Device Linking and better linking ui (#13645)
Co-authored-by: AJCM-git <60196617+AJCM-git@users.noreply.github.com> Co-authored-by: Visne <39844191+Visne@users.noreply.github.com> Co-authored-by: ElectroJr <leonsfriedrich@gmail.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
22
Content.Shared/DeviceLinking/DeviceLinkSinkComponent.cs
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22
Content.Shared/DeviceLinking/DeviceLinkSinkComponent.cs
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Shared.DeviceLinking;
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[RegisterComponent]
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[NetworkedComponent] // for interactions. Actual state isn't currently synced.
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[Access(typeof(SharedDeviceLinkSystem))]
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public sealed class DeviceLinkSinkComponent : Component
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{
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/// <summary>
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/// The ports this sink has
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/// </summary>
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[DataField("ports", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<SinkPortPrototype>))]
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public HashSet<string>? Ports;
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/// <summary>
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/// Used for removing a sink from all linked sources when it gets removed
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/// </summary>
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[DataField("links")]
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public HashSet<EntityUid> LinkedSources = new();
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}
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35
Content.Shared/DeviceLinking/DeviceLinkSourceComponent.cs
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35
Content.Shared/DeviceLinking/DeviceLinkSourceComponent.cs
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Shared.DeviceLinking;
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[RegisterComponent]
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[NetworkedComponent] // for interactions. Actual state isn't currently synced.
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[Access(typeof(SharedDeviceLinkSystem))]
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public sealed class DeviceLinkSourceComponent : Component
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{
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/// <summary>
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/// The ports the device link source sends signals from
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/// </summary>
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[DataField("ports", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<SourcePortPrototype>))]
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public HashSet<string>? Ports;
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/// <summary>
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/// A list of sink uids that got linked for each port
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/// </summary>
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[DataField("registeredSinks")]
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public Dictionary<string, HashSet<EntityUid>> Outputs = new();
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/// <summary>
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/// The list of source to sink ports for each linked sink entity for easier managing of links
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/// </summary>
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[DataField("linkedPorts")]
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public Dictionary<EntityUid, HashSet<(string source, string sink)>> LinkedPorts = new();
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/// <summary>
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/// Limits the range devices can be linked across.
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/// </summary>
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[DataField("range")]
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[ViewVariables(VVAccess.ReadWrite)]
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public float Range = 30f;
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}
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46
Content.Shared/DeviceLinking/DevicePortPrototype.cs
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46
Content.Shared/DeviceLinking/DevicePortPrototype.cs
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
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namespace Content.Shared.DeviceLinking;
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/// <summary>
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/// A prototype for a device port, for use with device linking.
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/// </summary>
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[Serializable, NetSerializable]
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public abstract class DevicePortPrototype
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{
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[IdDataField]
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public string ID { get; } = default!;
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/// <summary>
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/// Localization string for the port name. Displayed in the linking UI.
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/// </summary>
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[DataField("name", required:true)]
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public string Name = default!;
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/// <summary>
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/// Localization string for a description of the ports functionality. Should either indicate when a source
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/// port is fired, or what function a sink port serves. Displayed as a tooltip in the linking UI.
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/// </summary>
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[DataField("description", required: true)]
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public string Description = default!;
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}
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[Prototype("sinkPort")]
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[Serializable, NetSerializable]
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public sealed class SinkPortPrototype : DevicePortPrototype, IPrototype
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{
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}
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[Prototype("sourcePort")]
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[Serializable, NetSerializable]
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public sealed class SourcePortPrototype : DevicePortPrototype, IPrototype
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{
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/// <summary>
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/// This is a set of sink ports that this source port will attempt to link to when using the
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/// default-link functionality.
