore we add the event index to the scheduled time to ensure every event has an unique timestamp.
+ instrument.Renderer?.ScheduleMidiEvent(ev, scheduled+i, true);
+ }
+ }
+
+ private void OnMidiStart(InstrumentStartMidiEvent ev)
+ {
+ SetupRenderer(ev.Uid, true);
+ }
+
+ private void OnMidiStop(InstrumentStopMidiEvent ev)
+ {
+ EndRenderer(ev.Uid, true);
+ }
+
+ public override void Update(float frameTime)
+ {
+ base.Update(frameTime);
+
+ if (!_gameTiming.IsFirstTimePredicted)
+ {
+ return;
}
- public override void Update(float frameTime)
+ foreach (var instrument in EntityManager.EntityQuery(true))
{
- base.Update(frameTime);
+ if (instrument.DirtyRenderer && instrument.Renderer != null)
+ UpdateRenderer(instrument.Owner, instrument);
- if (!_gameTiming.IsFirstTimePredicted)
+ if (!instrument.IsMidiOpen && !instrument.IsInputOpen)
+ continue;
+
+ var now = _gameTiming.RealTime;
+ var oneSecAGo = now.Add(OneSecAgo);
+
+ if (instrument.LastMeasured <= oneSecAGo)
{
- return;
+ instrument.LastMeasured = now;
+ instrument.SentWithinASec = 0;
}
- foreach (var instrument in EntityManager.EntityQuery(true))
+ if (instrument.MidiEventBuffer.Count == 0) continue;
+
+ var max = instrument.RespectMidiLimits ?
+ Math.Min(MaxMidiEventsPerBatch, MaxMidiEventsPerSecond - instrument.SentWithinASec)
+ : instrument.MidiEventBuffer.Count;
+
+ if (max <= 0)
{
- if (instrument.DirtyRenderer && instrument.Renderer != null)
- UpdateRenderer(instrument.Owner, instrument);
-
- if (!instrument.IsMidiOpen && !instrument.IsInputOpen)
- continue;
-
- var now = _gameTiming.RealTime;
- var oneSecAGo = now.Add(OneSecAgo);
-
- if (instrument.LastMeasured <= oneSecAGo)
- {
- instrument.LastMeasured = now;
- instrument.SentWithinASec = 0;
- }
-
- if (instrument.MidiEventBuffer.Count == 0) continue;
-
- var max = instrument.RespectMidiLimits ?
- Math.Min(MaxMidiEventsPerBatch, MaxMidiEventsPerSecond - instrument.SentWithinASec)
- : instrument.MidiEventBuffer.Count;
-
- if (max <= 0)
- {
- // hit event/sec limit, have to lag the batch or drop events
- continue;
- }
-
- // fix cross-fade events generating retroactive events
- // also handle any significant backlog of events after midi finished
-
- instrument.MidiEventBuffer.Sort(SortMidiEventTick);
- var bufferTicks = instrument.IsRendererAlive && instrument.Renderer!.Status != MidiRendererStatus.None
- ? instrument.Renderer.SequencerTimeScale * .2f
- : 0;
- var bufferedTick = instrument.IsRendererAlive
- ? instrument.Renderer!.SequencerTick - bufferTicks
- : int.MaxValue;
-
- var events = instrument.MidiEventBuffer
- .TakeWhile(x => x.Tick < bufferedTick)
- .Take(max)
- .ToArray();
-
- var eventCount = events.Length;
-
- if (eventCount == 0)
- continue;
-
- RaiseNetworkEvent(new InstrumentMidiEventEvent(instrument.Owner, events));
-
- instrument.SentWithinASec += eventCount;
-
- instrument.MidiEventBuffer.RemoveRange(0, eventCount);
+ // hit event/sec limit, have to lag the batch or drop events
+ continue;
}
+
+ // fix cross-fade events generating retroactive events
+ // also handle any significant backlog of events after midi finished
+
+ var bufferTicks = instrument.IsRendererAlive && instrument.Renderer!.Status != MidiRendererStatus.None
+ ? instrument.Renderer.SequencerTimeScale * .2f
+ : 0;
+
+ var bufferedTick = instrument.IsRendererAlive
+ ? instrument.Renderer!.SequencerTick - bufferTicks
+ : int.MaxValue;
+
+ // TODO: Remove LINQ brain-rot.
