Device Linking and better linking ui (#13645)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Visne <39844191+Visne@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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@@ -1,3 +1,4 @@
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using Content.Server.DeviceLinking.Events;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Shared.Tools.Components;
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@@ -8,7 +9,6 @@ using Content.Shared.Doors.Systems;
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using Content.Shared.Interaction;
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using Robust.Server.GameObjects;
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using Content.Shared.Wires;
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using Content.Server.MachineLinking.Events;
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using Content.Server.MachineLinking.System;
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namespace Content.Server.Doors.Systems
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@@ -44,7 +44,7 @@ namespace Content.Server.Doors.Systems
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}
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}
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private void OnSignalReceived(EntityUid uid, AirlockComponent component, SignalReceivedEvent args)
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private void OnSignalReceived(EntityUid uid, AirlockComponent component, ref SignalReceivedEvent args)
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{
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if (args.Port == component.AutoClosePort)
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{
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