EntitySystemMessage Removal & InteractionSystem directed events (#3572)

* Removed obsolete EntitySystemMessage, now everything uses the base EntityEventArgs or the derived HandledEntityEventArgs.
Setup InteractionSystem to use new directed events.

* Update Submodule.
This commit is contained in:
Acruid
2021-03-09 11:22:48 -08:00
committed by GitHub
parent 549d84174c
commit 6edc416afc
47 changed files with 110 additions and 186 deletions

View File

@@ -12,7 +12,7 @@ namespace Content.Shared.AI
{
#region Mob Debug
[Serializable, NetSerializable]
public class UtilityAiDebugMessage : EntitySystemMessage
public class UtilityAiDebugMessage : EntityEventArgs
{
public EntityUid EntityUid { get; }
public double PlanningTime { get; }
@@ -40,10 +40,10 @@ namespace Content.Shared.AI
/// Client asks the server for the pathfinding graph details
/// </summary>
[Serializable, NetSerializable]
public class RequestPathfindingGraphMessage : EntitySystemMessage {}
public class RequestPathfindingGraphMessage : EntityEventArgs {}
[Serializable, NetSerializable]
public class PathfindingGraphMessage : EntitySystemMessage
public class PathfindingGraphMessage : EntityEventArgs
{
public Dictionary<int, List<Vector2>> Graph { get; }
@@ -97,7 +97,7 @@ namespace Content.Shared.AI
}
[Serializable, NetSerializable]
public class AStarRouteMessage : EntitySystemMessage
public class AStarRouteMessage : EntityEventArgs
{
public readonly EntityUid EntityUid;
public readonly IEnumerable<Vector2> Route;
@@ -121,7 +121,7 @@ namespace Content.Shared.AI
}
[Serializable, NetSerializable]
public class JpsRouteMessage : EntitySystemMessage
public class JpsRouteMessage : EntityEventArgs
{
public readonly EntityUid EntityUid;
public readonly IEnumerable<Vector2> Route;
@@ -143,7 +143,7 @@ namespace Content.Shared.AI
#endregion
#region Reachable Debug
[Serializable, NetSerializable]
public sealed class ReachableChunkRegionsDebugMessage : EntitySystemMessage
public sealed class ReachableChunkRegionsDebugMessage : EntityEventArgs
{
public GridId GridId { get; }
public Dictionary<int, Dictionary<int, List<Vector2>>> Regions { get; }
@@ -156,7 +156,7 @@ namespace Content.Shared.AI
}
[Serializable, NetSerializable]
public sealed class ReachableCacheDebugMessage : EntitySystemMessage
public sealed class ReachableCacheDebugMessage : EntityEventArgs
{
public GridId GridId { get; }
public Dictionary<int, List<Vector2>> Regions { get; }
@@ -174,13 +174,13 @@ namespace Content.Shared.AI
/// Send if someone is subscribing to reachable regions for NPCs.
/// </summary>
[Serializable, NetSerializable]
public sealed class SubscribeReachableMessage : EntitySystemMessage {}
public sealed class SubscribeReachableMessage : EntityEventArgs {}
/// <summary>
/// Send if someone is unsubscribing to reachable regions for NPCs.
/// </summary>
[Serializable, NetSerializable]
public sealed class UnsubscribeReachableMessage : EntitySystemMessage {}
public sealed class UnsubscribeReachableMessage : EntityEventArgs {}
#endregion
}
}

View File

@@ -9,7 +9,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
public static class CombatModeSystemMessages
{
[Serializable, NetSerializable]
public sealed class SetTargetZoneMessage : EntitySystemMessage
public sealed class SetTargetZoneMessage : EntityEventArgs
{
public SetTargetZoneMessage(TargetingZone targetZone)
{
@@ -20,7 +20,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
}
[Serializable, NetSerializable]
public sealed class SetCombatModeActiveMessage : EntitySystemMessage
public sealed class SetCombatModeActiveMessage : EntityEventArgs
{
public SetCombatModeActiveMessage(bool active)
{

View File

@@ -10,7 +10,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
/// Requests a drag / drop interaction to be performed
/// </summary>
[Serializable, NetSerializable]
public class DragDropMessage : EntitySystemMessage
public class DragDropMessage : EntityEventArgs
{
public EntityCoordinates DropLocation { get; }
public EntityUid Dropped { get; }

View File

@@ -9,7 +9,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
public static class ExamineSystemMessages
{
[Serializable, NetSerializable]
public class RequestExamineInfoMessage : EntitySystemMessage
public class RequestExamineInfoMessage : EntityEventArgs
{
public readonly EntityUid EntityUid;
@@ -20,7 +20,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
}
[Serializable, NetSerializable]
public class ExamineInfoResponseMessage : EntitySystemMessage
public class ExamineInfoResponseMessage : EntityEventArgs
{
public readonly EntityUid EntityUid;
public readonly FormattedMessage Message;

