More artifacts triggers and tweaks (#6723)
Co-authored-by: mirrorcult <lunarautomaton6@gmail.com>
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11
Content.Server/Power/Events/PowerPulseEvent.cs
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11
Content.Server/Power/Events/PowerPulseEvent.cs
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namespace Content.Server.Power.Events;
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/// <summary>
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/// Invoked on a target entity, when it was pulsed with an energy.
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/// For instance, interacted with an active stun baton.
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/// </summary>
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public sealed class PowerPulseEvent : EntityEventArgs
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{
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public EntityUid? User;
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public EntityUid? Used;
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}
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