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/// </summary>
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[DataField("defaultLinks", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<SinkPortPrototype>))]
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public readonly HashSet<string>? DefaultLinks;
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}
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19
Content.Shared/DeviceLinking/Events/LinkAttemptEvent.cs
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19
Content.Shared/DeviceLinking/Events/LinkAttemptEvent.cs
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@@ -0,0 +1,19 @@
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namespace Content.Shared.DeviceLinking.Events;
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public sealed class LinkAttemptEvent : CancellableEntityEventArgs
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{
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public readonly EntityUid Source;
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public readonly EntityUid Sink;
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public readonly EntityUid? User;
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public readonly string SourcePort;
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public readonly string SinkPort;
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public LinkAttemptEvent(EntityUid? user, EntityUid source, string sourcePort, EntityUid sink, string sinkPort)
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{
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User = user;
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Source = source;
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SourcePort = sourcePort;
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Sink = sink;
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SinkPort = sinkPort;
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}
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}
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19
Content.Shared/DeviceLinking/Events/NewLinkEvent.cs
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19
Content.Shared/DeviceLinking/Events/NewLinkEvent.cs
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namespace Content.Shared.DeviceLinking.Events;
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public sealed class NewLinkEvent : EntityEventArgs
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{
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public readonly EntityUid Source;
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public readonly EntityUid Sink;
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public readonly EntityUid? User;
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public readonly string SourcePort;
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public readonly string SinkPort;
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public NewLinkEvent(EntityUid? user, EntityUid source, string sourcePort, EntityUid sink, string sinkPort)
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{
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User = user;
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Source = source;
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SourcePort = sourcePort;
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Sink = sink;
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SinkPort = sinkPort;
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}
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}
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12
Content.Shared/DeviceLinking/Events/PortDisconnectedEvent.cs
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12
Content.Shared/DeviceLinking/Events/PortDisconnectedEvent.cs
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namespace Content.Shared.DeviceLinking.Events
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{
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public sealed class PortDisconnectedEvent : EntityEventArgs
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{
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public readonly string Port;
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public PortDisconnectedEvent(string port)
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{
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Port = port;
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}
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}
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}
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466
Content.Shared/DeviceLinking/SharedDeviceLinkSystem.cs
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466
Content.Shared/DeviceLinking/SharedDeviceLinkSystem.cs
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@@ -0,0 +1,466 @@
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using Content.Shared.DeviceLinking.Events;
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using Content.Shared.Popups;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Shared.DeviceLinking;
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public abstract class SharedDeviceLinkSystem : EntitySystem
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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public const string InvokedPort = "link_port";
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/// <inheritdoc/>
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public override void Initialize()
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{
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SubscribeLocalEvent<DeviceLinkSourceComponent, ComponentStartup>(OnSourceStartup);
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SubscribeLocalEvent<DeviceLinkSinkComponent, ComponentStartup>(OnSinkStartup);
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SubscribeLocalEvent<DeviceLinkSourceComponent, ComponentRemove>(OnSourceRemoved);
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SubscribeLocalEvent<DeviceLinkSinkComponent, ComponentRemove>(OnSinkRemoved);
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}
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#region Link Validation
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/// <summary>
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/// Removes invalid links where the saved sink doesn't exist/have a sink component for example
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/// </summary>
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private void OnSourceStartup(EntityUid sourceUid, DeviceLinkSourceComponent sourceComponent, ComponentStartup args)
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{