View File

@@ -4,7 +4,7 @@ using Robust.Shared.Map;
namespace Content.Shared.GameObjects.EntitySystemMessages.Gravity
{
public class GravityChangedMessage : EntitySystemMessage
public class GravityChangedMessage : EntityEventArgs
{
public GravityChangedMessage(IMapGrid grid)
{

View File

@@ -10,7 +10,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
public static class MeleeWeaponSystemMessages
{
[Serializable, NetSerializable]
public sealed class PlayMeleeWeaponAnimationMessage : EntitySystemMessage
public sealed class PlayMeleeWeaponAnimationMessage : EntityEventArgs
{
public PlayMeleeWeaponAnimationMessage(string arcPrototype, Angle angle, EntityUid attacker, EntityUid source, List<EntityUid> hits, bool textureEffect = false, bool arcFollowAttacker = true)
{
@@ -33,7 +33,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
}
[Serializable, NetSerializable]
public sealed class PlayLungeAnimationMessage : EntitySystemMessage
public sealed class PlayLungeAnimationMessage : EntityEventArgs
{
public Angle Angle { get; }
public EntityUid Source { get; }

View File

@@ -6,7 +6,7 @@ using Robust.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
[Serializable, NetSerializable]
public class PlayerContainerVisibilityMessage : EntitySystemMessage
public class PlayerContainerVisibilityMessage : EntityEventArgs
{
public readonly bool CanSeeThrough;

View File

@@ -8,7 +8,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
public static class SuspicionMessages
{
[Serializable, NetSerializable]
public sealed class SetSuspicionEndTimerMessage : EntitySystemMessage
public sealed class SetSuspicionEndTimerMessage : EntityEventArgs
{
public TimeSpan? EndTime;
}

View File

@@ -10,7 +10,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
public static class VerbSystemMessages
{
[Serializable, NetSerializable]
public class RequestVerbsMessage : EntitySystemMessage
public class RequestVerbsMessage : EntityEventArgs
{
public readonly EntityUid EntityUid;
@@ -21,7 +21,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
}
[Serializable, NetSerializable]
public class VerbsResponseMessage : EntitySystemMessage
public class VerbsResponseMessage : EntityEventArgs
{
public readonly NetVerbData[] Verbs;
public readonly EntityUid Entity;
@@ -55,7 +55,7 @@ namespace Content.Shared.GameObjects.EntitySystemMessages
}
[Serializable, NetSerializable]
public class UseVerbMessage : EntitySystemMessage
public class UseVerbMessage : EntityEventArgs
{
public readonly EntityUid EntityUid;
public readonly string VerbKey;

View File

@@ -38,7 +38,7 @@ namespace Content.Shared.GameObjects.EntitySystems.Atmos
/// No point re-sending every tile if only a subset might have been updated.
/// </summary>
[Serializable, NetSerializable]
public sealed class AtmosDebugOverlayMessage : EntitySystemMessage
public sealed class AtmosDebugOverlayMessage : EntityEventArgs
{
public GridId GridId { get; }
@@ -55,7 +55,7 @@ namespace Content.Shared.GameObjects.EntitySystems.Atmos
}
[Serializable, NetSerializable]
public sealed class AtmosDebugOverlayDisableMessage : EntitySystemMessage
public sealed class AtmosDebugOverlayDisableMessage : EntityEventArgs
{
}
}

View File

@@ -100,7 +100,7 @@ namespace Content.Shared.GameObjects.EntitySystems.Atmos
/// No point re-sending every tile if only a subset might have been updated.
/// </summary>
[Serializable, NetSerializable]
public sealed class GasOverlayMessage : EntitySystemMessage
public sealed class GasOverlayMessage : EntityEventArgs
{
public GridId GridId { get; }

View File

@@ -14,7 +14,7 @@ namespace Content.Shared.GameObjects.EntitySystems
/// a structure-construction.
/// </summary>
[Serializable, NetSerializable]
public class TryStartStructureConstructionMessage : EntitySystemMessage
public class TryStartStructureConstructionMessage : EntityEventArgs
{
/// <summary>
/// Position to start building.
@@ -47,7 +47,7 @@ namespace Content.Shared.GameObjects.EntitySystems
/// an item-construction.
/// </summary>
[Serializable, NetSerializable]
public class TryStartItemConstructionMessage : EntitySystemMessage
public class TryStartItemConstructionMessage : EntityEventArgs
{
/// <summary>
/// The construction prototype to start building.
@@ -64,7 +64,7 @@ namespace Content.Shared.GameObjects.EntitySystems
/// Send server -> client to tell the client that a ghost has started to be constructed.
/// </summary>
[Serializable, NetSerializable]
public class AckStructureConstructionMessage : EntitySystemMessage
public class AckStructureConstructionMessage : EntityEventArgs
{
public readonly int GhostId;

