Sprite netsync purge (1st wave) (#6557)
This commit is contained in:
@@ -37,6 +37,11 @@ namespace Content.Shared.Item
|
||||
args.State = new ItemComponentState(component.Size, component.EquippedPrefix, component.Color, component.RsiPath);
|
||||
}
|
||||
|
||||
// Although netsync is being set to false for items client can still update these
|
||||
// Realistically:
|
||||
// Container should already hide these
|
||||
// Client is the only thing that matters.
|
||||
|
||||
private void OnUnequipped(EntityUid uid, SharedSpriteComponent component, GotUnequippedEvent args)
|
||||
{
|
||||
component.Visible = true;
|
||||
|
||||
Reference in New Issue
Block a user