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List<EntityUid> invalidSinks = new();
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foreach (var sinkUid in sourceComponent.LinkedPorts.Keys)
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{
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if (!TryComp<DeviceLinkSinkComponent?>(sinkUid, out var sinkComponent))
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{
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invalidSinks.Add(sinkUid);
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foreach (var savedSinks in sourceComponent.Outputs.Values)
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{
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savedSinks.Remove(sinkUid);
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}
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continue;
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}
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sinkComponent.LinkedSources.Add(sourceUid);
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}
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foreach (var invalidSink in invalidSinks)
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{
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sourceComponent.LinkedPorts.Remove(invalidSink);
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}
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}
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/// <summary>
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/// Same with <see cref="OnSourceStartup"/> but also checks that the saved ports are present on the sink
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/// </summary>
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private void OnSinkStartup(EntityUid sinkUid, DeviceLinkSinkComponent sinkComponent, ComponentStartup args)
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{
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List<EntityUid> invalidSources = new();
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foreach (var sourceUid in sinkComponent.LinkedSources)
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{
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if (!TryComp<DeviceLinkSourceComponent>(sourceUid, out var sourceComponent))
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{
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invalidSources.Add(sourceUid);
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continue;
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}
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if (!sourceComponent.LinkedPorts.TryGetValue(sinkUid, out var linkedPorts))
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{
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foreach (var savedSinks in sourceComponent.Outputs.Values)
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{
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savedSinks.Remove(sinkUid);
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}
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continue;
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}
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if (sinkComponent.Ports == null)
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continue;
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List<(string, string)> invalidLinks = new();
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foreach (var link in linkedPorts)
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{
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if (!sinkComponent.Ports.Contains(link.sink) || !(sourceComponent.Outputs.GetValueOrDefault(link.source)?.Contains(sinkUid) ?? false))
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invalidLinks.Add(link);
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}
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foreach (var invalidLink in invalidLinks)
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{
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linkedPorts.Remove(invalidLink);
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sourceComponent.Outputs.GetValueOrDefault(invalidLink.Item1)?.Remove(sinkUid);
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}
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}
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foreach (var invalidSource in invalidSources)
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{
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sinkComponent.LinkedSources.Remove(invalidSource);
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}
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}
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#endregion
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/// <summary>
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/// Ensures that its links get deleted when a source gets removed
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/// </summary>
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private void OnSourceRemoved(EntityUid uid, DeviceLinkSourceComponent component, ComponentRemove args)
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{
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foreach (var sinkUid in component.LinkedPorts.Keys)
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{
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RemoveSinkFromSource(uid, sinkUid, component);
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}
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}
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/// <summary>
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/// Ensures that its links get deleted when a sink gets removed
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/// </summary>
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private void OnSinkRemoved(EntityUid sinkUid, DeviceLinkSinkComponent sinkComponent, ComponentRemove args)
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{
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foreach (var linkedSource in sinkComponent.LinkedSources)
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{
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RemoveSinkFromSource(linkedSource, sinkUid, null, sinkComponent);
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}
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}
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#region Ports
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/// <summary>
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/// Convenience function to add several ports to an entity
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/// </summary>
