Refactors stunnable to be ECS. (#4819)

Also cleans up StandingStatesystem.
This commit is contained in:
Vera Aguilera Puerto
2021-10-10 12:47:26 +02:00
committed by GitHub
parent 19a588a70a
commit 6eee256b11
34 changed files with 776 additions and 633 deletions

View File

@@ -1,5 +1,6 @@
using System;
using System.Linq;
using Content.Server.Stunnable;
using Content.Server.Stunnable.Components;
using Content.Server.UserInterface;
using Content.Shared.ActionBlocker;
@@ -8,6 +9,7 @@ using Content.Shared.Instruments;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Content.Shared.Standing;
using Content.Shared.Stunnable;
using Content.Shared.Throwing;
using Robust.Server.GameObjects;
using Robust.Server.Player;
@@ -364,7 +366,7 @@ namespace Content.Server.Instruments
if (mob.TryGetComponent(out StunnableComponent? stun))
{
stun.Stun(1);
EntitySystem.Get<StunSystem>().Stun(mob.Uid, TimeSpan.FromSeconds(1), stun);
Clean();
}