+ var events = instrument.MidiEventBuffer
+ .TakeWhile(x => x.Tick < bufferedTick)
+ .Take(max)
+ .ToArray();
+
+ var eventCount = events.Length;
+
+ if (eventCount == 0)
+ continue;
+
+ RaiseNetworkEvent(new InstrumentMidiEventEvent(instrument.Owner, events));
+
+ instrument.SentWithinASec += eventCount;
+
+ instrument.MidiEventBuffer.RemoveRange(0, eventCount);
}
}
}
diff --git a/Content.Server/Instruments/InstrumentComponent.cs b/Content.Server/Instruments/InstrumentComponent.cs
index 5cb4721b74..13c98b99da 100644
--- a/Content.Server/Instruments/InstrumentComponent.cs
+++ b/Content.Server/Instruments/InstrumentComponent.cs
@@ -25,6 +25,9 @@ public sealed class InstrumentComponent : SharedInstrumentComponent
[ViewVariables]
public int MidiEventCount = 0;
+ [ViewVariables]
+ public uint LastSequencerTick = 0;
+
// TODO Instruments: Make this ECS
public IPlayerSession? InstrumentPlayer =>
_entMan.GetComponentOrNull(Owner)?.CurrentSingleUser
diff --git a/Content.Server/Instruments/InstrumentSystem.cs b/Content.Server/Instruments/InstrumentSystem.cs
index da509f2a7f..fa36a84261 100644
--- a/Content.Server/Instruments/InstrumentSystem.cs
+++ b/Content.Server/Instruments/InstrumentSystem.cs
@@ -84,7 +84,7 @@ public sealed partial class InstrumentSystem : SharedInstrumentSystem
{
if (args.UiKey is not InstrumentUiKey)
return;
-
+
EnsureComp(uid);
Clean(uid, component);
}
@@ -110,7 +110,7 @@ public sealed partial class InstrumentSystem : SharedInstrumentSystem
{
var uid = msg.Uid;
- if (!EntityManager.TryGetComponent(uid, out InstrumentComponent? instrument))
+ if (!TryComp(uid, out InstrumentComponent? instrument))
return;
if (!instrument.Playing
@@ -121,7 +121,20 @@ public sealed partial class InstrumentSystem : SharedInstrumentSystem
var send = true;
- var minTick = msg.MidiEvent.Min(x => x.Tick);
+ var minTick = uint.MaxValue;
+ var maxTick = uint.MinValue;
+
+ for (var i = 0; i < msg.MidiEvent.Length; i++)
+ {
+ var tick = msg.MidiEvent[i].Tick;
+
+ if (tick < minTick)
+ minTick = tick;
+
+ if (tick > maxTick)
+ maxTick = tick;
+ }
+
if (instrument.LastSequencerTick > minTick)
{
instrument.LaggedBatches++;
@@ -158,7 +171,6 @@ public sealed partial class InstrumentSystem : SharedInstrumentSystem
RaiseNetworkEvent(msg);
}
- var maxTick = msg.MidiEvent.Max(x => x.Tick);
instrument.LastSequencerTick = Math.Max(maxTick, minTick);
}
diff --git a/Content.Shared/Instruments/SharedInstrumentComponent.cs b/Content.Shared/Instruments/SharedInstrumentComponent.cs
index b9d05acd74..b8dfa30f1d 100644
--- a/Content.Shared/Instruments/SharedInstrumentComponent.cs
+++ b/Content.Shared/Instruments/SharedInstrumentComponent.cs
@@ -15,9 +15,6 @@ public abstract class SharedInstrumentComponent : Component
[ViewVariables]
public bool Playing { get; set; }
- [ViewVariables]
- public uint LastSequencerTick { get; set; }
-
[DataField("program"), ViewVariables(VVAccess.ReadWrite)]
public byte InstrumentProgram { get; set; }
@@ -73,9 +70,9 @@ public sealed class InstrumentStartMidiEvent : EntityEventArgs
public sealed class InstrumentMidiEventEvent : EntityEventArgs
{
public EntityUid Uid { get; }
- public MidiEvent[] MidiEvent { get; }
+ public RobustMidiEvent[] MidiEvent { get; }
- public InstrumentMidiEventEvent(EntityUid uid, MidiEvent[] midiEvent)
+ public InstrumentMidiEventEvent(EntityUid uid, RobustMidiEvent[] midiEvent)
{
Uid = uid;
MidiEvent = midiEvent;
@@ -92,7 +89,7 @@ public sealed class InstrumentState : ComponentState
public bool AllowProgramChange { get; }
public bool RespectMidiLimits { get; }
- public InstrumentState(bool playing, byte instrumentProgram, byte instrumentBank, bool allowPercussion, bool allowProgramChange, bool respectMidiLimits, uint sequencerTick = 0)
+ public InstrumentState(bool playing, byte instrumentProgram, byte instrumentBank, bool allowPercussion, bool allowProgramChange, bool respectMidiLimits)
{
Playing = playing;
InstrumentProgram = instrumentProgram;
diff --git a/Content.Shared/Instruments/SharedInstrumentSystem.cs b/Content.Shared/Instruments/SharedInstrumentSystem.cs
index 5d2b5985f8..79c7706df1 100644
--- a/Content.Shared/Instruments/SharedInstrumentSystem.cs
+++ b/Content.Shared/Instruments/SharedInstrumentSystem.cs
@@ -23,7 +23,7 @@ public abstract class SharedInstrumentSystem : EntitySystem
{
args.State =
new InstrumentState(instrument.Playing, instrument.InstrumentProgram, instrument.InstrumentBank,
- instrument.AllowPercussion, instrument.AllowProgramChange, instrument.RespectMidiLimits, instrument.LastSequencerTick);
+ instrument.AllowPercussion, instrument.AllowProgramChange, instrument.RespectMidiLimits);
}
private void OnHandleState(EntityUid uid, SharedInstrumentComponent instrument, ref ComponentHandleState args)
diff --git a/RobustToolbox b/RobustToolbox
index 4bb695121f..7094c29b2e 160000
--- a/RobustToolbox
+++ b/RobustToolbox
@@ -1 +1 @@
-Subproject commit 4bb695121feaee924b6c00a2f10c5e34f396c655
+Subproject commit 7094c29b2e080b0b348180618b9a2c6c0c4ac466
diff --git a/SpaceStation14.sln.DotSettings b/SpaceStation14.sln.DotSettings
index 2af5013a82..edd35665c8 100644
--- a/SpaceStation14.sln.DotSettings
+++ b/SpaceStation14.sln.DotSettings
@@ -283,6 +283,7 @@
True
True
True
+ True
True
True
True