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public void EnsureSourcePorts(EntityUid uid, params string[] ports)
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{
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var comp = EnsureComp<DeviceLinkSourceComponent>(uid);
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comp.Ports ??= new HashSet<string>();
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foreach (var port in ports)
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{
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comp.Ports?.Add(port);
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}
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}
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/// <summary>
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/// Convenience function to add several ports to an entity.
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/// </summary>
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public void EnsureSinkPorts(EntityUid uid, params string[] ports)
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{
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var comp = EnsureComp<DeviceLinkSinkComponent>(uid);
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comp.Ports ??= new HashSet<string>();
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foreach (var port in ports)
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{
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comp.Ports?.Add(port);
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}
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}
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/// <summary>
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/// Retrieves the available ports from a source
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/// </summary>
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/// <returns>A list of source port prototypes</returns>
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public List<SourcePortPrototype> GetSourcePorts(EntityUid sourceUid, DeviceLinkSourceComponent? sourceComponent = null)
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{
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if (!Resolve(sourceUid, ref sourceComponent) || sourceComponent.Ports == null)
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return new List<SourcePortPrototype>();
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var sourcePorts = new List<SourcePortPrototype>();
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foreach (var port in sourceComponent.Ports)
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{
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sourcePorts.Add(_prototypeManager.Index<SourcePortPrototype>(port));
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}
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return sourcePorts;
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}
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/// <summary>
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/// Retrieves the available ports from a sink
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/// </summary>
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/// <returns>A list of sink port prototypes</returns>
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public List<SinkPortPrototype> GetSinkPorts(EntityUid sinkUid, DeviceLinkSinkComponent? sinkComponent = null)
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{
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if (!Resolve(sinkUid, ref sinkComponent) || sinkComponent.Ports == null)
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return new List<SinkPortPrototype>();
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var sinkPorts = new List<SinkPortPrototype>();
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foreach (var port in sinkComponent.Ports)
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{
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sinkPorts.Add(_prototypeManager.Index<SinkPortPrototype>(port));
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}
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return sinkPorts;
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}
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/// <summary>
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/// Convenience function to retrieve the name of a port prototype
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/// </summary>
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public string PortName<TPort>(string port) where TPort : DevicePortPrototype, IPrototype
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{
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if (!_prototypeManager.TryIndex<TPort>(port, out var proto))
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return port;
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return Loc.GetString(proto.Name);
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}
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#endregion
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#region Links
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/// <summary>
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/// Returns the links of a source
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/// </summary>
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/// <returns>A list of sink and source port ids that are linked together</returns>
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public HashSet<(string source, string sink)> GetLinks(EntityUid sourceUid, EntityUid sinkUid, DeviceLinkSourceComponent? sourceComponent = null)
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{
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if (!Resolve(sourceUid, ref sourceComponent) || !sourceComponent.LinkedPorts.TryGetValue(sinkUid, out var links))
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return new HashSet<(string source, string sink)>();
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return links;
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}
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/// <summary>
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/// Returns the default links for the given list of source port prototypes
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/// </summary>
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/// <param name="sources">The list of source port prototypes to get the default links for</param>
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/// <returns>A list of sink and source port ids</returns>
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public List<(string source, string sink)> GetDefaults(List<SourcePortPrototype> sources)
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{
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var defaults = new List<(string, string)>();
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foreach (var source in sources)
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{
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if (source.DefaultLinks == null)
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return new List<(string, string)>();
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foreach (var defaultLink in source.DefaultLinks)
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{
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defaults.Add((source.ID, defaultLink));
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}
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}
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return defaults;
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}
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/// <summary>
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/// Links the given source and sink by their default links
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/// </summary>
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/// <param name="userId">Optinal user uid for displaying popups</param>
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/// <param name="sourceUid">The source uid</param>
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/// <param name="sinkUid">The sink uid</param>
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/// <param name="sourceComponent"></param>
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/// <param name="sinkComponent"></param>
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public void LinkDefaults(
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EntityUid? userId,
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EntityUid sourceUid,
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EntityUid sinkUid,
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DeviceLinkSourceComponent? sourceComponent = null,
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DeviceLinkSinkComponent? sinkComponent = null)
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{
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if (!Resolve(sourceUid, ref sourceComponent) || !Resolve(sinkUid, ref sinkComponent))
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return;
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var sourcePorts = GetSourcePorts(sourceUid, sourceComponent);
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var defaults = GetDefaults(sourcePorts);
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SaveLinks(userId, sourceUid, sinkUid, defaults, sourceComponent, sinkComponent);
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if (userId != null)
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_popupSystem.PopupCursor(Loc.GetString("signal-linking-verb-success", ("machine", sourceUid)), userId.Value);
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}
|
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|
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|
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/// <summary>
|
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/// Saves multiple links between a source and a sink device.
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/// Ignores links where either the source or sink port aren't present
|
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/// </summary>
|
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/// <param name="userId">Optinal user uid for displaying popups</param>
|
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/// <param name="sourceUid">The source uid</param>
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/// <param name="sinkUid">The sink uid</param>
|
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/// <param name="links">List of source and sink ids to link</param>
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/// <param name="sourceComponent"></param>
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/// <param name="sinkComponent"></param>
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public void SaveLinks(
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EntityUid? userId,
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EntityUid sourceUid,
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EntityUid sinkUid,
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List<(string source, string sink)> links,
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DeviceLinkSourceComponent? sourceComponent = null,
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DeviceLinkSinkComponent? sinkComponent = null)
|
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{
|
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if (!Resolve(sourceUid, ref sourceComponent) || !Resolve(sinkUid, ref sinkComponent))
|
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return;
|
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|
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if (sourceComponent.Ports == null || sinkComponent.Ports == null)
|
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return;
|
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|
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if (!InRange(sourceUid, sinkUid, sourceComponent.Range))
|
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{
|
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if (userId != null)
|
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_popupSystem.PopupCursor(Loc.GetString("signal-linker-component-out-of-range"), userId.Value);
|
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|
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return;
|
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}
|
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|
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RemoveSinkFromSource(sourceUid, sinkUid, sourceComponent);
|
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foreach (var (source, sink) in links)
|
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{
|
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if (!sourceComponent.Ports.Contains(source) || !sinkComponent.Ports.Contains(sink))
|
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continue;
|
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|
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if (!CanLink(userId, sourceUid, sinkUid, source, sink, false, sourceComponent))
|
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continue;
|
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|