View File

@@ -31,13 +31,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when an entity is activated in the world.
/// </summary>
[PublicAPI]
public class ActivateInWorldMessage : EntitySystemMessage
public class ActivateInWorldMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that activated the world entity.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using System.Threading.Tasks;
using JetBrains.Annotations;
@@ -50,13 +50,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when clicking on another object and no attack event was handled.
/// </summary>
[PublicAPI]
public class AfterInteractMessage : EntitySystemMessage
public class AfterInteractMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that triggered the attack.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
@@ -18,7 +18,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components
bool ClickAttack(AttackEventArgs eventArgs);
}
public class AttackEventArgs : EventArgs
public class AttackEventArgs : EntityEventArgs
{
public AttackEventArgs(IEntity user, EntityCoordinates clickLocation, bool wideAttack, EntityUid target = default)
{

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
@@ -58,7 +58,7 @@ namespace Content.Shared.Interfaces.GameObjects.Components
}
}
public class StartDragDropEventArgs : EventArgs
public class StartDragDropEventArgs : EntityEventArgs
{
/// <summary>
/// Creates a new instance of <see cref="StartDragDropEventArgs"/>.

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
@@ -32,13 +32,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when an entity is dropped
/// </summary>
[PublicAPI]
public class DroppedMessage : EntitySystemMessage
public class DroppedMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that dropped the item.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using Content.Shared.GameObjects.Components.Inventory;
using JetBrains.Annotations;
@@ -45,13 +45,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when equipping the entity in an inventory slot.
/// </summary>
[PublicAPI]
public class EquippedMessage : EntitySystemMessage
public class EquippedMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that equipped the item.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using Content.Shared.GameObjects.Components.Items;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
@@ -32,13 +32,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when putting the entity into a hand slot
/// </summary>
[PublicAPI]
public class EquippedHandMessage : EntitySystemMessage
public class EquippedHandMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that equipped the item.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
@@ -29,13 +29,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when an entity item in a hand is deselected.
/// </summary>
[PublicAPI]
public class HandDeselectedMessage : EntitySystemMessage
public class HandDeselectedMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that owns the deselected hand.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
@@ -29,13 +29,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when an entity item in a hand is selected.
/// </summary>
[PublicAPI]
public class HandSelectedMessage : EntitySystemMessage
public class HandSelectedMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that owns the selected hand.
/// </summary>

View File

@@ -29,13 +29,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when being clicked on or "attacked" by a user with an empty hand.
/// </summary>
[PublicAPI]
public class AttackHandMessage : EntitySystemMessage
public class AttackHandMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that triggered the attack.
/// </summary>

View File

@@ -39,13 +39,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when being clicked on or "attacked" by a user with an object in their hand
/// </summary>
[PublicAPI]
public class InteractUsingMessage : EntitySystemMessage
public class InteractUsingMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that triggered the attack.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
@@ -32,13 +32,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when an entity that was thrown lands.
/// </summary>
[PublicAPI]
public class LandMessage : EntitySystemMessage
public class LandMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that threw the item.
/// </summary>

View File

@@ -1,4 +1,4 @@
using System;
using System;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
@@ -32,13 +32,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when being clicked by objects outside the range of direct use.
/// </summary>
[PublicAPI]
public class RangedInteractMessage : EntitySystemMessage
public class RangedInteractMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that triggered the attack.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
@@ -38,13 +38,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
}
}
public class ThrowCollideMessage : EntitySystemMessage
public class ThrowCollideMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// The entity that threw <see cref="Thrown"/>.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using System;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
@@ -29,13 +29,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when throwing the entity in your hands.
/// </summary>
[PublicAPI]
public class ThrownMessage : EntitySystemMessage
public class ThrownMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that threw the item.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using Content.Shared.GameObjects.Components.Inventory;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
@@ -34,13 +34,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when removing the entity from an inventory slot.
/// </summary>
[PublicAPI]
public class UnequippedMessage : EntitySystemMessage
public class UnequippedMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that equipped the item.
/// </summary>

View File

@@ -1,4 +1,4 @@
#nullable enable
#nullable enable
using Content.Shared.GameObjects.Components.Items;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
@@ -31,13 +31,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when removing the entity from an inventory slot.
/// </summary>
[PublicAPI]
public class UnequippedHandMessage : EntitySystemMessage
public class UnequippedHandMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity that equipped the item.
/// </summary>

View File

@@ -1,4 +1,4 @@
using System;
using System;
using JetBrains.Annotations;
using Robust.Shared.Analyzers;
using Robust.Shared.GameObjects;
@@ -28,13 +28,8 @@ namespace Content.Shared.Interfaces.GameObjects.Components
/// Raised when using the entity in your hands.
/// </summary>
[PublicAPI]
public class UseInHandMessage : EntitySystemMessage
public class UseInHandMessage : HandledEntityEventArgs
{
/// <summary>
/// If this message has already been "handled" by a previous system.
/// </summary>
public bool Handled { get; set; }
/// <summary>
/// Entity holding the item in their hand.
/// </summary>