diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml index f2fdaf6fc6..9bd8754202 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml @@ -84,8 +84,8 @@ damageContainer: Biological damage: types: - bloodloss: -0.5 #for whatever godforsaken reason I cannot touch blood level without healing one of these, so fuck it, bleed rate healing - ModifyBloodLevel: 10 + bloodloss: -0.5 #minor bleed rate reduction. + ModifyBloodLevel: 15 #restores about 5% blood per use on standard humanoids. healingBeginSound: path: "/Audio/Items/Medical/brutepack_begin.ogg" healingEndSound: