Remove some functions from HandsComponent (#4937)
* remove wrapper functions * Remove InteractionSystem wrapper functions * remove two more functions * add missing `using` * clean diff
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@@ -248,7 +248,7 @@ namespace Content.Server.Atmos.Piping.Unary.EntitySystems
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if (!args.User.InRangeUnobstructed(canister, SharedInteractionSystem.InteractionRange, popup: true))
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return;
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if (!hands.TryPutEntityIntoContainer(args.Used, container))
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if (!hands.Drop(args.Used, container))
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return;
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args.Handled = true;
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