From 717a375abb848462e14981251563346ad84e6697 Mon Sep 17 00:00:00 2001 From: py01 <60152240+collinlunn@users.noreply.github.com> Date: Mon, 19 Oct 2020 03:34:23 -0600 Subject: [PATCH] Half-pipe rotation fix (#2296) * missing sprite comp * Half pipe rotation fix Co-authored-by: py01 --- Resources/Prototypes/Entities/Constructible/Ground/pipes.yml | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Resources/Prototypes/Entities/Constructible/Ground/pipes.yml b/Resources/Prototypes/Entities/Constructible/Ground/pipes.yml index d09cfc373e..25caa729a4 100644 --- a/Resources/Prototypes/Entities/Constructible/Ground/pipes.yml +++ b/Resources/Prototypes/Entities/Constructible/Ground/pipes.yml @@ -13,6 +13,7 @@ offset: Center - type: Destructible thresholdvalue: 100 + - type: Sprite - type: Appearance visuals: - type: PipeVisualizer @@ -20,6 +21,8 @@ - type: Icon sprite: Constructible/Atmos/pipe.rsi +#Note: The PipeDirection of the PipeNode should be the east-facing version, because the entity starts at an angle of 0 (east) + - type: entity parent: PipeBase id: PipeHalf @@ -29,7 +32,7 @@ nodes: - !type:PipeNode nodeGroupID: Pipe - pipeDirection: North + pipeDirection: East - type: Icon state: pipeHalf2