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sourceComponent.Outputs.GetOrNew(source).Add(sinkUid);
|
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sourceComponent.LinkedPorts.GetOrNew(sinkUid).Add((source, sink));
|
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|
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SendNewLinkEvent(userId, sourceUid, source, sinkUid, sink);
|
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}
|
||||
|
||||
if (links.Count > 0)
|
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sinkComponent.LinkedSources.Add(sourceUid);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes all links between a source and a sink
|
||||
/// </summary>
|
||||
public void RemoveSinkFromSource(
|
||||
EntityUid sourceUid,
|
||||
EntityUid sinkUid,
|
||||
DeviceLinkSourceComponent? sourceComponent = null,
|
||||
DeviceLinkSinkComponent? sinkComponent = null)
|
||||
{
|
||||
if (!Resolve(sourceUid, ref sourceComponent, false) || !Resolve(sinkUid, ref sinkComponent, false))
|
||||
return;
|
||||
|
||||
if (sourceComponent.LinkedPorts.TryGetValue(sinkUid, out var ports))
|
||||
{
|
||||
foreach (var (sourcePort, sinkPort) in ports)
|
||||
{
|
||||
RaiseLocalEvent(sourceUid, new PortDisconnectedEvent(sourcePort));
|
||||
RaiseLocalEvent(sinkUid, new PortDisconnectedEvent(sinkPort));
|
||||
}
|
||||
}
|
||||
|
||||
sinkComponent.LinkedSources.Remove(sourceUid);
|
||||
sourceComponent.LinkedPorts.Remove(sinkUid);
|
||||
var outputLists = sourceComponent.Outputs.Values;
|
||||
foreach (var outputList in outputLists)
|
||||
{
|
||||
outputList.Remove(sinkUid);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds or removes a link depending on if it's already present
|
||||
/// </summary>
|
||||
/// <returns>True if the link was successfully added or removed</returns>
|
||||
public bool ToggleLink(
|
||||
EntityUid? userId,
|
||||
EntityUid sourceUid,
|
||||
EntityUid sinkUid,
|
||||
string source,
|
||||
string sink,
|
||||
DeviceLinkSourceComponent? sourceComponent = null,
|
||||
DeviceLinkSinkComponent? sinkComponent = null)
|
||||
{
|
||||
if (!Resolve(sourceUid, ref sourceComponent) || !Resolve(sinkUid, ref sinkComponent))
|
||||
return false;
|
||||
|
||||
if (sourceComponent.Ports == null || sinkComponent.Ports == null)
|
||||
return false;
|
||||
|
||||
var outputs = sourceComponent.Outputs.GetOrNew(source);
|
||||
var linkedPorts = sourceComponent.LinkedPorts.GetOrNew(sinkUid);
|
||||
|
||||
if (linkedPorts.Contains((source, sink)))
|
||||
{
|
||||
RaiseLocalEvent(sourceUid, new PortDisconnectedEvent(source));
|
||||
RaiseLocalEvent(sinkUid, new PortDisconnectedEvent(sink));
|
||||
|
||||
outputs.Remove(sinkUid);
|
||||
linkedPorts.Remove((source, sink));
|
||||
|
||||
if (linkedPorts.Count != 0)
|
||||
return true;
|
||||
|
||||
sourceComponent.LinkedPorts.Remove(sinkUid);
|
||||
sinkComponent.LinkedSources.Remove(sourceUid);
|
||||
CreateLinkPopup(userId, sourceUid, source, sinkUid, sink, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!sourceComponent.Ports.Contains(source) || !sinkComponent.Ports.Contains(sink))
|
||||
return false;
|
||||
|
||||
if (!CanLink(userId, sourceUid, sinkUid, source, sink, true, sourceComponent))
|
||||
return false;
|
||||
|
||||
outputs.Add(sinkUid);
|
||||
linkedPorts.Add((source, sink));
|
||||
sinkComponent.LinkedSources.Add(sourceUid);
|
||||
|
||||
SendNewLinkEvent(userId, sourceUid, source, sinkUid, sink);
|
||||
CreateLinkPopup(userId, sourceUid, source, sinkUid, sink, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a source and a sink can be linked by allowing other systems to veto the link
|
||||
/// and by optionally checking if they are in range of each other
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
private bool CanLink(
|
||||
EntityUid? userId,
|
||||
EntityUid sourceUid,
|
||||
EntityUid sinkUid,
|
||||
string source,
|
||||
string sink,
|
||||
bool checkRange = true,
|
||||
DeviceLinkSourceComponent? sourceComponent = null)
|
||||
{
|
||||
if (!Resolve(sourceUid, ref sourceComponent))
|
||||
return false;
|
||||
|
||||
if (checkRange && !InRange(sourceUid, sinkUid, sourceComponent.Range))
|
||||
{
|
||||
if (userId.HasValue)
|
||||
_popupSystem.PopupCursor(Loc.GetString("signal-linker-component-out-of-range"), userId.Value);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
var linkAttemptEvent = new LinkAttemptEvent(userId, sourceUid, source, sinkUid, sink);
|
||||
|
||||
RaiseLocalEvent(sourceUid, linkAttemptEvent, true);
|
||||
if (linkAttemptEvent.Cancelled && userId.HasValue)
|
||||
{
|
||||
_popupSystem.PopupCursor(Loc.GetString("signal-linker-component-connection-refused", ("machine", source)), userId.Value);
|
||||
return false;
|
||||
}
|
||||
|
||||
RaiseLocalEvent(sinkUid, linkAttemptEvent, true);
|
||||
if (linkAttemptEvent.Cancelled && userId.HasValue)
|
||||
{
|
||||
_popupSystem.PopupCursor(Loc.GetString("signal-linker-component-connection-refused", ("machine", source)), userId.Value);
|
||||
return false;
|
||||
}
|
||||
|
||||
return !linkAttemptEvent.Cancelled;
|
||||
}
|
||||
|
||||
private bool InRange(EntityUid sourceUid, EntityUid sinkUid, float range)
|
||||
{
|
||||
return Transform(sourceUid).MapPosition.InRange(Transform(sinkUid).MapPosition, range);
|
||||
}
|
||||
|
||||
private void SendNewLinkEvent(EntityUid? user, EntityUid sourceUid, string source, EntityUid sinkUid, string sink)
|
||||
{
|
||||
var newLinkEvent = new NewLinkEvent(user, sourceUid, source, sinkUid, sink);
|
||||
RaiseLocalEvent(sourceUid, newLinkEvent);
|
||||
RaiseLocalEvent(sinkUid, newLinkEvent);
|
||||
}
|
||||
|
||||
private void CreateLinkPopup(EntityUid? userId, EntityUid sourceUid, string source, EntityUid sinkUid, string sink, bool removed)
|
||||
{
|
||||
if (!userId.HasValue)
|
||||
return;
|
||||
|
||||
var locString = removed ? "signal-linker-component-unlinked-port" : "signal-linker-component-linked-port";
|
||||
|
||||
_popupSystem.PopupCursor(Loc.GetString(locString, ("machine1", sourceUid), ("port1", PortName<SourcePortPrototype>(source)),
|
||||
("machine2", sinkUid), ("port2", PortName<SinkPortPrototype>(sink))), userId.Value, PopupType.Medium);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
18
Content.Shared/DeviceLinking/TwoWayLeverSignal.cs
Normal file
18
Content.Shared/DeviceLinking/TwoWayLeverSignal.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
using Robust.Shared.Serialization;
|
||||
|
||||
namespace Content.Shared.DeviceLinking
|
||||
{
|
||||
[Serializable, NetSerializable]
|
||||
public enum TwoWayLeverVisuals : byte
|
||||
{
|
||||
State
|
||||
}
|
||||
|
||||
[Serializable, NetSerializable]
|
||||
public enum TwoWayLeverState : byte
|
||||
{
|
||||
Middle,
|
||||
Right,
|
||||
Left
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user