Misc stealth and box changes (#11809)
* git mv * Disable shader while box is open * Hide entity menu / prevent examine * fix recursion fix recursion fix recursion fix recursion * Better visibility checks * min and max visibility fields * fix reference point
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@@ -27,7 +27,7 @@
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- type: Input
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context: "ghost"
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- type: Examiner
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DoRangeCheck: false
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skipChecks: true
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- type: Ghost
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- type: IntrinsicRadio
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channels:
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@@ -49,6 +49,7 @@
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- type: entity
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id: StealthBox
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suffix: stealth
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parent: BaseBigBox
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name: cardboard box #it's still just a box
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description: Kept ya waiting, huh?
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@@ -74,6 +75,7 @@
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- type: entity
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id: GhostBox
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parent: StealthBox
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suffix:
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name: ghost box
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description: Beware!
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components:
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